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genya10g
#35099740Friday, October 08, 2010 8:57 PM GMT

Namezorz = "YOURNAMEHERE" man = game.Players[Namezorz] if script.Parent.className~="HopperBin" then man = game:GetService("Players")[Namezorz] ---- mod = Instance.new("Model") mod.Parent = man.Character mod.Name = "Board" Part2 = Instance.new("Part") Part2.formFactor = 2 Part2.Size = Vector3.new(0, 0, 0) Part2.BrickColor = BrickColor.new("Really black") Part2.Reflectance = 0.15 Part2.Locked = true Part2.Name = "Part2" Part2.Position = Vector3.new(0,2,0) Part2.CanCollide = true Part2.Parent = mod Part2.TopSurface = 0.5 local mesh = Instance.new("BlockMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,1, 1) Part = Instance.new("Seat") Part.formFactor = 2 Part.Size = Vector3.new(2, 1, 2) Part.BrickColor = BrickColor.new("Really black") Part.Reflectance = 0.15 Part.Locked = true Part.Name = "Head" Part.CanCollide = true Part.Parent = mod Part.TopSurface = 0.5 local mesh = Instance.new("BlockMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,0.5,1) Weld = Instance.new("Weld") Weld.Part0 = Part2 Weld.Part1 = Part Weld.Parent = Part Weld.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) Part = Instance.new("Seat") Part.formFactor = 2 Part.Size = Vector3.new(2, 1, 2) Part.BrickColor = BrickColor.new("Really black") Part.Reflectance = 0.15 Part.Locked = true Part.Name = "Head" Part.CanCollide = true Part.Parent = mod Part.TopSurface = 0.5 local mesh = Instance.new("BlockMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,0.5,1) Weld = Instance.new("Weld") Weld.Part0 = Part2 Weld.Part1 = Part Weld.Parent = Part Weld.C0 = CFrame.new(-2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) Part = Instance.new("Seat") Part.formFactor = 2 Part.Size = Vector3.new(2, 1, 2) Part.BrickColor = BrickColor.new("Really black") Part.Reflectance = 0.15 Part.Locked = true Part.Name = "Head" Part.CanCollide = true Part.Parent = mod Part.TopSurface = 0.5 local mesh = Instance.new("BlockMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,0.5,1) Weld = Instance.new("Weld") Weld.Part0 = Part2 Weld.Part1 = Part Weld.Parent = Part Weld.C0 = CFrame.new(2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) Part = Instance.new("Part") Part.formFactor = 2 Part.Size = Vector3.new(2, 1, 2) Part.BrickColor = BrickColor.new("Really black") Part.Reflectance = 0.15 Part.Locked = true Part.Name = "Head" Part.CanCollide = true Part.Parent = mod Part.TopSurface = 0.5 local mesh = Instance.new("CylinderMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,0.5,1) Weld = Instance.new("Weld") Weld.Part0 = Part2 Weld.Part1 = Part Weld.Parent = Part Weld.C0 = CFrame.new(3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) Part = Instance.new("Part") Part.formFactor = 2 Part.Size = Vector3.new(2, 1, 2) Part.BrickColor = BrickColor.new("Really black") Part.Reflectance = 0.15 Part.Locked = true Part.Name = "Head" Part.CanCollide = true Part.Parent = mod Part.TopSurface = 0.5 local mesh = Instance.new("CylinderMesh") mesh.Parent = Part mesh.Scale = Vector3.new(1,0.5,1) Weld = Instance.new("Weld") Weld.Part0 = Part2 Weld.Part1 = Part Weld.Parent = Part Weld.C0 = CFrame.new(-3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) mod:MoveTo(Vector3.new(0,5,0)) ma=Instance.new("HopperBin") ma.Name="Control" ma.Parent=game.Players[Namezorz].Backpack script.Parent = ma end bin = script.Parent local flying = false local pos = Instance.new("BodyVelocity") local stay = Instance.new("BodyGyro") speed = 100 pos.maxForce = Vector3.new(100000,100000,100000) stay.maxTorque = Vector3.new(math.huge,math.huge,math.huge) function onButton1Down(mouse) player = game.Players.LocalPlayer pos.Parent = game:GetService("Players").genya10g.Character.Board.Part2 stay.Parent = game:GetService("Players").genya10g.Character.Board.Part2 flying = true while flying == true do startPos = man.Character.Board.Part2.Position dest = mouse.hit.p delta = dest - startPos pos.velocity = delta.unit * speed stay.cframe = CFrame.new(startPos + delta.unit * 5, dest) * CFrame.fromEulerAnglesXYZ(-math.pi/2,math.rad(90),math.rad(90)) wait(0.0000004) end end function onButton1Up(mouse) flying = false stay.Parent = nil pos.Parent = nil pos.velocity = Vector3.new(0,0,0) player = game.Players.LocalPlayer end function keydown(key) end function onSelected(mouse) mouse.Icon = "rbxasset://textures\\GunCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.Button1Up:connect(function() onButton1Up(mouse) end) mouse.KeyDown:connect(keydown) end bin.Selected:connect(onSelected)
MrNicNac
#35099821Friday, October 08, 2010 8:58 PM GMT

That was obviously not made by you. Unless you can explain what these lines do, I don't believe you. startPos = man.Character.Board.Part2.Position dest = mouse.hit.p delta = dest - startPos pos.velocity = delta.unit * speed stay.cframe = CFrame.new(startPos + delta.unit * 5, dest) * CFrame.fromEulerAnglesXYZ(-math.pi/2,math.rad(90),math.rad(90))
genya10g
#35100024Friday, October 08, 2010 9:01 PM GMT

hater, and the startpos is to figure out the speed, and the cframe is to tilt the board so your not upsidedown or something crazy like that.
elianabeth
#35100072Friday, October 08, 2010 9:02 PM GMT

He made that, I just watched him, and he was being nice and posted that. :3 :~Elianabeth~:
bagwan12345
#35100095Friday, October 08, 2010 9:02 PM GMT

Good job MNN for finding tha epically hard things to understand (For me of course) Now im'a taketh some timeth to try and understand what this whole script is about...
genya10g
#35100176Friday, October 08, 2010 9:04 PM GMT

Thanks eliana...
elianabeth
#35100239Friday, October 08, 2010 9:05 PM GMT

Anytime. :3 :~Elianabeth~: -- Flame meh, I dare j00.
ScripterJohn13
#35100252Friday, October 08, 2010 9:05 PM GMT

hater, and the startpos is to figure out the speed, and the cframe is to tilt the board so your not upsidedown or something crazy like that. Wrong! startpos is to add onto the board to make it move. CFrame is what makes it move it doesnt just keep it upside right.
genya10g
#35100319Friday, October 08, 2010 9:06 PM GMT

startpos is to add onto the board to make it move. CFrame is what makes it move it doesnt just keep it upside right. NO DIP SHERLOCK!, thats what i just said, startpos helps it figure out the speed, and the cframe makes sure the board doesnt flip crazy.
bagwan12345
#35100405Friday, October 08, 2010 9:07 PM GMT

@ENET I think that's what genya just said...in another way
elianabeth
#35100460Friday, October 08, 2010 9:08 PM GMT

ENET, The design might seem OMG "Copied" But, I watched him make it. Myself. In billiland's SB. Don't say he didn't make it. I saw him make it one brick at a time, 'till It worked. :~Elianabeth~: -- Flame meh, I dare j00.
genya10g
#35100467Friday, October 08, 2010 9:08 PM GMT

Thanks... ENET isnt expereinces/matured enough to figure out that people can script better then him >.>
elianabeth
#35100620Friday, October 08, 2010 9:10 PM GMT

Teh Clothes don't make teh person. Why waste money in pixolez? :~Elianabeth~: -- Flame meh, I dare j00.
genya10g
#35101016Friday, October 08, 2010 9:15 PM GMT

& MNN, I was on before you, so...
elianabeth
#35104368Friday, October 08, 2010 9:57 PM GMT

Bumpz for teh people of roblox. :3
AgentFirefox
Top 100 Poster
#35104667Friday, October 08, 2010 10:01 PM GMT

"& MNN, I was on before you, so..." Another arrogant fool claiming superiority based on join date. You obviously copied the script. It's OBVIOUS. And, eliana, there's something called Notepad. Copiers use it to copy/paste. And, OP, if statements are only true from people of an earlier join date, my statement is true. Every one of them. Then again, they are true to begin with. PS: MNN could annihilate you in scripting ANY day.
bloob827
#35106337Friday, October 08, 2010 10:22 PM GMT

for i,v in pairs(game.Players:GetChildren()) do v:remove() end
crazypotato4
#35106536Friday, October 08, 2010 10:25 PM GMT

I don't see how the OP was on before MNN, it says that MNN joined August 29 and OP joined September 3...
elianabeth
#35110901Friday, October 08, 2010 11:29 PM GMT

Firefox, I saw him make it, Part by part, I'm guessing he didn't copy, But there could be a low chance. Please don't Flame. :~Elianabeth~; -- Flame meh, I dare j00.

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