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WilliamJesson
#29158470Tuesday, July 13, 2010 5:58 AM GMT

fire that looks like real fire and can move and be fed wood and coal thiw would be able for robloxians to make games lke train to be a fire fighter
Nova1395
#29158582Tuesday, July 13, 2010 6:02 AM GMT

A fire that keeps going.. so something like the 'explosion' item we have now. But it's non-stop and it looks different. have you seen 5 explosions going off at once? or Balefire? Balefire lags itself. An actual continous fire would make lots of games lag. In end, POSSIBLE but would lag games a lot more. ~HaloCE
WilliamJesson
#29158713Tuesday, July 13, 2010 6:05 AM GMT

but is possipal i dont worry of lag that much
RegularTetragon
#29160182Tuesday, July 13, 2010 7:08 AM GMT

I have a name for people like you, NOOBS WHO DON'T READ THE NEWS! an idea is an idea, a moron is you
superkonami
#29160230Tuesday, July 13, 2010 7:11 AM GMT

aye, rendering and logic ticks could make that extremely laggy.
Sunmist2
#29160579Tuesday, July 13, 2010 7:34 AM GMT

I heard ROBLOX was releasing the 'Fire' object soon. I suppose you can go play around with that, but for it to consume volatile materials, such as coal and wood, would require scripting. It would be much like the end of a tycoon conveyor belt. If you jump on the conveyor belt, it does not delete you, yet it deletes any bricks generated by the tycoon. In other words, it only removes bricks that have a certain name or have a script within them. Therefore, it would not remove players, thus making it do exactly what you listed on your post.
JoshBrickstien
#29160732Tuesday, July 13, 2010 7:44 AM GMT

Actually making delete everything is simple. As is making everything that touches it catch fire. then get deleted. A simple script to make water douse it could be done easily too.

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