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Oh, and lets not forget the gears that have textured screens, so you can also move where you want the light to be as well. |
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Oh an you can also postion it to go upward or downward. |
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You like bumping don't you? lol
Support |
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pauldell1Join Date: 2008-11-23 Post Count: 1369 |
It's posible, but only if you can manipulate the core gamescripts which control light/glare. It MIGHT add too much lag though for all the games that use it, and also maybe the whole roblox site...... |
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Well paul My idea is to improve Roblox. I don't what it to lag places. |
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TofuBytesJoin Date: 2009-07-15 Post Count: 393 |
i have a idea light feature. like a only one brick has the feature click it and a light feature turns on! its like in a diff building game i played had it |
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
Just make it yourself. |
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TofuBytesJoin Date: 2009-07-15 Post Count: 393 |
nub above |
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TofuBytesJoin Date: 2009-07-15 Post Count: 393 |
its not scriptable needs to be a feature to work the other game had no scripts |
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
How am I being a 'nub'?
Making a cracked server isn't that hard. Unless, you're one of those children that just double clicks IE and types in 'roblox' on Google. |
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Guys, the only thing with scripting it(I don't mean people who can't script)is that you can't make a glare, its jsut impossible. |
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its scriptable some games have a lamp with a buttin on it and it works like ea flashlight |
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fghikJoin Date: 2008-05-06 Post Count: 3288 |
They claimed to be working on dynamic lighting, or whatever it was... I can't wait!
(¯`'•.¸BUILDING! Not Social Networking!¸.• '´¯)
http://www.roblox.com/Forum/ShowPost.aspx?PostID=34195975
₪₪₪☆GET BRAIN☆ OR ☠GET OFF☠₪₪₪
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
No it's not. If you have expiriance with C++ then it is fairly simple.
And since when am I talking about Lua? |
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TheOne is worried, I think he is afraid of change. He is also afraid that he won't be able to adapt to new lighting, because he wants brick lighting to be the way to light places and not lamps.
Anyway, I will lead people here so they can read our ideas about how light should work and support them. |
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flash40Join Date: 2009-03-21 Post Count: 394 |
[ Content Deleted ] |
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
I'm not worried. I am simply stating that it can be either scripted or programmed. I can actually adapt to it. And besides, this whole thing started because you guys don't know I'm talking about. And if you guys actually _LISTENED_ , you would know what I'm talking about. |
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.....You know, if you hate this idea, then why click it and post a comment? Its jsut a big waste of your time, basicly only for you guys who don't like this idea. |
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
Here's what you guys are not understanding.
a)Dynamic Lighting IS that 'lamp lighting' Trevor is talking about.
b)If you know C++, then you can do it yourself. |
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TheOne33Join Date: 2008-11-16 Post Count: 2788 |
@Trevor
I don't hate it. It's just that you guys aren't understanding what I'm saying. |
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Listened to what? Listen to how it is scriptable by welding bricks togather?
Make a script that performs raytrace, and radio light, plus make it so that it can be adjusted to how ever we want it. That will be the only thing that will prove me that it is scriptable and easily useable by everyone who tries to build with it. |
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If you understood what I mean, I mean like how you look in a ray of light you see dust peticals, thats what I think should be added.... |
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