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youtuberperson
#31264738Monday, August 09, 2010 8:44 PM GMT

How can I prevent the selected event from firing twice? If you look at my tank game the tank spawns twice and I don't like it.. :P
ReyLua
#31264874Monday, August 09, 2010 8:45 PM GMT

[ Content Deleted ]
Blockrat
#31264964Monday, August 09, 2010 8:46 PM GMT

Yeah, debounce.
crazypotato4
#31264983Monday, August 09, 2010 8:46 PM GMT

use a debounce, it goes like this: debounce = true function something() if not debounce then return end debounce = false stuff stuff debounce = true end does that make it work?

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