Rwarcards762
#38021993Friday, December 03, 2010 2:26 PM GMT

Nice, rain, realistic. But it would lag MAJORLY.
FSSBuilder
#38114718Saturday, December 04, 2010 10:12 PM GMT

Umm.. I DONT WANT TO ADD A FREE MODEL SCRIPT.
FINMAN23
#38657852Monday, December 13, 2010 10:42 PM GMT

Hmm how bout the rain ok it pours all over the place with clouds those clouds shouldn't rain too long with pixels of drops but i really doubt anyone can make realistic droplets since its extremly hard as I was saying The sun comes back and the water drys up.
xax290
#38658463Monday, December 13, 2010 10:48 PM GMT

Really over-suggested. I'm not trying to be mean, but "think before you post". think of all the physics and memory, graphics, RAM, FPS, Etc. That would cause so much lag. I doubt even the smartest computer (not consoles, Because LBP has so real looking water.) in the world could compute that much stuff at once without having lag. Not trying to be mean, but when you want to suggest something like this you have to consider a lot. I have to admit.. I'm a bit of a computer freak.
brylinm
#38660919Monday, December 13, 2010 11:17 PM GMT

It's hard for the physics. The rain would be made out of tiny bricks and if it put's out fire THEN it would become MORE complicated. THEN if you add smoke it would make it nearly impossible. THEN if the fire spreads that's gonna be more physics than the fire, smoke, and wood features combined. Think of the big picture.
CASJR
#38671217Tuesday, December 14, 2010 1:10 AM GMT

you can just ad blue fire for rain beacause it would move so it could make real splashes and it could just have a time regen script without that stupid mesage saying regening now
FINMAN23
#38672535Tuesday, December 14, 2010 1:25 AM GMT

No it would look fake and obvious.
FSSBuilder
#38718519Tuesday, December 14, 2010 10:52 PM GMT

I argee with FINMAN.
FINMAN23
#38727933Wednesday, December 15, 2010 12:52 AM GMT

just call me fin.
FSSBuilder
#38803006Thursday, December 16, 2010 3:56 AM GMT

Okie.
bleueknight
#38803252Thursday, December 16, 2010 4:01 AM GMT

Modification to nate script:(Make it uncollidable, so the lag get lost in a forest! XD) while true do for i=1,10 do local a=Instance.new("Part") a.Parent=game.Workspace a.Shape="Sphere" a.CanCollide=false a.Size=Vector3.new(1,1,1) a.BrickColor=BrickColor.new("Teal") a.Transparency=0.5 a.Position=Vector3.new(math.random(-300,300),math.random,(0,300)math.random(-300,300) end wait(0.1) end Lol.
FSSBuilder
#38807844Thursday, December 16, 2010 7:01 AM GMT

Meh.
FSSBuilder
#39226209Wednesday, December 22, 2010 3:39 AM GMT

How about a update on their game engine anyone agree with me on that?
FINMAN23
#39317216Thursday, December 23, 2010 5:25 AM GMT

Heck yeah but Roblox is too cheap to buy one ...
FSSBuilder
#39320554Thursday, December 23, 2010 6:49 AM GMT

True..
mechahampster
#39321076Thursday, December 23, 2010 7:02 AM GMT

This would be cool.
hobomaster97
#39325627Thursday, December 23, 2010 9:48 AM GMT

What about rust? xD
hobomaster97
#39325641Thursday, December 23, 2010 9:48 AM GMT

And most likely scriptable.
FSSBuilder
#39417027Friday, December 24, 2010 9:30 AM GMT

Yea but most people don't need rust.
ChocolateKnight
#39419219Friday, December 24, 2010 11:16 AM GMT

Using Scripts Are Not The Best.It May Lag.Using Moving Guis, Puddles And Sounds Are The Best
FSSBuilder
#39453079Friday, December 24, 2010 7:34 PM GMT

I agree. :D
LegoDude17
#39782913Wednesday, December 29, 2010 3:28 AM GMT

A rain effect that is selected to be in the game would be awesome, but a script? Big lag hazzard right there.
FSSBuilder
#39783021Wednesday, December 29, 2010 3:29 AM GMT

True dat
myrco919
#39783149Wednesday, December 29, 2010 3:31 AM GMT

[ Content Deleted ]
coolthemanp6p
#39783184Wednesday, December 29, 2010 3:31 AM GMT

you can already do rain with a script to make snow just change the color of what falls down