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#228420950Monday, December 04, 2017 8:25 AM GMT

Hello I am wondering if there is anyway to get the Humanoid.TargetPoint value with Filtering Enabled, enabled. I need it for a gun so I can make the bullet shoot in the desired direction. I've tried the same with Mouse.Hit.p, but cannot get it to work either. It seems as though you can't get Humanoid.Target point OR Mouse.Hit.p in a LocalScript with Filtering Enabled, enabled. If you can help me out, it'll be much appreciated. Cheers WILLING TO PAY FOR A SOLUTION
#228422624Monday, December 04, 2017 10:56 AM GMT

how much u paying
#228422773Monday, December 04, 2017 11:09 AM GMT

Depends. How much is your minimum?
#228422984Monday, December 04, 2017 11:29 AM GMT

You can. You either are trying to get the mouse from a server script or you're doing something wrong. -Game Developer, ROBLOX Beta Tester, Official QA Tester, RBXDev Member.
#228424371Monday, December 04, 2017 1:07 PM GMT

Use Torso.CFrame.lookVector
#228424994Monday, December 04, 2017 1:42 PM GMT

Why are you trying to get the Target of the Humanoid? There is no such thing. There is only the TargetPoint, which doesn't exist unless you order the Humanoid to move, and even then it's irrelevant to this topic. You want the mouse.Hit, and that's easy to get from a local script. local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.Button1Down:connect(function() print(mouse.Hit) -- this is a CFrame value, to get just the position (x,y,z) in a Vector3, then say mouse.Hit.p end)

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