Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
Attract : Instead of Sparkles being spread out, they move towards their parent.
Example : Charging a gun. Yellow Sparkles move towards the gun.
Speed : Speed of particles. Normal Sparkle distance (or particle life), just faster.
Example : Something "electrical" breaks. Sparks fly fast all about.
Fade : Sparkles begin to fade as they get farther away (or get older - particle life).
Example : If you made a tornado of sparkles, instead of having a blunt, sudden end at the top, the fade option would make it look more smooth.
Value Types:
Attract : Boolean (True/False)
- True : Partcles spawn away from object, but move towards it.
- False : Defualt Sparkle behavior.
Speed : Integer (0-10)
(Defualt speed = 1)
Fade : Boolean (True/False)
- True : Particles fade as they get farther from the point of origin (if attract is on, it is reversed - particles start faded but then get more visible as the get to the point of attraction.)
-False : Particles Do Not Fade.
Post Comments or edits to the values as desired. |
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neddo9Join Date: 2009-03-09 Post Count: 430 |
I LOVE THIS IDEA!! AWSOME!! |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
One reason this may be good is because I may (eventually) work on my metroid place and this would be very good for charge beams.....Also, im sure people can make some other werid ideas like power bats or maybe have likea item that is "absorbed" by some one thorugh particles. |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
*yawn* |
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Did I ever tell you the time I actually supported a good game idea? Well it just happened. |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
-_- |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
Yeah? Yeah wut? |
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AradicusJoin Date: 2008-09-12 Post Count: 3611 |
Support.
This idea is genius. I need not say more. |
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zeratul97Join Date: 2008-08-31 Post Count: 283 |
Good idea
____________________________________
"Somebody call for an exterminator?" |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
Ty. It should be simple to make, especially Fade. |
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Nice job Robotic321. I hope to see this become something real! |
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TmangJoin Date: 2008-11-09 Post Count: 1866 |
Great and oringal |
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Pichu7245Join Date: 2009-05-17 Post Count: 16489 |
Uberepicpwnagetoaster WIN! I support 500% |
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I fully support.
~{Idiots are fun. No wonder every village wants one.}~
--Support my campaign against spam! Check my profile! |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
Fade = epic .... to me anyway. |
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You've gotta admit, this is gold. |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
Imagine the possibilities. |
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piemarioJoin Date: 2009-07-17 Post Count: 1379 |
awesome idea, but for the attract feature the sparkles start at the middle so if they get drawn to the middle it wouldnt work...also i changed title to sparkle amount too cause it would be awesome to be able to change the amount of sparkles that come out. but i support :D |
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piemarioJoin Date: 2009-07-17 Post Count: 1379 |
and i can make the sparkles look like their moving, just put them in a transparent brick with a body force in it and maybe a script to make teh body force follow something or just move around... |
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Fysir_FoxJoin Date: 2008-03-21 Post Count: 1197 |
hm.... |
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no tis is a bad idee cuz then ppl wud hav 2 manee sparkuls and it wud b laggy |
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