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Anchor and Un-Anchor, well, you already know what that is.
New to forums? Anchor means that the brick will stay in place (Floats, Doesn't
Move, ETC ). Un-Anchor means that the brick will move ( Doesn't Float, Moves,
ETC. ).
You want the brick to be anchored but you want the anchored brick to be on
something that does move ( Zombies, Coaster, ETC. ). Well, you could
Anti-Anchor it!
Anti-Anchor means that the brick will not fall off or down but it's still movable.
Anti-Anchor will delete:
*Free Fall - Un-Anchor
*Pause - Anchor
Anti-Anchor will add:
*Movement - Anchor |
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I kinda get it, it sounds good! |
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LavablopJoin Date: 2009-10-16 Post Count: 554 |
Support!
I have had that problem so many times. |
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For that, all you need is a BodyPosition with only Y axis enabled. |
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troyqazJoin Date: 2009-01-22 Post Count: 1713 |
Glue or Weld...? |
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Weld. It's the strongest bond in the game. |
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shotsoonJoin Date: 2008-02-08 Post Count: 1065 |
Just make the down side of the brick fit on the upside of the other brick, vualla!
--SS-- |
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spink00Join Date: 2009-09-01 Post Count: 3756 |
[ Content Deleted ] |
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jakez069Join Date: 2008-06-20 Post Count: 1566 |
ive always wanted one of these |
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EspithelJoin Date: 2009-10-09 Post Count: 20917 |
nice idea. only one problem: anchor and un-anchor are opisties of each other.
you can't just... i don't know how i'm gonna word this... YOU JUST CAN'T COMBINE THEM! THEY HATE EACH OTHER! |
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NLferdiNLJoin Date: 2008-10-09 Post Count: 403 |
I aint support and i aint gonna.... use Welding and your problem is fixed... or use BodyPosition/BodyGyro. |
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For all who said about BodyPostitions, and Welds, how about the people who are
not that expert of a scripter or builder? It's easier for them if they just use it
from "Tools". |
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For all who said about BodyPostitions, and Welds, how about the people who are
not that expert of a scripter or builder? It's easier for them if they just use it
from "Tools". |
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LegoNut09Join Date: 2009-12-11 Post Count: 6231 |
Like a leveled floating brick that doesnt flip?
SUPORT |
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KyonehJoin Date: 2008-07-05 Post Count: 1769 |
That kindof kills the point of anchoring..
And if you want something to not be moved by something, you can use the classis Indents and whatever the 2nd one was called (Bad memory today. xD)
Or Glue, or Weld it. |
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@NL maybe there are newbies and they don't know how do that |
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matt4742Join Date: 2010-06-02 Post Count: 255 |
support except for the name anchor. It should be a different variable called axis lock or somyhing where you can make an object unable to move in one or two directions. One advantage besides less confusion is if you want an elevator. |
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