speceJoin Date: 2008-03-28 Post Count: 1570 |
SUPPORTED.
There should be darkness-emmiting bricks, too. |
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I think the ROBLOX account was the account made to make and edit the game |
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no DARKNESS emitting
Ambient changing
that can generate Darkness |
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sammy2097Join Date: 2009-07-23 Post Count: 1326 |
Awesome. hope roblox reads this
sammy2097's (Seal of Support) |
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Have I said I support yet? |
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I have just discovered that this can be "Scripted" by coloring blocks
My version: http://www.roblox.com/Dynamic-Light-Test-item?id=14551284
[WARNING] This method is ineffective and will cause lag in large maps as this works by recoloring 2x2 blocks. DO NOT USE FOR GAMES! |
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Support. It would make better lights. It is also very hard to script something like that... So again, I support. |
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link745Join Date: 2009-09-08 Post Count: 28 |
Ulti-Support. |
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This is possible.
Roblox uses DirectX by default to render stuff, and this happens to be a property of it.
Support. |
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*Radio: Is this currently possible? I know ROBLOX can probably make this happen (IF they decide they want to do "Work" (Hats/Gear/Faces DONT count as work)) |
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It would be easy. They would get it in by adding a few lines of code, and then make a new object type that can "Create" these lights... (that part might take more effort, but itll be easier than adding the many part types on the test erver -.-) |
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But is it blocked by the admins? Could I script this? |
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You can not script stuff that isnt coded to the game.
(well they dont need to code the actual thing, just implement it)
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Right.
Well ROBLOX should 'implement' it then |
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I have scripted a "Light" which recolors blocks if you want to test it :P
My version: http://www.roblox.com/Dynamic-Light-Test-item?id=14551284
[WARNING] This method is ineffective and will cause lag in large maps as this works by recoloring 2x2 blocks. DO NOT USE FOR GAMES! |
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