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LEG0builder
#30814305Wednesday, August 04, 2010 2:29 AM GMT

I think that February 2009 was the last time ROBLOX made hats for users to actually enjoy, not only to show off to other users and to make them money.* I also found that prior to February 2009, there were 9 pages of hats (169 -- [8 pg*20 per pg] + 9 on page 1) since the first hat was created in 2007. Now, there are 86. This means that 1,540 hats (77pg.*20 per pg.) were made in about 18 months (1.5 years), averaging to 51.3 hats per 30-day month and about 1.71 hats per day. It has undoubtedly increased over time, but I don't feel like figuring out the updated averages. I also found that some of the first evidence that ROBLOX began becoming largely money-oriented was in mid-June 2009 with the "book retexture of the week" and the concept of "unavailable after a predetermined date" which made users desperate to buy them. *This statement is disputable. That's why it's my opinion. Don't flame me for it.
Jaktaz
#30814408Wednesday, August 04, 2010 2:30 AM GMT

Inorite.
Asheral
#30814431Wednesday, August 04, 2010 2:31 AM GMT

I am now going to calculate the average price for every hat.
RainBTZ
#30814501Wednesday, August 04, 2010 2:31 AM GMT

Hmmmm
wazup43
#30814558Wednesday, August 04, 2010 2:32 AM GMT

I miss cool hats
skellytoon273
#30814603Wednesday, August 04, 2010 2:33 AM GMT

Dude, back then quality exceeded quantity there wasn't much but they were good.
wazup43
#30814666Wednesday, August 04, 2010 2:34 AM GMT

I liked the contests that where like once every 6 months because of the cool hats you could win.
Zukaro
#30814719Wednesday, August 04, 2010 2:34 AM GMT

There are a few nice hats which come out, but rarely, and most are either too expensive for most, or go limited... :\ They make sure you need BC to get the nice hats...
skellytoon273
#30814725Wednesday, August 04, 2010 2:34 AM GMT

Like the old snowman hat of the Superhero mask's...
losercall
#30814979Wednesday, August 04, 2010 2:37 AM GMT

lol, it took you till late 10' to figure out Roblox has been focusing less on fun, more on funds? I personally figured this out when roblox started making more BC types. Turbo and OBC? Just greedy plots to drain the everyman's wallet. Let's do some math folks. Roblox has over 1mil users with active accounts. monthly cost is about $6 USD. Now, multiply that by 1mil, and add the fact that roblox collects that total every month. Lifetime is about $200 USD, so times that by 1mil, and you have enough money to make Bill Gates jealous. ((Note: These are estimates, because I couldn't find an accurate way to see how many folks signed up for these.)) With numbers like these, do they REALLY need more types of BC?

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