genya10gJoin Date: 2008-09-03 Post Count: 1227 |
Namezorz = "YOURNAMEHERE"
man = game.Players[Namezorz]
if script.Parent.className~="HopperBin" then
man = game:GetService("Players")[Namezorz]
----
mod = Instance.new("Model")
mod.Parent = man.Character
mod.Name = "Board"
Part2 = Instance.new("Part")
Part2.formFactor = 2
Part2.Size = Vector3.new(0, 0, 0)
Part2.BrickColor = BrickColor.new("Really black")
Part2.Reflectance = 0.15
Part2.Locked = true
Part2.Name = "Part2"
Part2.Position = Vector3.new(0,2,0)
Part2.CanCollide = true
Part2.Parent = mod
Part2.TopSurface = 0.5
local mesh = Instance.new("BlockMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,1, 1)
Part = Instance.new("Seat")
Part.formFactor = 2
Part.Size = Vector3.new(2, 1, 2)
Part.BrickColor = BrickColor.new("Really black")
Part.Reflectance = 0.15
Part.Locked = true
Part.Name = "Head"
Part.CanCollide = true
Part.Parent = mod
Part.TopSurface = 0.5
local mesh = Instance.new("BlockMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,0.5,1)
Weld = Instance.new("Weld")
Weld.Part0 = Part2
Weld.Part1 = Part
Weld.Parent = Part
Weld.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
Part = Instance.new("Seat")
Part.formFactor = 2
Part.Size = Vector3.new(2, 1, 2)
Part.BrickColor = BrickColor.new("Really black")
Part.Reflectance = 0.15
Part.Locked = true
Part.Name = "Head"
Part.CanCollide = true
Part.Parent = mod
Part.TopSurface = 0.5
local mesh = Instance.new("BlockMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,0.5,1)
Weld = Instance.new("Weld")
Weld.Part0 = Part2
Weld.Part1 = Part
Weld.Parent = Part
Weld.C0 = CFrame.new(-2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
Part = Instance.new("Seat")
Part.formFactor = 2
Part.Size = Vector3.new(2, 1, 2)
Part.BrickColor = BrickColor.new("Really black")
Part.Reflectance = 0.15
Part.Locked = true
Part.Name = "Head"
Part.CanCollide = true
Part.Parent = mod
Part.TopSurface = 0.5
local mesh = Instance.new("BlockMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,0.5,1)
Weld = Instance.new("Weld")
Weld.Part0 = Part2
Weld.Part1 = Part
Weld.Parent = Part
Weld.C0 = CFrame.new(2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
Part = Instance.new("Part")
Part.formFactor = 2
Part.Size = Vector3.new(2, 1, 2)
Part.BrickColor = BrickColor.new("Really black")
Part.Reflectance = 0.15
Part.Locked = true
Part.Name = "Head"
Part.CanCollide = true
Part.Parent = mod
Part.TopSurface = 0.5
local mesh = Instance.new("CylinderMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,0.5,1)
Weld = Instance.new("Weld")
Weld.Part0 = Part2
Weld.Part1 = Part
Weld.Parent = Part
Weld.C0 = CFrame.new(3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
Part = Instance.new("Part")
Part.formFactor = 2
Part.Size = Vector3.new(2, 1, 2)
Part.BrickColor = BrickColor.new("Really black")
Part.Reflectance = 0.15
Part.Locked = true
Part.Name = "Head"
Part.CanCollide = true
Part.Parent = mod
Part.TopSurface = 0.5
local mesh = Instance.new("CylinderMesh")
mesh.Parent = Part
mesh.Scale = Vector3.new(1,0.5,1)
Weld = Instance.new("Weld")
Weld.Part0 = Part2
Weld.Part1 = Part
Weld.Parent = Part
Weld.C0 = CFrame.new(-3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
mod:MoveTo(Vector3.new(0,5,0))
ma=Instance.new("HopperBin")
ma.Name="Control"
ma.Parent=game.Players[Namezorz].Backpack
script.Parent = ma
end
bin = script.Parent
local flying = false
local pos = Instance.new("BodyVelocity")
local stay = Instance.new("BodyGyro")
speed = 100
pos.maxForce = Vector3.new(100000,100000,100000)
stay.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
function onButton1Down(mouse)
player = game.Players.LocalPlayer
pos.Parent = game:GetService("Players").genya10g.Character.Board.Part2
stay.Parent = game:GetService("Players").genya10g.Character.Board.Part2
flying = true
while flying == true do
startPos = man.Character.Board.Part2.Position
dest = mouse.hit.p
delta = dest - startPos
pos.velocity = delta.unit * speed
stay.cframe = CFrame.new(startPos + delta.unit * 5, dest) * CFrame.fromEulerAnglesXYZ(-math.pi/2,math.rad(90),math.rad(90))
wait(0.0000004)
end
end
function onButton1Up(mouse)
flying = false
stay.Parent = nil
pos.Parent = nil
pos.velocity = Vector3.new(0,0,0)
player = game.Players.LocalPlayer
end
function keydown(key)
end
function onSelected(mouse)
mouse.Icon = "rbxasset://textures\\GunCursor.png"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
mouse.KeyDown:connect(keydown)
end
bin.Selected:connect(onSelected)
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