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drako72
#26823156Saturday, June 05, 2010 12:45 PM GMT

Hello, and welcome to Galactic Conquest! In the game, you dwell in a universe known as Enteron. The universe revolves around Antares. (The Planets do not actually revolve, as that would make it so that you couldn't build without your stuff disappearing off the side of the planet.) There are 8 Main "Spawn Planets". These planets you can teleport to when you enter the game, and they are the biggest planets in the Solar System besides the Omega Planets. I, the creator, and my best friend, stickbug98 both have our own personal planets. Then there are 23 conquerable planets. To conquer a planet you must get there when it has not already been conquered. Once you conquer a planet, no one can just step in and take the planet. You must surrender a planet or give the planet as a gift to get rid of it. Likewise, the only way you can get a previously conquered planet is to either be good friends or go to war with them. This makes the game much more realistic. Every planet has its strengths and weaknesses. For instance, Moltaria, the lava planet, gets a suit that makes them impenetrable to high temperatures. This means they have the ability to go into the sun. Deltar, on the other hand, has a suit that enables them to fly through any of the three nebulae located throughout the solar system. Because they can withstand extreme cold, they in turn have the ability to fly much deeper into space to a few uninhabitable planets. Quatyia is a very interesting planet, with a very interesting special ability. Their ability enables them to fly through the black hole in the galaxy. But, being a middle-school science student, I know that black holes are invisible. So I have to give them a tool to locate the black hole. Who knows what might be at the end? Xyrtia, however, has a suit that enables the people of Xyrtia to fly into what I call a dark nebula. A dark nebula is kind of like a black hole, but stronger. It's so dark you can actually see it around space. It goes to a separate universe, with only uninhabitable planets. Although they are uninhabitable, they do possess certain advantages. What I have just described are what I call the Space Planets, because their special abilities allow them to explore different parts of space. Now I will describe the Survival Planets. These get their name because to survive on their planets, you need the special tool that you get from their planets. Terra, for example, is a planet full of dense and exotic vegetation. The underbrush is poisonous and will kill you if you take one wrong step. Venus Fly Traps will gobble you up if you venture within range. But not for the Terra people. The Terra's suit enables them to walk throughout their planet without being destroyed. Their planet, as all Survival Planets are, is its own defense mechanism. Tornari is similar to Terra, although slightly different. Anyone other than Tornarians who enter their planet will immediately be whisked away by the powerful wind. But the Tornari suit prevents its people from being powered away by its ravaging winds. Stumi is somewhat similar. Its atmosphere is filled with dark clouds and flashes of lightning. Anyone who enters will almost immediately be struck down by a bolt of lightning. But the Stumi suit protects both its people and the ships from the harsh blasts of lightning, enabling them to walk through the planet without being destroyed. Last but not least, Ganusia is the poison planet. Its surface is filled with deadly puddles of smoking acid. Anyone or anything that touches even the smoke, let alone the acid, will instantly become poisoned and die slowly. But the Ganusian suit prevents this. This is a big advantage because they can build their bases above the steaming lakes, so only they can enter them. Now that you know about the planets, you can learn how the game is played. When you start out, you'll have a GUI on your screen asking you which planet you would like to spawn at. Once you click a planet and the GUI goes away, you'll notice a thermometer on the left side of your screen. This is the Temperature GUI. If you venture out too far in space, or into a nebula (unless of course you come from Deltar) you will die. If you venture too close to or into the sun (unless of course you come from Moltaria) you will instantaneously explode. You will notice up at the top of your screen, under the "Tools", or "Exit" bar that there are three GUI's: Reset, Open Menu, and Server Version. If you reset, the game will prompt you yes or no. If you press open menu, a menu will pop up with a variety of features. Purchase new weapons allows you to, well, Purchase new weapons. You can also upgrade your existing weapons or sell your existing weapons here. Other features include Purchase Planets (This is another way to obtain previously conquered planets), Remote Conquer (This feature is only available when your planet has the necessary technology. If there is an unconquered planet, you can choose to send a robot probe to conquer the planet for you. YOU MUST HAVE LEVEL 7 TECHNOLOGY TO USE THIS TOOL.). Now you can learn about the Tech System. Every new level you gain in the Tech System gives you access to new technologies. Level 10 is the highest level. This is the most recent version of the guide to date. Please post suggestions here, DO NOT PM ME. Remember that Galactic Conquest is not out yet. It is expected to have its grand opening by the end of summer.

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