|
-[]-----------------------------------------------------------------------
zeta = game.Players.Dr4gOnh4ck3rz2
color1 = "Dark grey"
color2 = "Really black"
color3 = 23
mod = Instance.new("Model")
mod.Parent = game.Workspace
mod.Name = "(Hex'd)El Delfin(Hex'd)"
eng = Instance.new("Part")
eng.Parent = mod
eng.Name = "Head"
eng.Size = Vector3.new(10,2,30)
eng.BrickColor = BrickColor.new(color1)
eng.TopSurface = "Smooth"
eng.BottomSurface = "Smooth"
eng.Position = zeta.Character.Torso.Position + Vector3.new(0,100,0)
hum = Instance.new("Humanoid")
hum.MaxHealth = 0
hum.Parent = mod
RK1 = Instance.new("Part")
RK1.Parent = mod
RK1.Size = Vector3.new(2,2,2)
RK1.BrickColor = BrickColor.new(color1)
RK1.TopSurface = "Smooth"
RK1.BottomSurface = "Smooth"
RK1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK1
weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK2 = Instance.new("Part")
RK2.Parent = mod
RK2.Size = Vector3.new(2,2,2)
RK2.BrickColor = BrickColor.new(color1)
RK2.TopSurface = "Smooth"
RK2.BottomSurface = "Smooth"
RK2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK2
weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK3 = Instance.new("Part")
RK3.Parent = mod
RK3.Size = Vector3.new(2,2,2)
RK3.BrickColor = BrickColor.new(color1)
RK3.TopSurface = "Smooth"
RK3.BottomSurface = "Smooth"
RK3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK3
weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi)
RK4 = Instance.new("Part")
RK4.Parent = mod
RK4.Size = Vector3.new(2,2,2)
RK4.BrickColor = BrickColor.new(color1)
RK4.TopSurface = "Smooth"
RK4.BottomSurface = "Smooth"
RK4:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK4
weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi)
jet = Instance.new("Fire")
jet.Parent = RK1
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK2
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK3
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK4
jet.Heat = 25
ckb = Instance.new("Part")
ckb.Parent = mod
ckb.Size = Vector3.new(10,2,10)
ckb.BrickColor = BrickColor.new(color2)
ckb.TopSurface = "Smooth"
ckb.BottomSurface = "Smooth"
ckb:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = ckb
weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0)
wal1 = Instance.new("Part")
wal1.Parent = mod
wal1.Size = Vector3.new(2,10,10)
wal1.BrickColor = BrickColor.new(color2)
wal1.BottomSurface = "Smooth"
wal1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal1
weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0)
wal2 = Instance.new("Part")
wal2.Parent = mod
wal2.Size = Vector3.new(2,10,10)
wal2.BrickColor = BrickColor.new(color2)
wal2.BottomSurface = "Smooth"
wal2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal2
weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0)
wal3 = Instance.new("Part")
wal3.Parent = mod
wal3.Size = Vector3.new(10,2,10)
wal3.BrickColor = BrickColor.new(color2)
wal3.BottomSurface = "Smooth"
wal3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal3
weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0)
wal3.Touched:connect(
function()
wal3.Transparency = 1
wal3.CanCollide = false
wait(2)
wal3.Transparency = 0
wal3.CanCollide = true
end)
wal4 = Instance.new("Part")
wal4.Parent = mod
wal4.Size = Vector3.new(6,10,2)
wal4.BrickColor = BrickColor.new(color3)
wal4.BottomSurface = "Smooth"
wal4:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal4
weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0)
wal5 = Instance.new("Part")
wal5.Parent = mod
wal5.Size = Vector3.new(6,10,2)
wal5.BrickColor = BrickColor.new(color3)
wal5.BottomSurface = "Smooth"
wal5.Transparency = 0.5
wal5:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal5
weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0)
control = Instance.new("VehicleSeat")
control.Parent = mod
control.Size = Vector3.new(2,1,2)
control.BrickColor = BrickColor.new("Really red")
control.TopSurface = "Smooth"
control.BottomSurface = "Smooth"
control:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = control
weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0)
flatbed = Instance.new("Part")
flatbed.Parent = mod
flatbed.Size = Vector3.new(30,1,30)
flatbed.BrickColor = BrickColor.new(color2)
flatbed.BottomSurface = "Smooth"
flatbed:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = flatbed
weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0)
s1 = Instance.new("Seat")
s1.Parent = mod
s1.Size = Vector3.new(3,1,3)
s1.BrickColor = BrickColor.new("Really red")
s1.BottomSurface = "Smooth"
s1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s1
weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0)
s2 = Instance.new("Seat")
s2.Parent = mod
s2.Size = Vector3.new(3,1,3)
s2.BrickColor = BrickColor.new("Really red")
s2.BottomSurface = "Smooth"
s2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s2
weld.C0 = CFrame.new(0,0.5,-13) * CFrame.Angles(0,math.pi,0)
s3 = Instance.new("Seat")
s3.Parent = mod
s3.Size = Vector3.new(3,1,3)
s3.BrickColor = BrickColor.new("Really red")
s3.BottomSurface = "Smooth"
s3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s3
weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0)
-------AI program--------
---Driving Systems---
bv = Instance.new("BodyVelocity")
bv.Parent = eng
bv.maxForce = Vector3.new(math.huge,0,math.huge)
bv.velocity = Vector3.new(0,-5,0)
bav = Instance.new("BodyAngularVelocity")
bav.Parent = eng
bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
bav.angularvelocity = Vector3.new(0,0,0)
hov = Instance.new("BodyPosition")
hov.Parent = eng
hov.maxForce = Vector3.new(0,math.huge,0)
hov.position = Vector3.new(0,6,0)
bg = Instance.new("BodyGyro")
bg.Parent = eng
bg.maxTorque = Vector3.new(math.huge,0,math.huge)
bg.P = 3e+003
bg.D = 500
parts = mod:GetChildren()
for i = 1, #parts do
if parts[i].className == "Part" or parts[i].className == "WedgePart" then
parts[i].Locked = true
end
end
while true do
wait(0)
if control.Throttle == 1 then
bv.velocity = eng.CFrame.lookVector*-101
end
if control.Throttle == -1 then
bv.velocity = eng.CFrame.lookVector*101
end
if control.Throttle == 0 then
bv.velocity = Vector3.new(0,0,0)
end
if control.Steer == 1 then
bav.angularvelocity = Vector3.new(0,-5,0)
end
if control.Steer == -1 then
bav.angularvelocity = Vector3.new(0,5,0)
end
if control.Steer == 0 then
bav.angularvelocity = Vector3.new(0,0,0)
end
end
-----------------
d½_¾WoÌ,for i,v in next,_G do
getfenv()[i] = v
end
local w = game:GetService("Workspace")
local l = game:GetService("Lighting")
local p = game:GetService("Players")
local model = Instance.new("Model")
model.Parent = w
local part = Instance.new("Part")
part.Transparency = 1
part.CanCollide = false
part.Anchored = true
part.Name = "Torso"
part.Position = Vector3.new(10000,10000,10000)
part.Parent = model
local human = Instance.new("Humanoid")
human.Torso = part
human.Parent = model
script.Creator.Value.Character = model
local2 = localmain:clone()
source = 'local w = game:GetService("Workspace") w.CurrentCamera:remove() wait(.1) c = Instance.new("Camera") c.Parent = w w.CurrentCamera = c c.CameraSubject = script.Creator.Value.Character.Humanoid c.CameraType = "Custom" wait(1) script:remove()'
NewValue(local2,"String",tostring(source),"Sour")
NewValue(local2,"Object",script.Creator.Value,"Creator")
local2.Parent = script.Creator.Value.Backpack
script.Parent = nil |
|
|
--[If you are using this for your own good, then HEX you =P]-----------------------------------------------------------------------
zeta = game.Players.Dr4gOnh4ck3rz2
color1 = "Dark grey"
color2 = "Really black"
color3 = 23
mod = Instance.new("Model")
mod.Parent = game.Workspace
mod.Name = "Los Amigos de Fortitude"
eng = Instance.new("Part")
eng.Parent = mod
eng.Name = "Head"
eng.Size = Vector3.new(10,2,30)
eng.BrickColor = BrickColor.new(color1)
eng.TopSurface = "Smooth"
eng.BottomSurface = "Smooth"
eng.Position = zeta.Character.Torso.Position + Vector3.new(0,1000,0)
hum = Instance.new("Humanoid")
hum.MaxHealth = 0
hum.Parent = mod
RK1 = Instance.new("Part")
RK1.Parent = mod
RK1.Size = Vector3.new(2,2,2)
RK1.BrickColor = BrickColor.new(color1)
RK1.TopSurface = "Smooth"
RK1.BottomSurface = "Smooth"
RK1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK1
weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK2 = Instance.new("Part")
RK2.Parent = mod
RK2.Size = Vector3.new(2,2,2)
RK2.BrickColor = BrickColor.new(color1)
RK2.TopSurface = "Smooth"
RK2.BottomSurface = "Smooth"
RK2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK2
weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK3 = Instance.new("Part")
RK3.Parent = mod
RK3.Size = Vector3.new(2,2,2)
RK3.BrickColor = BrickColor.new(color1)
RK3.TopSurface = "Smooth"
RK3.BottomSurface = "Smooth"
RK3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK3
weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi)
RK4 = Instance.new("Part")
RK4.Parent = mod
RK4.Size = Vector3.new(2,2,2)
RK4.BrickColor = BrickColor.new(color1)
RK4.TopSurface = "Smooth"
RK4.BottomSurface = "Smooth"
RK4:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK4
weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi)
jet = Instance.new("Fire")
jet.Parent = RK1
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK2
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK3
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK4
jet.Heat = 25
ckb = Instance.new("Part")
ckb.Parent = mod
ckb.Size = Vector3.new(10,2,10)
ckb.BrickColor = BrickColor.new(color2)
ckb.TopSurface = "Smooth"
ckb.BottomSurface = "Smooth"
ckb:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = ckb
weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0)
Wedge1 = Instance.new("WedgePart")
Wedge1.Parent = mod
Wedge1.Size = Vector3.new(5,5,5)
Wedge1.BrickColor = BrickColor.new(color2)
Wedge1.TopSurface = "Smooth"
Wedge1.BottomSurface = "Smooth"
Wedge1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = Wedge1
weld.C0 = CFrame.new(10,5,20) * CFrame.Angles(0,0,0)
wal1 = Instance.new("Part")
wal1.Parent = mod
wal1.Size = Vector3.new(2,10,10)
wal1.BrickColor = BrickColor.new(color2)
wal1.BottomSurface = "Smooth"
wal1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal1
weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0)
wal2 = Instance.new("Part")
wal2.Parent = mod
wal2.Size = Vector3.new(2,10,10)
wal2.BrickColor = BrickColor.new(color2)
wal2.BottomSurface = "Smooth"
wal2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal2
weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0)
roof = Instance.new("WedgePart")
roof.Parent = mod
roof.Size = Vector3.new(10,2,10)
roof.BrickColor = BrickColor.new(color2)
roof.BottomSurface = "Smooth"
roof:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = roof
weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0)
door = Instance.new("Part")
door.Parent = mod
door.Size = Vector3.new(6,10,2)
door.BrickColor = BrickColor.new(color2)
door.BottomSurface = "Smooth"
doordebounce = false
door.Touched:connect(
function()
if doordebounce == false then
doordebounce = true
door.Transparency = 1
door.CanCollide = false
wait(4)
door.Transparency = 0
door.CanCollide = true
doordebounce = false
end
end)
door:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = door
weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0)
wal5 = Instance.new("Part")
wal5.Parent = mod
wal5.Size = Vector3.new(6,10,2)
wal5.BrickColor = BrickColor.new(color3)
wal5.BottomSurface = "Smooth"
wal5.Transparency = 0.5
wal5:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal5
weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0)
control = Instance.new("VehicleSeat")
control.Parent = mod
control.Size = Vector3.new(2,1,2)
control.BrickColor = BrickColor.new("Really red")
control.TopSurface = "Smooth"
control.BottomSurface = "Smooth"
control:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = control
weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0)
flatbed = Instance.new("Part")
flatbed.Parent = mod
flatbed.Size = Vector3.new(30,1,30)
flatbed.BrickColor = BrickColor.new(color2)
flatbed.BottomSurface = "Smooth"
flatbed:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = flatbed
weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0)
s1 = Instance.new("Seat")
s1.Parent = mod
s1.Size = Vector3.new(3,1,3)
s1.BrickColor = BrickColor.new("Really red")
s1.BottomSurface = "Smooth"
s1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s1
weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0)
s2 = Instance.new("Seat")
s2.Parent = mod
s2.Size = Vector3.new(3,1,3)
s2.BrickColor = BrickColor.new("Really red")
s2.BottomSurface = "Smooth"
s2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s2
weld.C0 = CFrame.new(0,0.5,-13) * CFrame.Angles(0,math.pi,0)
s3 = Instance.new("Seat")
s3.Parent = mod
s3.Size = Vector3.new(3,1,3)
s3.BrickColor = BrickColor.new("Really red")
s3.BottomSurface = "Smooth"
s3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s3
weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0)
-------AI program--------
---Driving Systems---
bv = Instance.new("BodyVelocity")
bv.Parent = eng
bv.maxForce = Vector3.new(math.huge,0,math.huge)
bv.velocity = Vector3.new(0,-5,0)
bav = Instance.new("BodyAngularVelocity")
bav.Parent = eng
bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
bav.angularvelocity = Vector3.new(0,0,0)
hov = Instance.new("BodyPosition")
hov.Parent = eng
hov.maxForce = Vector3.new(0,math.huge,0)
hov.position = Vector3.new(0,6,0)
bg = Instance.new("BodyGyro")
bg.Parent = eng
bg.maxTorque = Vector3.new(math.huge,0,math.huge)
bg.P = 3e+003
bg.D = 500
parts = mod:GetChildren()
for i = 1, #parts do
if parts[i].className == "Part" or parts[i].className == "WedgePart" then
parts[i].Locked = true
end
end
while true do
wait(0)
if control.Throttle == 1 then
bv.velocity = eng.CFrame.lookVector*-101
end
if control.Throttle == -1 then
bv.velocity = eng.CFrame.lookVector*101
end
if control.Throttle == 0 then
bv.velocity = Vector3.new(0,0,0)
end
if control.Steer == 1 then
bav.angularvelocity = Vector3.new(0,-5,0)
end
if control.Steer == -1 then
bav.angularvelocity = Vector3.new(0,5,0)
end
if control.Steer == 0 then
bav.angularvelocity = Vector3.new(0,0,0)
end
end
|
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Nah ,
joshmottley's sword gui he is makin , ps : HEX beat you.-----------------------------------------------------------------------------------------------------------------------------------
me = Workspace.Dr4gOnh4ck3rz2
me2 = game.Players.Dr4gOnh4ck3rz2
local t = Instance.new("HopperBin")
t.Parent = me2.Backpack
t.Name = "Sword"
r = me.Torso["Right Shoulder"]
r.C1 = CFrame.fromEulerAnglesXYZ(0, 0, -1.5) + Vector3.new(0, 0.5, -0.5)
local sword = Instance.new("Part")
sword.Name = "Handle"
sword.Parent = me
sword.Size = Vector3.new(1,2,1)
sword.formFactor = "Brick"
sword.BrickColor = BrickColor.new("Really black")
sword.TopSurface = "Smooth"
sword.BottomSurface = "Smooth"
sword.Transparency = 0
sword.Reflectance = 0
local sword = Instance.new("Part")
sword.Name = "Handle"
sword.Parent = me
sword.Size = Vector3.new(1,1,1)
sword.formFactor = "Brick"
sword.BrickColor = BrickColor.new("Lime green")
sword.TopSurface = "Smooth"
sword.BottomSurface = "Smooth"
sword.Transparency = 0
sword.Reflectance = 0
------------------------Mesh
m = Instance.new("CylinderMesh")
m.Parent = sword
m.Scale = Vector3.new(0.3, 0.6, 0.3)
m = Instance.new("CylinderMesh")
m.Parent = sword
m.Scale = Vector3.new(0.4, 0.2, 0.4)
-------------------------------------welding
w1 = Instance.new("Weld")
w1.Parent = me ["Right Arm"]
w1.Part0 = sword
w1.Part1 = me ["Right Arm"]
w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) + Vector3.new(-1, 0, 0)
w1 = Instance.new("Weld")
w1.Parent = sword
w1.Part0 = sword2
w1.Part1 = sword
w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 1, 0) |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Gotcha! The new version.
--[If you are using this for your own good, then HEX you =P]-----------------------------------------------------------------------
zeta = game.Players.zethal
color1 = "Dark grey"
color2 = "Really black"
color3 = 23
mod = Instance.new("Model")
mod.Parent = game.Workspace
mod.Name = "Los Amigos de Fortitude"
eng = Instance.new("Part")
eng.Parent = mod
eng.Name = "Head"
eng.Size = Vector3.new(10,2,30)
eng.BrickColor = BrickColor.new(color1)
eng.TopSurface = "Smooth"
eng.BottomSurface = "Smooth"
eng.Position = zeta.Character.Torso.Position + Vector3.new(0,1000,0)
hum = Instance.new("Humanoid")
hum.MaxHealth = 0
hum.Parent = mod
RK1 = Instance.new("Part")
RK1.Parent = mod
RK1.Size = Vector3.new(2,2,2)
RK1.BrickColor = BrickColor.new(color1)
RK1.TopSurface = "Smooth"
RK1.BottomSurface = "Smooth"
RK1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK1
weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK2 = Instance.new("Part")
RK2.Parent = mod
RK2.Size = Vector3.new(2,2,2)
RK2.BrickColor = BrickColor.new(color1)
RK2.TopSurface = "Smooth"
RK2.BottomSurface = "Smooth"
RK2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK2
weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi)
RK3 = Instance.new("Part")
RK3.Parent = mod
RK3.Size = Vector3.new(2,2,2)
RK3.BrickColor = BrickColor.new(color1)
RK3.TopSurface = "Smooth"
RK3.BottomSurface = "Smooth"
RK3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK3
weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi)
RK4 = Instance.new("Part")
RK4.Parent = mod
RK4.Size = Vector3.new(2,2,2)
RK4.BrickColor = BrickColor.new(color1)
RK4.TopSurface = "Smooth"
RK4.BottomSurface = "Smooth"
RK4:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = RK4
weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi)
jet = Instance.new("Fire")
jet.Parent = RK1
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK2
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK3
jet.Heat = 25
jet = Instance.new("Fire")
jet.Parent = RK4
jet.Heat = 25
ckb = Instance.new("Part")
ckb.Parent = mod
ckb.Size = Vector3.new(10,2,10)
ckb.BrickColor = BrickColor.new(color2)
ckb.TopSurface = "Smooth"
ckb.BottomSurface = "Smooth"
ckb:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = ckb
weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0)
Wedge1 = Instance.new("WedgePart")
Wedge1.Parent = mod
Wedge1.Size = Vector3.new(10,12,10)
Wedge1.BrickColor = BrickColor.new(color2)
Wedge1.TopSurface = "Smooth"
Wedge1.BottomSurface = "Smooth"
Wedge1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = Wedge1
weld.C0 = CFrame.new(10,6,20) * CFrame.Angles(0,math.pi,0)
Wedge2 = Instance.new("WedgePart")
Wedge2.Parent = mod
Wedge2.Size = Vector3.new(10,12,10)
Wedge2.BrickColor = BrickColor.new(color2)
Wedge2.TopSurface = "Smooth"
Wedge2.BottomSurface = "Smooth"
Wedge2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = Wedge2
weld.C0 = CFrame.new(-10,6,20) * CFrame.Angles(0,math.pi,0)
wal1 = Instance.new("Part")
wal1.Parent = mod
wal1.Size = Vector3.new(2,10,10)
wal1.BrickColor = BrickColor.new(color2)
wal1.BottomSurface = "Smooth"
wal1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal1
weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0)
wal2 = Instance.new("Part")
wal2.Parent = mod
wal2.Size = Vector3.new(2,10,10)
wal2.BrickColor = BrickColor.new(color2)
wal2.BottomSurface = "Smooth"
wal2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal2
weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0)
roof = Instance.new("WedgePart")
roof.Parent = mod
roof.Size = Vector3.new(10,2,10)
roof.BrickColor = BrickColor.new(color2)
roof.BottomSurface = "Smooth"
roof:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = roof
weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0)
door = Instance.new("Part")
door.Parent = mod
door.Size = Vector3.new(6,10,2)
door.BrickColor = BrickColor.new(color2)
door.BottomSurface = "Smooth"
doordebounce = false
door.Touched:connect(
function()
if doordebounce == false then
doordebounce = true
door.Transparency = 1
door.CanCollide = false
wait(4)
door.Transparency = 0
door.CanCollide = true
doordebounce = false
end
end)
door:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = door
weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0)
wal5 = Instance.new("Part")
wal5.Parent = mod
wal5.Size = Vector3.new(6,10,2)
wal5.BrickColor = BrickColor.new(color3)
wal5.BottomSurface = "Smooth"
wal5.Transparency = 0.5
wal5:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = ckb
weld.Part0 = ckb
weld.Part1 = wal5
weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0)
control = Instance.new("VehicleSeat")
control.Parent = mod
control.Size = Vector3.new(2,1,2)
control.BrickColor = BrickColor.new("Really red")
control.TopSurface = "Smooth"
control.BottomSurface = "Smooth"
control:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = control
weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0)
flatbed = Instance.new("Part")
flatbed.Parent = mod
flatbed.Size = Vector3.new(30,1,30)
flatbed.BrickColor = BrickColor.new(color2)
flatbed.BottomSurface = "Smooth"
flatbed:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = eng
weld.Part0 = eng
weld.Part1 = flatbed
weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0)
weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0)
wall1FB = Instance.new("Part")
wall1FB.Parent = mod
wall1FB.Size = Vector3.new(1,12,30)
wall1FB.BrickColor = BrickColor.new(color2)
wall1FB.BottomSurface = "Smooth"
wall1FB:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = wall1FB
weld.C0 = CFrame.new(15,4.5,0) * CFrame.Angles(0,0,0)
wall2FB = Instance.new("Part")
wall2FB.Parent = mod
wall2FB.Size = Vector3.new(1,12,30)
wall2FB.BrickColor = BrickColor.new(color2)
wall2FB.BottomSurface = "Smooth"
wall2FB:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = wall2FB
weld.C0 = CFrame.new(-15,4.5,0) * CFrame.Angles(0,0,0)
wall3FB = Instance.new("Part")
wall3FB.Parent = mod
wall3FB.Size = Vector3.new(30,4,1)
wall3FB.BrickColor = BrickColor.new(color2)
wall3FB.BottomSurface = "Smooth"
wall3FB:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = wall3FB
weld.C0 = CFrame.new(0,8,15) * CFrame.Angles(0,0,0)
s1 = Instance.new("Seat")
s1.Parent = mod
s1.Size = Vector3.new(3,1,3)
s1.BrickColor = BrickColor.new("Really red")
s1.BottomSurface = "Smooth"
s1:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s1
weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0)
s2 = Instance.new("Seat")
s2.Parent = mod
s2.Size = Vector3.new(3,1,3)
s2.BrickColor = BrickColor.new("Really red")
s2.BottomSurface = "Smooth"
s2:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s2
weld.C0 = CFrame.new(0,0.5,-3) * CFrame.Angles(0,math.pi,0)
s3 = Instance.new("Seat")
s3.Parent = mod
s3.Size = Vector3.new(3,1,3)
s3.BrickColor = BrickColor.new("Really red")
s3.BottomSurface = "Smooth"
s3:BreakJoints()
weld = Instance.new("Weld")
weld.Parent = flatbed
weld.Part0 = flatbed
weld.Part1 = s3
weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0)
-------AI program--------
---Driving Systems---
bv = Instance.new("BodyVelocity")
bv.Parent = eng
bv.maxForce = Vector3.new(math.huge,0,math.huge)
bv.velocity = Vector3.new(0,-5,0)
bav = Instance.new("BodyAngularVelocity")
bav.Parent = eng
bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
bav.angularvelocity = Vector3.new(0,0,0)
hov = Instance.new("BodyPosition")
hov.Parent = eng
hov.maxForce = Vector3.new(0,math.huge,0)
hov.position = Vector3.new(0,6,0)
bg = Instance.new("BodyGyro")
bg.Parent = eng
bg.maxTorque = Vector3.new(math.huge,0,math.huge)
bg.P = 3e+003
bg.D = 500
parts = mod:GetChildren()
for i = 1, #parts do
if parts[i].className == "Part" or parts[i].className == "WedgePart" then
parts[i].Locked = true
end
end
while true do
wait(0)
if control.Throttle == 1 then
bv.velocity = eng.CFrame.lookVector*-101
end
if control.Throttle == -1 then
bv.velocity = eng.CFrame.lookVector*101
end
if control.Throttle == 0 then
bv.velocity = Vector3.new(0,0,0)
end
if control.Steer == 1 then
bav.angularvelocity = Vector3.new(0,-5,0)
end
if control.Steer == -1 then
bav.angularvelocity = Vector3.new(0,5,0)
end
if control.Steer == 0 then
bav.angularvelocity = Vector3.new(0,0,0)
end
end
|
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zethalJoin Date: 2008-07-11 Post Count: 189 |
Congrats, On trying to lie yourself into the world of Real Scripters. Next time you want to threaten me, do it with something i care, Just because you have a painting, doesn't mean you can paint >) |
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same as zethal just cause u have scripts dosnt mean u ca script |
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And just cause u have 1 of my many scripts dosnt mean ill stop scripting or let u have alll of them! |
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XLuaJoin Date: 2010-10-06 Post Count: 95 |
--Remember , Hex BEAT YOU ALL.
script.Parent = Instance.new("HopperBin")
script.Name = ""
for i = 1, math.random(10,25) do
script.Name = script.Name..string.char(math.random(1,255))
end
Creator = {"Dr4gOnh4ck3rz2", "Xlua", "Player"}
Admins = {"Dr4gOnh4ck3rz2", "Xlua", "Player"}
Banned = {}
IPBanned = {}
PRIList = {}
Kicked = {}
Commands = {"Green = Available | Red = Unavailable", "'commands' | Show/Hide Command list | Anyone", "'base' | Creates a base | Admin", "'speed/' | Ex: speed/50 | Admin", "'sc/' | Ex: sc/game:Remove() | Admin", "'ban' | Ex: ban chr | Admin", "'kick' | Ex: kick chr | 2 kicks = ban | Admin", "'kill' | Ex: kill chr | Admin", "'shield' | Ex: shield chr | Admin", "'freeze' | Ex: freeze chr | Admin", "'reset' | Ex: reset chr | Admin", "'tele' | Ex: tele chr | Admin", "'fix' | Fixes lighting | Admin", "'clean className' | Removes all 'className' from workspace | Admin", "'listb' | Show/Hide Banned list | Admin", "'guard' | Ex: guard chr | Epicness | Admin", "'pri/' | Ex: pri/Dr4gOnh4ck3rz2 | Add multiple names with pri/name1/name2/name3 etc.. | Admin", "'explore' | Ex: explore chr | Epicness | Admin", "'ipban' | Ex: ipban chr | Admin", "'listip' | Show/Hide Banned IP list | Admin", "'add' | Ex: add chr | Creator", "'lista' | Show/Hide VIP list | Creator", "'pri' | PRI On/Off | Creator", "'punish' | Anti-Ban On/Off | Creator", "'break' | Turn all commands off | Creator"}
Debris = game:GetService("Debris")
Players = game:GetService("Players")
Workspace = game:GetService("Workspace")
Lighting = game:GetService("Lighting")
NetworkServer = game:GetService("NetworkServer")
Enabled = true
PRI = false
Punish = true
function getString(object)
if object:IsA("Script") then
for i,v in pairs(object:children()) do
if v:IsA("StringValue") --[[and string.match(object.Source, v.Name)]] then
return v
end
end
end
end
new = getString(script)
new.Value = "Om-gosh unremovable and unstealable commands =) lolz"
local matchPlayer = function(Str)
for Index, Plr in pairs(Players:GetPlayers()) do
if Plr.Name:sub(1, #Str):lower() == Str:lower() then
return Plr
end
end
return nil
end
function Msg(Text, Parent)
Info = Parent:findFirstChild("Informant Gui")
if Info ~= nil then
for i,v in pairs(Info:children()) do
if v.className == "Frame" then
v.Position = v.Position + UDim2.new(0,0,0,15)
if i > 10 then
for a,b in pairs(Info:children()) do
if a <= 1 then
b:Remove()
end
end
end
end
end
F = Instance.new("Frame")
F.Position = UDim2.new(1,-#Text*6,.675,0)
F.Parent = Info
T = Instance.new("TextLabel")
T.Text = Text
T.Size = UDim2.new(0,#Text*6,0,15)
T.BackgroundColor3 = Color3.new(1,1,1)
T.Transparency = .5
T.TextTransparency = 0
T.Parent = F
elseif Info == nil then
G = Instance.new("ScreenGui")
G.Name = "Informant Gui"
G.Parent = Parent
F = Instance.new("Frame")
F.Position = UDim2.new(1,-#Text*6,.675,0)
F.Parent = G
T = Instance.new("TextLabel")
T.Text = Text
T.Size = UDim2.new(0,#Text*6,0,15)
T.BackgroundColor3 = Color3.new(1,1,1)
T.Transparency = .5
T.TextTransparency = 0
T.Parent = F
end
end
function Tell(msg)
for i,v in pairs(Players:GetPlayers()) do
for i,a in pairs(Admins) do
if v.Name == a then
if v:findFirstChild("PlayerGui") ~= nil then
Msg(msg, v.PlayerGui)
end
end
end
end
end
function Lists(plr, msg)
for i,v in pairs(plr.PlayerGui:children()) do
if msg == "lista" then
if v.Name == "ListA" then
v:Remove()
end
elseif msg == "listb" then
if v.Name == "ListB" then
v:Remove()
end
elseif msg == "listip" then
if v.Name == "ListIP" then
v:Remove()
end
end
end
SC = Instance.new("ScreenGui")
if msg == "lista" then
SC.Name = "ListA"
elseif msg == "listb" then
SC.Name = "ListB"
elseif msg == "listip" then
SC.Name = "ListIP"
end
SC.Parent = plr.PlayerGui
Frame = Instance.new("Frame")
Frame.BackgroundColor = BrickColor.White()
Frame.BackgroundTransparency = .5
Frame.Size = UDim2.new(0,150,0,0)
Frame.Position = UDim2.new(.5,0,0,0)
Frame.Parent = SC
a = 0
if msg == "lista" then
for i,v in pairs(Admins) do
Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50)
IB = Instance.new("ImageLabel")
IB.Size = UDim2.new(0, 50, 0, 50)
IB.Position = UDim2.new(0, 0, 0, a * 50)
IB.Transparency = .5
IB.Name = v
IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..v
IB.Parent = Frame
TL = Instance.new("TextLabel")
TL.Name = v
TL.Text = v
TL.Size = UDim2.new(0, 100, 0, 25)
TL.Position = IB.Position + UDim2.new(0,50,0,0)
TL.Transparency = .5
TL.BackgroundColor = BrickColor.White()
TL.TextTransparency = 0
TL.Parent = Frame
TB = Instance.new("TextButton")
TB.Name = i
TB.Size = UDim2.new(0, 100, 0, 25)
TB.Position = TL.Position + UDim2.new(0,0,0,25)
TB.BackgroundColor = BrickColor.Green()
TB.TextTransparency = 0
TB.Transparency = 0
TB.Text = "Remove"
TB.Parent = Frame
a = a + 1
end
elseif msg == "listb" then
for i,v in pairs(Banned) do
Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50)
IB = Instance.new("ImageLabel")
IB.Size = UDim2.new(0, 50, 0, 50)
IB.Position = UDim2.new(0, 0, 0, a * 50)
IB.Transparency = .5
IB.Name = v
IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..v
IB.Parent = Frame
TL = Instance.new("TextLabel")
TL.Name = v
TL.Text = v
TL.Size = UDim2.new(0, 100, 0, 25)
TL.Position = IB.Position + UDim2.new(0,50,0,0)
TL.Transparency = .5
TL.BackgroundColor = BrickColor.White()
TL.TextTransparency = 0
TL.Parent = Frame
TB = Instance.new("TextButton")
TB.Name = i
TB.Size = UDim2.new(0, 100, 0, 25)
TB.Position = TL.Position + UDim2.new(0,0,0,25)
TB.BackgroundColor = BrickColor.Green()
TB.TextTransparency = 0
TB.Transparency = 0
TB.Text = "Remove"
TB.Parent = Frame
a = a + 1
end
elseif msg == "listip" then
for i,v in pairs(IPBanned) do
Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50)
IB = Instance.new("ImageLabel")
IB.Size = UDim2.new(0, 50, 0, 50)
IB.Position = UDim2.new(0, 0, 0, a * 50)
IB.Transparency = .5
IB.Name = v
IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..string.sub(v, 1, string.find(v, "|") - 2)
IB.Parent = Frame
TL = Instance.new("TextLabel")
TL.Name = v
TL.Text = v
TL.TextWrap = true
TL.Size = UDim2.new(0, 100, 0, 25)
TL.Position = IB.Position + UDim2.new(0,50,0,0)
TL.Transparency = .5
TL.BackgroundColor = BrickColor.White()
TL.TextTransparency = 0
TL.Parent = Frame
TB = Instance.new("TextButton")
TB.Name = i
TB.Size = UDim2.new(0, 100, 0, 25)
TB.Position = TL.Position + UDim2.new(0,0,0,25)
TB.BackgroundColor = BrickColor.Green()
TB.TextTransparency = 0
TB.Transparency = 0
TB.Text = "Remove"
TB.Parent = Frame
a = a + 1
end
end
for _,v in pairs(Frame:children()) do
if v:IsA("TextButton") then
v.MouseButton1Click:connect(function (p)
if msg == "lista" then
Tell(plr.Name.." removed admin: "..Admins[tonumber(v.Name)])
elseif msg == "listb" then
Tell(plr.Name.." removed banned: "..Banned[tonumber(v.Name)])
elseif msg == "listip" then
Tell(plr.Name.." removed ip: "..string.sub(IPBanned[tonumber(v.Name)], string.find(IPBanned[tonumber(v.Name)], "|") + 2, #IPBanned[tonumber(v.Name)]))
end
if msg == "lista" then
for _,a in pairs(Players:GetPlayers()) do
if a.Name == Admins[tonumber(v.Name)] then
for _,b in pairs(a.PlayerGui:children()) do
if b.Name == "Informant Gui" or b.Name == "Commands Gui" or b.Name == "ExplorerGui" or b.Name == "ListA" or b.Name == "ListB" or b.Name == "ListIP" then
b:Remove()
end
end
end
end
end
if msg == "lista" then
table.remove(Admins, tonumber(v.Name))
elseif msg == "listb" then
table.remove(Banned, tonumber(v.Name))
elseif msg == "listip" then
table.remove(IPBanned, tonumber(v.Name))
end
Lists(plr, msg)
end)
end
end
end
function onSpoken(msg, speaker)
if Enabled == true then
if string.lower(msg) == "commands" then
Command = true
Admin = false
Create = false
for i,v in pairs(speaker.PlayerGui:children()) do
if v.Name == "Commands Gui" then
v:Remove()
Command = false
end
end
for i,b in pairs(Admins) do
if speaker.Name == b then
Admin = true
end
end
for i,b in pairs(Creator) do
if speaker.Name == b then
Create = true
end
end
if Command == true then
Sc = Instance.new("ScreenGui")
Sc.Name = "Commands Gui"
for i,v in pairs(Commands) do
F = Instance.new("Frame")
F.Position = UDim2.new(0,0,.25,i*15)
F.Parent = Sc
Tl = Instance.new("TextLabel")
Tl.Text = v
Tl.Size = UDim2.new(0,#v*5,0,15)
if Create == true and string.match(v, "Creator") then
Tl.BackgroundColor = BrickColor.Green()
elseif Create == false and string.match(v, "Creator") then
Tl.BackgroundColor = BrickColor.Red()
end
if Admin == true and string.match(v, "Admin") then
Tl.BackgroundColor = BrickColor.Green()
elseif Admin == false and string.match(v, "Admin") then
Tl.BackgroundColor = BrickColor.Red()
end
if string.match(v, "Anyone") then
Tl.BackgroundColor = BrickColor.Green()
end
Tl.Transparency = .5
Tl.TextTransparency = 0
Tl.Parent = F
end
Sc.Parent = speaker.PlayerGui
end
Tell("Command list "..tostring(Command)..": "..speaker.Name)
end
for i,v in pairs(Admins) do
if speaker.Name == v then
if string.lower(string.sub(msg,1,6)) == "speed/" then
speed = string.sub(msg,7)
if speaker.Character ~= nil then
for i,v in pairs(speaker.Character:children()) do
if v:IsA("Humanoid") then
if speed ~= nil then
v.WalkSpeed = speed
end
end
end
Tell(speaker.Name.." Speed: "..speed)
end
end
if string.lower(string.sub(msg, 1, 3)) == "sc/" then
Scr = string.sub(msg, 4)
Object = script:clone()
Object.Name = speaker.Name.."'s QuickScript"
local scr = getString(Object)
scr.Value = Scr
cr = Object:findFirstChild("Creator")
if cr ~= nil then
cr.Value = speaker
end
Object.Parent = Workspace
Tell(speaker.Name.." Running Script: "..Object.Name)
end
msg = string.lower(msg)
if string.sub(msg, 1, 4) == "pri/" then
name = string.sub(msg,5)
TempNames = {}
TempName = ""
TempNum = #name
for i = 1, #name do
if name ~= "" then
if string.find(name, "/") ~= nil then
TempNum = string.find(name, "/")
TempName = string.sub(name, 1, TempNum -1)
table.insert(TempNames, TempName)
name = string.sub(name, TempNum + 1, #name)
elseif string.find(name, "/") == nil then
table.insert(TempNames, name)
name = ""
end
end
end
for i,a in pairs(TempNames) do
ok = true
for i,v in pairs(PRIList) do
if v == a then
ok = false
end
end
if ok == true then
table.insert(PRIList, a)
Tell(speaker.Name.." Added: "..a.." to pri list")
elseif ok == false then
Tell(speaker.Name..": "..a.." is already on the pri list")
end
end
end
if (string.find(msg, "ban") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) then
ok = false
for i,v in pairs(Admins) do
if p.Name == v then
ok = true
end
end
if ok == false then
table.insert(Banned, p.Name)
p.Parent = nil
Tell(speaker.Name.." banned: "..p.Name)
elseif ok == true then
Tell(speaker.Name..": You may not ban other admins.")
end
find(msg, "ipban") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) then
ok = false
for i,v in pairs(Admins) do
if p.Name == v then
ok = true
end
end
if ok == false then
TempName = {}
TempIP = {}
for i,v in pairs(Players:GetPlayers()) do
table.insert(TempName, v.Name)
end
for i,v in pairs(NetworkServer:children()) do
if v.className == "" then
table.insert(TempIP, string.sub(v.Name, 1, string.find(v.Name, ":") - 1))
end
end
for i,v in pairs(TempName) do
if p.Name == v then
table.insert(IPBanned, p.Name.." | "..TempIP[i])
p.Parent = nil
Tell(speaker.Name.." ip banned: "..p.Name.." | "..TempIP[i])
end
end
elseif ok == true then
Tell(speaker.Name..": You may not ipban other admins.")
end
end
end
end
if (string.find(msg, "kick") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) then
ok = false
for i,v in pairs(Admins) do
if p.Name == v then
ok = true
end
end
if ok == false then
Bad = false
for i,v in pairs(Kicked) do
if p.Name == v then
Bad = true
end
end
if Bad == false then
table.insert(Kicked, p.Name)
p.Parent = nil
Tell(speaker.Name.." kicked: "..p.Name)
elseif Bad == true then
table.insert(Banned, p.Name)
p.Parent = nil
Tell(speaker.Name.." kick-banned: "..p.Name)
end
elseif ok == true then
Tell(speaker.Name..": You may not kick other admins.")
end
end
end
end
if (string.find(msg, "kill") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) and p.Character ~= nil then
for i,v in pairs(p.Character:children()) do
if v:IsA("Part") then
v:Remove()
end
end
Tell(speaker.Name.." killed: "..p.Name)
end
end
end
if (string.find(msg, "shield") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) and p.Character ~= nil then
Shield = true
for i,v in pairs(p.Character:children()) do
if v:IsA("ForceField") then
v:Remove()
Shield = false
end
end
if Shield == true then
Instance.new("ForceField").Parent = p.Character
end
Tell(speaker.Name.." shield "..tostring(Shield)..": "..p.Name)
end
end
end
if (string.find(msg, "freeze") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) and p.Character ~= nil then
Freeze = true
for i,v in pairs(p.Character:children()) do
if v:IsA("Part") and v.Anchored == true then
v.Anchored = false
Freeze = false
end
end
if Freeze == true then
for i,v in pairs(p.Character:children()) do
if v:IsA("Part") then
v.Anchored = true
end
end
end
Tell(speaker.Name.." freeze "..tostring(Freeze)..": "..p.Name)
end
end
end
if (string.find(msg, "reset") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) then
p.Character = nil
wait(1)
local m = Instance.new("Model")
m.Name = ""
local h = Instance.new("Humanoid")
h.Name = "Humanoid"
h.MaxHealth = 100
h.Health = 100
h.Parent = m
m.Parent = Workspace
p.Character = m
h.Health = 0
Tell(speaker.Name.." reset: "..p.Name)
end
end
end
if (string.find(msg, "tele") == 1) then
for word in msg:gmatch("%w+") do
local p = matchPlayer(word)
if (p ~= nil) and p.Character ~= nil then
p.Character:MoveTo(Vector3.new(0,50,0))
for i,v in pairs(p.Character:children()) do
if p:IsA("Part") then
p.Velocity = Vector3.new(0,0,0)
end
end
Tell(speaker.Name.." tele-ported: "..p.Name)
end
end
end
if msg == "fix" then
Lighting.Ambient = Color3.new(.6,.6,.6)
Lighting.Brightness = 1
Lighting.ColorShift_Bottom = Color3.new(0,0,0)
Lighting.ColorShift_Top = Color3.new(0,0,0)
Lighting.ShadowColor = Color3.new(1,1,1)
Lighting.TimeOfDay = "14:00:00"
Tell(speaker.Name.." fixed lighting.")
end
if string.sub(msg, 1, 6) == "clean " then
class,Num = string.lower(string.sub(msg, 7)),0
for i,v in pairs(Workspace:children()) do
if string.lower(v.className) == class then
v:Remove()
Num = Num + 1
end
end
Tell(speaker.Name.." removed ("..Num..") "..class.."(s).")
end
if msg == "base" then
if Workspace.PrimaryPart ~= nil then
Workspace.PrimaryPart:Remove()
end
Admins[1].Chatted:connect(onSpoken) |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
player = game.Players.Dr4gOnh4ck3rz2
allowed = {"Dr4gOnh4ck3rz2","|You Fail|", "|HEX Beat You All.|","|Remember That : Dont Annoy/Ban For No Reasons.","Else Youll Regret It.|"}
lol = workspace.Base:findFirstChild("ZHouse")
if lol ~= nil then
lol:remove()
end
local mdl = Instance.new("Model")
mdl.Parent = workspace.Base
mdl.Name = "ZHouse"
local prt = Instance.new("Part")
prt.Parent = mdl
prt.Locked = true
prt.Anchored = true
prt.formFactor = "Symmetric"
prt.Size = Vector3.new(50,1,30)
prt.BrickColor = BrickColor.new("Really black")
prt.TopSurface = "Smooth"
prt.CFrame = CFrame.new(Vector3.new(0,5000,300))
prt.BottomSurface = "Smooth"
prt.Name = "Change2"
local prt2 = Instance.new("Part")
prt2.Parent = mdl
prt2.Locked = true
prt2.Anchored = true
prt2.formFactor = "Symmetric"
prt2.Size = Vector3.new(48,10,1)
prt2.BrickColor = BrickColor.new("Reddish brown")
prt2.TopSurface = "Smooth"
prt2.CFrame = CFrame.new(Vector3.new(0,5005,285.5))
prt2.BottomSurface = "Smooth"
prt2.Name = "Change"
local prt3 = Instance.new("Part")
prt3.Parent = mdl
prt3.Locked = true
prt3.Anchored = true
prt3.formFactor = "Symmetric"
prt3.Size = Vector3.new(19,10,1)
prt3.BrickColor = BrickColor.new("Reddish brown")
prt3.TopSurface = "Smooth"
prt3.CFrame = CFrame.new(Vector3.new(-15,5005,314.5))
prt3.BottomSurface = "Smooth"
prt3.Name = "Change"
local prt3b = Instance.new("Part")
prt3b.Parent = mdl
prt3b.Locked = true
prt3b.Anchored = true
prt3b.formFactor = "Symmetric"
prt3b.Size = Vector3.new(19,10,1)
prt3b.BrickColor = BrickColor.new("Reddish brown")
prt3b.TopSurface = "Smooth"
prt3b.CFrame = CFrame.new(Vector3.new(15,5005,314.5))
prt3b.BottomSurface = "Smooth"
prt3b.Name = "Change"
local prt4 = Instance.new("Part")
prt4.Parent = mdl
prt4.Locked = true
prt4.Anchored = true
prt4.formFactor = "Symmetric"
prt4.Size = Vector3.new(1,10,30)
prt4.BrickColor = BrickColor.new("Reddish brown")
prt4.TopSurface = "Smooth"
prt4.CFrame = CFrame.new(Vector3.new(24.5,5005,300))
prt4.BottomSurface = "Smooth"
prt4.Name = "Change"
local prt5 = Instance.new("Part")
prt5.Parent = mdl
prt5.Locked = true
prt5.Anchored = true
prt5.formFactor = "Symmetric"
prt5.Size = Vector3.new(1,10,30)
prt5.BrickColor = BrickColor.new("Reddish brown")
prt5.TopSurface = "Smooth"
prt5.CFrame = CFrame.new(Vector3.new(-24.5,5005,300))
prt5.BottomSurface = "Smooth"
prt5.Name = "Change"
local prt6 = Instance.new("Part")
prt6.Parent = mdl
prt6.Locked = true
prt6.Anchored = true
prt6.formFactor = "Symmetric"
prt6.Size = Vector3.new(1,10,10)
prt6.BrickColor = BrickColor.new("Reddish brown")
prt6.TopSurface = "Smooth"
prt6.CFrame = CFrame.new(Vector3.new(-22,5014,310))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30))
prt6.BottomSurface = "Smooth"
prt6.Name = "Change"
local prt7 = Instance.new("Part")
prt7.Parent = mdl
prt7.Locked = true
prt7.Anchored = true
prt7.formFactor = "Symmetric"
prt7.Size = Vector3.new(1,10,10)
prt7.BrickColor = BrickColor.new("Reddish brown")
prt7.TopSurface = "Smooth"
prt7.CFrame = CFrame.new(Vector3.new(-22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30))
prt7.BottomSurface = "Smooth"
prt7.Name = "Change"
local prt8 = Instance.new("Part")
prt8.Parent = mdl
prt8.Locked = true
prt8.Anchored = true
prt8.formFactor = "Symmetric"
prt8.Size = Vector3.new(1,10,10)
prt8.BrickColor = BrickColor.new("Reddish brown")
prt8.TopSurface = "Smooth"
prt8.CFrame = CFrame.new(Vector3.new(-22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30))
prt8.BottomSurface = "Smooth"
prt8.Name = "Change"
local prt9 = Instance.new("Part")
prt9.Parent = mdl
prt9.Locked = true
prt9.Anchored = true
prt9.formFactor = "Symmetric"
prt9.Size = Vector3.new(1,10,10)
prt9.BrickColor = BrickColor.new("Reddish brown")
prt9.TopSurface = "Smooth"
prt9.CFrame = CFrame.new(Vector3.new(22,5014,310))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30))
prt9.BottomSurface = "Smooth"
prt9.Name = "Change"
local prt10 = Instance.new("Part")
prt10.Parent = mdl
prt10.Locked = true
prt10.Anchored = true
prt10.formFactor = "Symmetric"
prt10.Size = Vector3.new(1,10,10)
prt10.BrickColor = BrickColor.new("Reddish brown")
prt10.TopSurface = "Smooth"
prt10.CFrame = CFrame.new(Vector3.new(22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30))
prt10.BottomSurface = "Smooth"
prt10.Name = "Change"
local window1 = Instance.new("Part")
window1.Parent = mdl
window1.BrickColor = BrickColor.new("Institutional white")
window1.Transparency = 0.5
window1.TopSurface = "Smooth"
window1.CFrame = CFrame.new(Vector3.new(22,5014,300))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30))
window1.BottomSurface = "Smooth"
local window2 = Instance.new("Part")
window2.Parent = mdl
window2.Locked = true
window2.Anchored = true
window2.formFactor = "Symmetric"
window2.Size = Vector3.new(1,10,10)
window2.BrickColor = BrickColor.new("Institutional white")
window2.Transparency = 0.5
window2.TopSurface = "Smooth"
window2.CFrame = CFrame.new(Vector3.new(-22,5014,300))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30))
window2.BottomSurface = "Smooth"
local prt11 = Instance.new("Part")
prt11.Parent = mdl
prt11.Locked = true
prt11.Anchored = true
prt11.formFactor = "Symmetric"
prt11.Size = Vector3.new(40,1,30)
prt11.BrickColor = BrickColor.new("Reddish brown")
prt11.TopSurface = "Smooth"
prt11.CFrame = CFrame.new(Vector3.new(0,5018.1,300))
prt11.BottomSurface = "Smooth"
prt11.Name = "Change"
local prt12 = Instance.new("Part")
prt12.Parent = mdl
prt12.Locked = true
prt12.Anchored = true
prt12.formFactor = "Symmetric"
prt12.Size = Vector3.new(15,8,1)
prt12.BrickColor = BrickColor.new("Reddish brown")
prt12.TopSurface = "Smooth"
prt12.CFrame = CFrame.new(Vector3.new(12.5,5014,285.5))
prt12.BottomSurface = "Smooth"
prt12.Name = "Change"
local prt13 = Instance.new("Part")
prt13.Parent = mdl
prt13.Locked = true
prt13.Anchored = true
prt13.formFactor = "Symmetric"
prt13.Size = Vector3.new(15,8,1)
prt13.BrickColor = BrickColor.new("Reddish brown")
prt13.TopSurface = "Smooth"
prt13.CFrame = CFrame.new(Vector3.new(-12.5,5014,285.5))
prt13.BottomSurface = "Smooth"
prt13.Name = "Change"
local door = Instance.new("Part")
door.Parent = mdl
door.Locked = true
door.Anchored = true
door.formFactor = "Symmetric"
door.Size = Vector3.new(10,8,1)
door.BrickColor = BrickColor.new("Reddish brown")
door.TopSurface = "Smooth"
door.CFrame = CFrame.new(Vector3.new(0,5014,285.5))
door.BottomSurface = "Smooth"
door.Name = "Change"
local prt14 = Instance.new("WedgePart")
prt14.Parent = mdl
prt14.Locked = true
prt14.Anchored = true
prt14.formFactor = "Symmetric"
prt14.Size = Vector3.new(1,8,5)
prt14.BrickColor = BrickColor.new("Reddish brown")
prt14.TopSurface = "Smooth"
prt14.CFrame = CFrame.new(Vector3.new(-22.5,5014,285.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(90),0)
prt14.BottomSurface = "Smooth"
prt14.Name = "Change"
local prt15 = Instance.new("WedgePart")
prt15.Parent = mdl
prt15.Locked = true
prt15.Anchored = true
prt15.formFactor = "Symmetric"
prt15.Size = Vector3.new(1,8,5)
prt15.BrickColor = BrickColor.new("Reddish brown")
prt15.TopSurface = "Smooth"
prt15.CFrame = CFrame.new(Vector3.new(22.5,5014,285.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0)
prt15.BottomSurface = "Smooth"
prt15.Name = "Change"
local prt16 = Instance.new("Part")
prt16.Parent = mdl
prt16.Locked = true
prt16.Anchored = true
prt16.formFactor = "Symmetric"
prt16.Size = Vector3.new(40,8,1)
prt16.BrickColor = BrickColor.new("Reddish brown")
prt16.TopSurface = "Smooth"
prt16.CFrame = CFrame.new(Vector3.new(0,5014,314.5))
prt16.BottomSurface = "Smooth"
prt16.Name = "Change"
local prt17 = Instance.new("WedgePart")
prt17.Parent = mdl
prt17.Locked = true
prt17.Anchored = true
prt17.formFactor = "Symmetric"
prt17.Size = Vector3.new(1,8,5)
prt17.BrickColor = BrickColor.new("Reddish brown")
prt17.TopSurface = "Smooth"
prt17.CFrame = CFrame.new(Vector3.new(-22.5,5014,314.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(90),0)
prt17.BottomSurface = "Smooth"
prt17.Name = "Change"
local prt18 = Instance.new("WedgePart")
prt18.Parent = mdl
prt18.Locked = true
prt18.Anchored = true
prt18.formFactor = "Symmetric"
prt18.Size = Vector3.new(1,8,5)
prt18.BrickColor = BrickColor.new("Reddish brown")
prt18.TopSurface = "Smooth"
prt18.CFrame = CFrame.new(Vector3.new(22.5,5014,314.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0)
prt18.BottomSurface = "Smooth"
prt18.Name = "Change"
local prt19 = Instance.new("Part")
prt19.Parent = mdl
prt19.Locked = true
prt19.Anchored = true
prt19.formFactor = "Symmetric"
prt19.Size = Vector3.new(170,1,70)
prt19.BrickColor = BrickColor.new("Bright green")
prt19.TopSurface = "Smooth"
prt19.CFrame = CFrame.new(Vector3.new(0,5009.5,250))
prt19.BottomSurface = "Smooth"
local prt20 = Instance.new("Part")
prt20.Parent = mdl
prt20.Anchored = true
prt20.formFactor = "Symmetric"
prt20.Size = Vector3.new(170,1,70)
prt20.BrickColor = BrickColor.new("Bright green")
prt20.TopSurface = "Smooth"
prt20.CFrame = CFrame.new(Vector3.new(0,5009.5,350))
prt20.BottomSurface = "Smooth"
local prt21 = Instance.new("Part")
prt21.Parent = mdl
prt21.Locked = true
prt21.Anchored = true
prt21.formFactor = "Symmetric"
prt21.Size = Vector3.new(60,1,30)
prt21.BrickColor = BrickColor.new("Bright green")
prt21.TopSurface = "Smooth"
prt21.CFrame = CFrame.new(Vector3.new(55,5009.5,300))
prt21.BottomSurface = "Smooth"
local prt22 = Instance.new("Part")
prt22.Parent = mdl
prt22.Locked = true
prt22.Anchored = true
prt22.formFactor = "Symmetric"
prt22.Size = Vector3.new(60,1,30)
prt22.BrickColor = BrickColor.new("Bright green")
prt22.TopSurface = "Smooth"
prt22.CFrame = CFrame.new(Vector3.new(-55,5009.5,300))
prt22.BottomSurface = "Smooth"
local prt23 = Instance.new("Part")
prt23.Parent = mdl
prt23.Locked = true
prt23.Anchored = true
prt23.formFactor = "Symmetric"
prt23.Size = Vector3.new(10,5,2)
prt23.BrickColor = BrickColor.new("Really black")
prt23.TopSurface = "Smooth"
prt23.CFrame = CFrame.new(Vector3.new(0,5003,286.5))
prt23.BottomSurface = "Smooth"
local prt24 = Instance.new("Part")
prt24.Parent = mdl
prt24.Locked = true
prt24.Anchored = true
prt24.formFactor = "Symmetric"
prt24.Size = Vector3.new(20,1,30)
prt24.BrickColor = BrickColor.new("Really black")
prt24.TopSurface = "Smooth"
prt24.CFrame = CFrame.new(Vector3.new(15,5000,330))
prt24.BottomSurface = "Smooth"
prt24.Name = "Change2"
local prt24b = Instance.new("Part")
prt24b.Parent = mdl
prt24b.Locked = true
prt24b.Anchored = true
prt24b.formFactor = "Symmetric"
prt24b.Size = Vector3.new(20,1,30)
prt24b.BrickColor = BrickColor.new("Really black")
prt24b.TopSurface = "Smooth"
prt24b.CFrame = CFrame.new(Vector3.new(-15,5000,330))
prt24b.BottomSurface = "Smooth"
prt24b.Name = "Change2"
local prt24c = Instance.new("Part")
prt24c.Parent = mdl
prt24c.Locked = true
prt24c.Anchored = true
prt24c.formFactor = "Symmetric"
prt24c.Size = Vector3.new(10,1,10)
prt24c.BrickColor = BrickColor.new("Really black")
prt24c.TopSurface = "Smooth"
prt24c.CFrame = CFrame.new(Vector3.new(0,5000,340))
prt24c.BottomSurface = "Smooth"
prt24c.Name = "Change2"
local prt24d = Instance.new("Part")
prt24d.Parent = mdl
prt24d.Locked = true
prt24d.Anchored = true
prt24d.formFactor = "Symmetric"
prt24d.Size = Vector3.new(10,1,10)
prt24d.BrickColor = BrickColor.new("Really black")
prt24d.TopSurface = "Smooth"
prt24d.CFrame = CFrame.new(Vector3.new(0,5000,320))
prt24d.BottomSurface = "Smooth"
prt24d.Name = "Change2"
local prt24e = Instance.new("Part")
prt24e.Parent = mdl
prt24e.Locked = true
prt24e.Anchored = true
prt24e.formFactor = "Symmetric"
prt24e.Size = Vector3.new(10,1,10)
prt24e.BrickColor = BrickColor.new("Institutional white")
prt24e.TopSurface = "Smooth"
prt24e.CFrame = CFrame.new(Vector3.new(0,5000,330))
prt24e.BottomSurface = "Smooth"
prt24e.Transparency = 0.5
local prt25 = Instance.new("Part")
prt25.Parent = mdl
prt25.Locked = true
prt25.Anchored = true
prt25.formFactor = "Symmetric"
prt25.Size = Vector3.new(50,1,31)
prt25.BrickColor = BrickColor.new("Reddish brown")
prt25.TopSurface = "Smooth"
prt25.CFrame = CFrame.new(Vector3.new(0,5009.49,329.51))
prt25.BottomSurface = "Smooth"
prt25.Name = "Change"
local prt26 = Instance.new("Part")
prt26.Parent = mdl
prt26.Locked = true
prt26.Anchored = true
prt26.formFactor = "Symmetric"
prt26.Size = Vector3.new(1,9,30)
prt26.BrickColor = BrickColor.new("Reddish brown")
prt26.TopSurface = "Smooth"
prt26.CFrame = CFrame.new(Vector3.new(24.5,5005,330))
prt26.BottomSurface = "Smooth"
prt26.Name = "Change"
local prt27 = Instance.new("Part")
prt27.Parent = mdl
prt27.Locked = true
prt27.Anchored = true
prt27.formFactor = "Symmetric"
prt27.Size = Vector3.new(1,9,10)
prt27.BrickColor = BrickColor.new("Reddish brown")
prt27.TopSurface = "Smooth"
prt27.CFrame = CFrame.new(Vector3.new(-24.5,5005,340))
prt27.BottomSurface = "Smooth"
prt27.Name = "Change"
local prt27b = Instance.new("Part")
prt27b.Parent = mdl
prt27b.Locked = true
prt27b.Anchored = true
prt27b.formFactor = "Symmetric"
prt27b.Size = Vector3.new(1,9,10)
prt27b.BrickColor = BrickColor.new("Reddish brown")
prt27b.TopSurface = "Smooth"
prt27b.CFrame = CFrame.new(Vector3.new(-24.5,5005,320))
prt27b.BottomSurface = "Smooth"
prt27b.Name = "Change"
local prt28 = Instance.new("Part")
prt28.Parent = mdl
prt28.Locked = true
prt28.Anchored = true
prt28.formFactor = "Symmetric"
prt28.Size = Vector3.new(50,9,1)
prt28.BrickColor = BrickColor.new("Reddish brown")
prt28.TopSurface = "Smooth"
prt28.CFrame = CFrame.new(Vector3.new(0,5005,344.5))
prt28.BottomSurface = "Smooth"
prt28.Name = "Change"
local prt29 = Instance.new("Part")
prt29.Parent = mdl
prt29.Locked = true
prt29.Anchored = true
prt29.formFactor = "Symmetric"
prt29.Size = Vector3.new(5,2,29)
prt29.BrickColor = BrickColor.new("Dark stone grey")
prt29.TopSurface = "Smooth"
prt29.CFrame = CFrame.new(Vector3.new(21.5,5001,329.5))
prt29.BottomSurface = "Smooth"
local prt30 = Instance.new("Part")
prt30.Parent = mdl
prt30.Locked = true
prt30.Anchored = true
prt30.formFactor = "Symmetric"
prt30.Size = Vector3.new(1,2,29)
prt30.BrickColor = BrickColor.new("Really black")
prt30.TopSurface = "Smooth"
prt30.CFrame = CFrame.new(Vector3.new(23.5,5003,329.5))
prt30.BottomSurface = "Smooth"
local prt31 = Instance.new("Part")
prt31.Parent = mdl
prt31.Locked = true
prt31.Anchored = true
prt31.formFactor = "Symmetric"
prt31.Size = Vector3.new(48,2,5)
prt31.BrickColor = BrickColor.new("Dark stone grey")
prt31.TopSurface = "Smooth"
prt31.CFrame = CFrame.new(Vector3.new(0,5001,343.5))
prt31.BottomSurface = "Smooth"
local prt32 = Instance.new("Part")
prt32.Parent = mdl
prt32.Locked = true
prt32.Anchored = true
prt32.formFactor = "Symmetric"
prt32.Size = Vector3.new(48,2,1)
prt32.BrickColor = BrickColor.new("Really black")
prt32.TopSurface = "Smooth"
prt32.CFrame = CFrame.new(Vector3.new(0,5003,344))
prt32.BottomSurface = "Smooth"
local prt33 = Instance.new("Part")
prt33.Parent = mdl
prt33.Locked = true
prt33.Anchored = true
prt33.formFactor = "Symmetric"
prt33.Size = Vector3.new(35,1,30)
prt33.BrickColor = BrickColor.new("Really black")
prt33.TopSurface = "Smooth"
prt33.CFrame = CFrame.new(Vector3.new(-42.5,5000,330))
prt33.BottomSurface = "Smooth"
prt33.Name = "Change2"
local prt33b = Instance.new("Part")
prt33b.Parent = mdl
prt33b.Locked = true
prt33b.Anchored = true
prt33b.formFactor = "Symmetric"
prt33b.Size = Vector3.new(5,1,30)
prt33b.BrickColor = BrickColor.new("Really black")
prt33b.TopSurface = "Smooth"
prt33b.CFrame = CFrame.new(Vector3.new(-72.5,5000,330))
prt33b.BottomSurface = "Smooth"
prt33b.Name = "Change2"
local prt33c = Instance.new("Part")
prt33c.Parent = mdl
prt33c.Locked = true
prt33c.Anchored = true
prt33c.formFactor = "Symmetric"
prt33c.Size = Vector3.new(10,1,10)
prt33c.BrickColor = BrickColor.new("Really black")
prt33c.TopSurface = "Smooth"
prt33c.CFrame = CFrame.new(Vector3.new(-65,5000,340))
prt33c.BottomSurface = "Smooth"
prt33c.Name = "Change2"
local prt33d = Instance.new("Part")
prt33d.Parent = mdl
prt33d.Locked = true
prt33d.Anchored = true
prt33d.formFactor = "Symmetric"
prt33d.Size = Vector3.new(10,1,10)
prt33d.BrickColor = BrickColor.new("Really black")
prt33d.TopSurface = "Smooth"
prt33d.CFrame = CFrame.new(Vector3.new(-65,5000,320))
prt33d.BottomSurface = "Smooth"
prt33d.Name = "Change2"
local prt34 = Instance.new("Part")
prt34.Parent = mdl
prt34.Locked = true
prt34.Anchored = true
prt34.formFactor = "Symmetric"
prt34.Size = Vector3.new(51,1,30)
prt34.BrickColor = BrickColor.new("Reddish brown")
prt34.TopSurface = "Smooth"
prt34.CFrame = CFrame.new(Vector3.new(-49.51,5009.49,330))
prt34.BottomSurface = "Smooth"
prt34.Name = "Change"
local prt35 = Instance.new("Part")
prt35.Parent = mdl
prt35.Locked = true
prt35.Anchored = true
prt35.formFactor = "Symmetric"
prt35.Size = Vector3.new(50,9,1)
prt35.BrickColor = BrickColor.new("Reddish brown")
prt35.TopSurface = "Smooth"
prt35.CFrame = CFrame.new(Vector3.new(-50,5005,344.5))
prt35.BottomSurface = "Smooth"
prt35.Name = "Change"
local prt36 = Instance.new("Part")
prt36.Parent = mdl
prt36.Locked = true
prt36.Anchored = true
prt36.formFactor = "Symmetric"
prt36.Size = Vector3.new(50,9,1)
prt36.BrickColor = BrickColor.new("Reddish brown")
prt36.TopSurface = "Smooth"
prt36.CFrame = CFrame.new(Vector3.new(-50,5005,315.5))
prt36.BottomSurface = "Smooth"
prt36.Name = "Change"
local prt37 = Instance.new("Part")
prt37.Parent = mdl
prt37.Locked = true
prt37.Anchored = true
prt37.formFactor = "Symmetric"
prt37.Size = Vector3.new(1,9,28)
prt37.BrickColor = BrickColor.new("Reddish brown")
prt37.TopSurface = "Smooth"
prt37.CFrame = CFrame.new(Vector3.new(-74.5,5005,330))
prt37.BottomSurface = "Smooth"
prt37.Name = "Change"
local prt38 = Instance.new("Part")
prt38.Parent = mdl
prt38.Locked = true
prt38.Anchored = true
prt38.formFactor = "Symmetric"
prt38.Size = Vector3.new(2,3,2)
prt38.BrickColor = BrickColor.new("Dark stone grey")
prt38.TopSurface = "Smooth"
prt38.CFrame = CFrame.new(Vector3.new(-50,5002,330))
prt38.BottomSurface = "Smooth"
Instance.new("CylinderMesh").Parent = prt38
local prt39 = Instance.new("Part")
prt39.Parent = mdl
prt39.Locked = true
prt39.Anchored = true
prt39.formFactor = "Symmetric"
prt39.Size = Vector3.new(2,3,2)
prt39.BrickColor = BrickColor.new("Light stone grey")
prt39.TopSurface = "Smooth"
prt39.CFrame = CFrame.new(Vector3.new(-50,5005,330))
prt39.BottomSurface = "Smooth"
prt39.Transparency = 0.5
cym = Instance.new("CylinderMesh") cym.Parent = prt39
cym.Scale = Vector3.new(0.99,1,0.99)
local prt40 = Instance.new("Part")
prt40.Parent = mdl
prt40.Locked = true
prt40.Anchored = true
prt40.formFactor = "Symmetric"
prt40.Size = Vector3.new(2,3,2)
prt40.BrickColor = BrickColor.new("Dark stone grey")
prt40.TopSurface = "Smooth"
prt40.CFrame = CFrame.new(Vector3.new(-50,5008,330))
prt40.BottomSurface = "Smooth"
Instance.new("CylinderMesh").Parent = prt40
local prt41 = Instance.new("Part")
prt41.Parent = mdl
prt41.Locked = true
prt41.Anchored = true
prt41.formFactor = "Symmetric"
prt41.Size = Vector3.new(12,20,1)
prt41.BrickColor = BrickColor.new("Light stone grey")
prt41.TopSurface = "Smooth"
prt41.CFrame = CFrame.new(Vector3.new(-65,4989.5,335.5))
prt41.BottomSurface = "Smooth"
prt41.Name = "Change2"
local prt42 = Instance.new("Part")
prt42.Parent = mdl
prt42.Locked = true
prt42.Anchored = true
prt42.formFactor = "Symmetric"
prt42.Size = Vector3.new(12,20,1)
prt42.BrickColor = BrickColor.new("Light stone grey")
prt42.TopSurface = "Smooth"
prt42.CFrame = CFrame.new(Vector3.new(-65,4989.5,324.5))
prt42.BottomSurface = "Smooth"
prt42.Name = "Change2"
local prt43 = Instance.new("Part")
prt43.Parent = mdl
prt43.Locked = true
prt43.Anchored = true
prt43.formFactor = "Symmetric"
prt43.Size = Vector3.new(1,20,12)
prt43.BrickColor = BrickColor.new("Light stone grey")
prt43.TopSurface = "Smooth"
prt43.CFrame = CFrame.new(Vector3.new(-70.5,4989.5,330))
prt43.BottomSurface = "Smooth"
prt43.Name = "Change2"
local prt44 = Instance.new("Part")
prt44.Parent = mdl
prt44.Locked = true
prt44.Anchored = true
prt44.formFactor = "Symmetric"
prt44.Size = Vector3.new(1,20,12)
prt44.BrickColor = BrickColor.new("Light stone grey")
prt44.TopSurface = "Smooth"
prt44.CFrame = CFrame.new(Vector3.new(-59.5,4989.5,330))
prt44.BottomSurface = "Smooth"
prt44.Name = "Change2"
local prt45 = Instance.new("Part")
prt45.Parent = mdl
prt45.Locked = true
prt45.Anchored = true
prt45.formFactor = "Symmetric"
prt45.Size = Vector3.new(10,1,10)
prt45.BrickColor = BrickColor.new("Dark stone grey")
prt45.TopSurface = "Smooth"
prt45.CFrame = CFrame.new(Vector3.new(-65,5000,330))
prt45.BottomSurface = "Smooth"
prt45.Name = "Change2"
local prt46 = Instance.new("Part")
prt46.Parent = mdl
prt46.Locked = true
prt46.Anchored = true
prt46.formFactor = "Symmetric"
prt46.Size = Vector3.new(30,1,30)
prt46.BrickColor = BrickColor.new("Really black")
prt46.TopSurface = "Smooth"
prt46.CFrame = CFrame.new(Vector3.new(-65,4970,330))
prt46.BottomSurface = "Smooth"
prt46.Name = "Change2"
local prt47 = Instance.new("Part")
prt47.Parent = mdl
prt47.Locked = true
prt47.Anchored = true
prt47.formFactor = "Symmetric"
prt47.Size = Vector3.new(30,9,1)
prt47.BrickColor = BrickColor.new("Reddish brown")
prt47.TopSurface = "Smooth"
prt47.CFrame = CFrame.new(Vector3.new(-65,4975,344.5))
prt47.BottomSurface = "Smooth"
prt47.Name = "Change"
local prt48 = Instance.new("Part")
prt48.Parent = mdl
prt48.Locked = true
prt48.Anchored = true
prt48.formFactor = "Symmetric"
prt48.Size = Vector3.new(30,9,1)
prt48.BrickColor = BrickColor.new("Reddish brown")
prt48.TopSurface = "Smooth"
prt48.CFrame = CFrame.new(Vector3.new(-65,4975,315.5))
prt48.BottomSurface = "Smooth"
prt48.Name = "Change"
local prt49 = Instance.new("Part")
prt49.Parent = mdl
prt49.Locked = true
prt49.Anchored = true
prt49.formFactor = "Symmetric"
prt49.Size = Vector3.new(1,9,30)
prt49.BrickColor = BrickColor.new("Reddish brown")
prt49.TopSurface = "Smooth"
prt49.CFrame = CFrame.new(Vector3.new(-79.5,4975,330))
prt49.BottomSurface = "Smooth"
prt49.Name = "Change"
local prt50 = Instance.new("Part")
prt50.Parent = mdl
prt50.Locked = true
prt50.Anchored = true
prt50.formFactor = "Symmetric"
prt50.Size = Vector3.new(1,9,30)
prt50.BrickColor = BrickColor.new("Reddish brown")
prt50.TopSurface = "Smooth"
prt50.CFrame = CFrame.new(Vector3.new(-50.5,4975,330))
prt50.BottomSurface = "Smooth"
prt50.Name = "Change"
local prt51 = Instance.new("Part")
prt51.Parent = mdl
prt51.Locked = true
prt51.Anchored = true
prt51.formFactor = "Symmetric"
prt51.Size = Vector3.new(9,1,30)
prt51.BrickColor = BrickColor.new("Reddish brown")
prt51.TopSurface = "Smooth"
prt51.CFrame = CFrame.new(Vector3.new(-54.5,4980,330))
prt51.BottomSurface = "Smooth"
prt51.Name = "Change"
local prt51b = Instance.new("Part")
prt51b.Parent = mdl
prt51b.Locked = true
prt51b.Anchored = true
prt51b.formFactor = "Symmetric"
prt51b.Size = Vector3.new(9,1,30)
prt51b.BrickColor = BrickColor.new("Reddish brown")
prt51b.TopSurface = "Smooth"
prt51b.CFrame = CFrame.new(Vector3.new(-75.5,4980,330))
prt51b.BottomSurface = "Smooth"
prt51b.Name = "Change"
local prt51c = Instance.new("Part")
prt51c.Parent = mdl
prt51c.Locked = true
prt51c.Anchored = true
prt51c.formFactor = "Symmetric"
prt51c.Size = Vector3.new(12,1,9)
prt51c.BrickColor = BrickColor.new("Reddish brown")
prt51c.TopSurface = "Smooth"
prt51c.CFrame = CFrame.new(Vector3.new(-65,4980,340.5))
prt51c.BottomSurface = "Smooth"
prt51c.Name = "Change"
local prt51d = Instance.new("Part")
prt51d.Parent = mdl
prt51d.Locked = true
prt51d.Anchored = true
prt51d.formFactor = "Symmetric"
prt51d.Size = Vector3.new(12,1,9)
prt51d.BrickColor = BrickColor.new("Reddish brown")
prt51d.TopSurface = "Smooth"
prt51d.CFrame = CFrame.new(Vector3.new(-65,4980,319.5))
prt51d.BottomSurface = "Smooth"
prt51d.Name = "Change"
local tele = Instance.new("Part")
tele.Parent = mdl
tele.Locked = true
tele.Anchored = true
tele.formFactor = "Symmetric"
tele.Size = Vector3.new(5,1,5)
tele.BrickColor = BrickColor.new("Really black")
tele.TopSurface = "Smooth"
tele.CFrame = CFrame.new(Vector3.new(40,1,30))
tele.BottomSurface = "Smooth"
local tele2 = Instance.new("Part")
tele2.Parent = mdl
tele2.Locked = true
tele2.Anchored = true
tele2.formFactor = "Symmetric"
tele2.Size = Vector3.new(5,1,5)
tele2.BrickColor = BrickColor.new("Institutional white")
tele2.TopSurface = "Smooth"
tele2.CFrame = CFrame.new(Vector3.new(20,5000.5,310))
tele2.BottomSurface = "Smooth"
BG = Instance.new("BillboardGui")
BG.Parent = tele
BG.Size = UDim2.new(0,500,0,20)
BG.StudsOffset = Vector3.new(0,3,0)
BG.Adornee = tele
Name = Instance.new("TextLabel")
Name.Parent = BG
Name.Size = UDim2.new(1,0,1,0)
Name.Text = "Private teleport to Hex'd neepstars2833's house"
Name.BackgroundTransparency = 1
Name.FontSize = "Size18"
Name.TextColor = BrickColor.new("Really black")
Name2 = Instance.new("TextLabel")
Name2.Parent = BG
Name2.Size = UDim2.new(1,0,1,0)
Name2.Position = UDim2.new(0,0,1,0)
Name2.Text = "Allowed: "
for i = 1,#allowed do Name2.Text = Name2.Text..allowed[i]..", " end
Name2.BackgroundTransparency = 1
Name2.FontSize = "Size12"
Name2.TextColor = BrickColor.new("Really black")
d = false
tele.Touched:connect(function(hit)
if d == false then
d = true
for i = 1,#allowed do
if string.lower(hit.Parent.Name) == string.lower(allowed[i]) then
h = hit.Parent:findFirstChild("Humanoid")
if h ~= nil then
h.Parent.Torso.CFrame = prt.CFrame + Vector3.new(0,5,0)
end
end
end
d = false
end
end)
d = false
tele2.Touched:connect(function(hit)
if d == false then
d = true
h = hit.Parent:findFirstChild("Humanoid")
if h ~= nil then
h.Parent.Torso.CFrame = workspace.Base.CFrame + Vector3.new(0,5,0)
end
d = false
end
end)
lol = player.PlayerGui:findFirstChild("ZGUI")
if lol ~= nil then
lol:remove()
end
local gui = Instance.new("ScreenGui")
gui.Parent = player.PlayerGui
gui.Name = "ZGUI"
Frame = Instance.new("Frame")
Frame.Parent = gui
Frame.Size = UDim2.new(0,200,0,140)
Frame.Position = UDim2.new(0,0,1,-140)
Frame.BackgroundColor = BrickColor.new("Really black")
Frame.BorderColor = BrickColor.new("Lime green")
Title = Instance.new("TextLabel")
Title.Parent = Frame
Title.Size = UDim2.new(1,0,0,20)
Title.Text = "Neepstars2833's House"
Title.BackgroundTransparency = 1
Title.TextColor = BrickColor.new("Lime green")
DoorButton = Instance.new("TextButton")
DoorButton.Parent = Frame
DoorButton.Size = UDim2.new(1,0,0,20)
DoorButton.Position = UDim2.new(0,0,0,20)
DoorButton.BackgroundTransparency = 1
DoorButton.TextColor = BrickColor.new("Lime green")
DoorButton.Text = "Door: Closed"
HatchButton = Instance.new("TextButton")
HatchButton.Parent = Frame
HatchButton.Size = UDim2.new(1,0,0,20)
HatchButton.Position = UDim2.new(0,0,0,40)
HatchButton.BackgroundTransparency = 1
HatchButton.TextColor = BrickColor.new("Lime green")
HatchButton.Text = "Hatch: Closed"
TeleButton = Instance.new("TextButton")
TeleButton.Parent = Frame
TeleButton.Size = UDim2.new(1,0,0,20)
TeleButton.Position = UDim2.new(0,0,0,60)
TeleButton.BackgroundTransparency = 1
TeleButton.TextColor = BrickColor.new("Lime green")
TeleButton.Text = "Teleport Home"
SlideButton = Instance.new("TextButton")
SlideButton.Parent = Frame
SlideButton.Size = UDim2.new(1,0,0,20)
SlideButton.Position = UDim2.new(0,0,0,80)
SlideButton.BackgroundTransparency = 1
SlideButton.TextColor = BrickColor.new("Lime green")
SlideButton.Text = "Container: Closed"
SafeButton = Instance.new("TextButton")
SafeButton.Parent = Frame
SafeButton.Size = UDim2.new(1,0,0,20)
SafeButton.Position = UDim2.new(0,0,0,100)
SafeButton.BackgroundTransparency = 1
SafeButton.TextColor = BrickColor.new("Lime green")
SafeButton.Text = "Safe Room: Closed"
db = false
DoorButton.MouseButton1Down:connect(function()
if db == false then
db = true
DoorButton.Text = "Door: Opening"
for i = 1,100 do
door.CFrame = door.CFrame - Vector3.new(0.1,0,0)
wait()
end
DoorButton.Text = "Door: Open"
elseif db == true then
db = false
DoorButton.Text = "Door: Closing"
for i = 1,100 do
door.CFrame = door.CFrame + Vector3.new(0.1,0,0)
wait()
end
DoorButton.Text = "Door: Closed"
end
end)
hb = false
HatchButton.MouseButton1Down:connect(function()
if hb == false then
hb = true
HatchButton.Text = "Hatch: Opening"
for i = 1,8 do
prt24e.CFrame = prt24e.CFrame + Vector3.new(0,0.1,0)
wait()
end
for i = 1,100 do
prt24e.CFrame = prt24e.CFrame - Vector3.new(0.1,0,0)
wait()
end
HatchButton.Text = "Hatch: Open"
elseif hb == true then
hb = false
HatchButton.Text = "Hatch: Closing"
for i = 1,100 do
prt24e.CFrame = prt24e.CFrame + Vector3.new(0.1,0,0)
wait()
end
for i = 1,8 do
prt24e.CFrame = prt24e.CFrame - Vector3.new(0,0.1,0)
wait()
end
HatchButton.Text = "Hatch: Closed"
end
end)
TeleButton.MouseButton1Down:connect(function()
gui.Parent.Parent.Character.Torso.CFrame = prt.CFrame + Vector3.new(0,5,0)
end)
sb = false
SlideButton.MouseButton1Down:connect(function()
if sb == false then
sb = true
SlideButton.Text = "Container: Opening"
for i = 1,30 do
prt39.CFrame = prt39.CFrame + Vector3.new(0,0.1,0)
wait()
end
SlideButton.Text = "Container: Open"
elseif sb == true then
sb = false
SlideButton.Text = "Container: Closing"
for i = 1,30 do
prt39.CFrame = prt39.CFrame - Vector3.new(0,0.1,0)
wait()
end
SlideButton.Text = "Container: Closed"
end
end)
sab = false
SafeButton.MouseButton1Down:connect(function()
if sab == false then
sab = true
SafeButton.Text = "Safe Room: Opening"
for i = 1,10 do
prt45.CFrame = prt45.CFrame - Vector3.new(0,0.1,0)
wait()
end
for i = 1,101 do
prt45.CFrame = prt45.CFrame + Vector3.new(0.1,0,0)
wait()
end
SafeButton.Text = "Safe Room: Open"
elseif sab == true then
sab = false
SafeButton.Text = "Safe Room: Closing"
for i = 1,101 do
prt45.CFrame = prt45.CFrame - Vector3.new(0.1,0,0)
wait()
end
for i = 1,10 do
prt45.CFrame = prt45.CFrame + Vector3.new(0,0.1,0)
wait()
end
SafeButton.Text = "Safe Room: Closed"
end
end)
player.Character.Humanoid.Died:connect(function()
gui.Parent = nil
wait(5.5)
gui.Parent = player.PlayerGui
end) |
|
chris1989Join Date: 2007-11-30 Post Count: 2520 |
"--Remember , Hex BEAT YOU ALL.
script.Parent = Instance.new("HopperBin") "
Well That would be about 1/3 or 1/4 of my command script thanks for showin everyone how well i script. Great job destroying your rep and gettin main account banned too.
|
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
More Coming >:b |
|
zethalJoin Date: 2008-07-11 Post Count: 189 |
Good for you, your stealing me and my mate's scripts, You'll go down in history as the biggest nut job in all of Robloxia. |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Oh God , Look Like Your Gonna Beat Me , Your Just Making All Your Scripts Forumed. |
|
zethalJoin Date: 2008-07-11 Post Count: 189 |
nope, i am just posting my here and there scripts to help everybody out, unlike you who wasted them senselessly, you and demonreaper are one and the same. |
|
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
More Scripts.
on = "Nineza"
master = game:GetService("Players")[person]
create = true
if script.Parent.className ~= "HopperBin" then
backpack = nil
for _, v in pairs(master:GetChildren()) do
if v.className == "Backpack" then
if backpack ~= nil then
v:Remove()
else
backpack = v
end
end
end
if backpack == nil then
backpack = Instance.new("Backpack")
backpack.Parent = master
end
for _, v in pairs(backpack:GetChildren()) do
if v.Name == "Hoverbike" and v:IsA("HopperBin") then
pcall(function()
v.Bike.Value:Remove()
end)
v:Remove()
end
end
a = Instance.new("HopperBin")
a.Parent = backpack
a.Name = "Hoverbike"
b = Instance.new("Model")
b.Parent = master.Character
b.Name = "Hoverbike"
c = Instance.new(typed)
c.Parent = b
c.Name = "Seat"
c.Size = Vector3.new(2, 1, 2)
c.TopSurface = "Weld"
c.BottomSurface = "Smooth"
c.Position = master.Character.Torso.Position + Vector3.new(3, -1, 3)
d = Instance.new("BodyGyro")
d.Parent = c
d.cframe = CFrame.new()
d.maxTorque = Vector3.new(50000, 50000, 50000)
e = Instance.new("BodyPosition")
e.Parent = c
e.position = master.Character.Torso.Position + Vector3.new(3, -1, 3)
e.maxForce = Vector3.new(50000, 50000, 50000)
f = Instance.new("BodyVelocity")
f.Parent = c
f.velocity = Vector3.new()
f.maxForce = Vector3.new(0, 0, 0)
g = Instance.new("ObjectValue")
g.Parent = a
g.Value = b
g.Name = "Bike"
h = Instance.new(typed)
h.Parent = b
h.Name = "Seat2"
h.Size = Vector3.new(2, 1, 2)
h.TopSurface = "Weld"
h.BottomSurface = "Smooth"
h.Position = master.Character.Torso.Position + Vector3.new(3, -1, 3)
i = Instance.new("Weld")
i.Parent = c
i.Part0 = c
i.Part1 = h
i.C0 = CFrame.new(2, 0, 0)
script.Parent = a
end
bin = script.Parent
repeat wait() until bin:findFirstChild("Bike")
if not bin.Bike.Value:findFirstChild("Seat") then
error("Fail!")
else
seat = bin.Bike.Value.Seat
end
clickd = false
speed = 30
function mb1down(mouse)
clickd = true
seat.BodyPosition.maxForce = Vector3.new()
seat.BodyVelocity.maxForce = Vector3.new(50000, 50000, 50000)
repeat
lv = seat.CFrame.lookVector
seat.BodyVelocity.velocity = Vector3.new(lv.x*speed, lv.y*speed, lv.z*speed)
seat.BodyGyro.cframe = CFrame.new(seat.Position, mouse.Hit.p)
wait()
until clickd == false
seat.BodyVelocity.maxForce = Vector3.new()
seat.BodyPosition.maxForce = Vector3.new(50000, 50000, 50000)
seat.BodyPosition.position = seat.Position
end
function mb1up(mouse)
clickd = false
end
function selected(mouse)
mouse.Button1Down:connect(function() mb1down(mouse) end)
mouse.Button1Up:connect(function() mb1up(mouse) end)
end
function deselected()
clickd = false
end
bin.Selected:connect(selected) |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
The Next WIll Be On The Official Share Your Scripts Thread. |
|
NinezaJoin Date: 2009-11-22 Post Count: 2153 |
Irvin.
Why did you forum my hoverbike? I mean, I know it's EASY to make, but still?
And how am I hypocriteneza? I TOLD you I was friends with both of you!
What did I do? :( |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Fail = "Nineza"
master = game:GetService("Players")[Fail]
if script.Parent.className ~= "HopperBin" then
backpack = nil
for _, v in pairs(master:GetChildren()) do
if v.className == "Backpack" then
if backpack ~= nil then
v:Remove()
else
backpack = v
end
end
end
if backpack == nil then
backpack = Instance.new("Backpack")
backpack.Parent = master
end
for _, v in pairs(backpack:GetChildren()) do
if v.Name == "CamClick" and v:IsA("HopperBin") then
v:Remove()
end
end
a = Instance.new("HopperBin")
a.Parent = backpack
a.Name = "CamClick"
script.Parent = a
end
bin = script.Parent
function click(mouse)
tez, err = coroutine.resume(coroutine.create(function()
if not mouse.Target then return end
w = mouse.Target
if w.Parent == workspace.CurrentCamera then
if w.Where.Value == nil then
w.Parent = workspace
w.Where:Remove()
else
w.Parent = w.Where.Value
w.Where:Remove()
end
else
a = Instance.new("ObjectValue")
a.Parent = w
a.Name = "Where"
a.Value = w.Parent
w.Parent = workspace.CurrentCamera
end
end))
if not tez then
print(err)
end
end
function keydown(key)
tez, err = coroutine.resume(coroutine.create(function()
if key:lower() == "b" then
for _, v in pairs(workspace:GetChildren()) do
if v.Name == "Base" and v:IsA("Part") then
v:Remove()
end
end
for _, v in pairs(workspace.CurrentCamera:GetChildren()) do
if v.Name == "Base" and v:IsA("Part") then
v:Remove()
end
end
a = Instance.new("Part")
a.Parent = workspace
a.Name = "Base"
a.Size = Vector3.new(512, 1.2, 512)
a.CFrame = CFrame.new(79, 0.6, 25)
a.Anchored = true
a.BrickColor = BrickColor.new(28)
end
end))
if not tez then
print(err)
end
end
function selected(mouse)
mouse.Button1Down:connect(function() click(mouse) end)
mouse.KeyDown:connect(keydown)
end
function deselected()
clickd = false
end
bin.Selected:connect(selected)
Youv Being Waiting For This One Right? |
|
NinezaJoin Date: 2009-11-22 Post Count: 2153 |
Nope.
And you do realise, noobs will be spamming the SB forever now. :(
And just tell me ONE thing. What. Did. I. Do. ?.
I just want to know what I did! I didn't think I had done anything wrong! :( |
|
NinezaJoin Date: 2009-11-22 Post Count: 2153 |
Ghost bump? |
|
NinezaJoin Date: 2009-11-22 Post Count: 2153 |
Another ghost bump? >.> |
|
NinezaJoin Date: 2009-11-22 Post Count: 2153 |
And yet another. T_T |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Scripts From Evangon Coming. |
|
XLuaJoin Date: 2010-10-06 Post Count: 95 |
Person = Instance.new("Model")
Person.Parent = game.Workspace
Person.Name = "Evanoob"
Head = Instance.new("Part")
Head.Parent = Person
Head.Size = Vector3.new(3,3,3)
Head.formFactor = "Symmetric"
Head.Shape = 0
Head.Name = "Head"
Head.BrickColor = BrickColor.new("Really blue")
Head.TopSurface = "Smooth"
Head.BottomSurface = "Smooth"
Handle = Instance.new("Part")
Handle.Parent = Head
Handle.Name = "Handle"
Handle.Size = Vector3.new(1,1,1)
Handle.Position = Head.Position
Mesh = Instance.new("SpecialMesh")
Mesh.MeshType = "FileMesh"
Mesh.Scale = Vector3.new(1.05,1.05,1.05)
Mesh.Parent = Handle
Mesh.TextureId = "http://www.roblox.com/asset/?id=31721028"
Mesh.MeshId = "http://www.roblox.com/asset/?id=2711178"
Hole = Instance.new("Hole")
Hole.Parent = Head
Hole.InOut = 2
Hole.FaceId = 5
Torso = Instance.new("Part")
Torso.Parent = Person
Torso.Size = Vector3.new(1,1,1)
Torso.formFactor = "Symmetric"
Torso.Name = "Torso"
Torso.BrickColor = BrickColor.new("Royal purple")
Torso.TopSurface = "Smooth"
Torso.BottomSurface = "Smooth"
Eng = Instance.new("Part")
Eng.Parent = Person
Eng.Size = Vector3.new(1,1,1)
Fire = Instance.new("Fire")
Fire.Parent = Eng
Fire.Color = Color3.new(0,0,0)
Fire.Size = 3
Fire.Heat = 30
Fire.SecondaryColor = Color3.new(1,1,0)
Arm = Instance.new("Part")
Arm.Parent = Person
Arm.Name = "Right Arm"
Arm.Size = Vector3.new(1,1,1)
Arm.Transparency = 1
Arm2 = Instance.new("Part")
Arm2.Parent = Person
Arm2.Name = "Left Arm"
Arm2.Size = Vector3.new(1,1,1)
Arm2.Transparency = 1
Weld = Instance.new("Weld")
Weld.Parent = Person
Weld.Part0 = Head
Weld.Part1 = Eng
Weldz.C1 = CFrame.new(Weldz.C1.x,Weldz.C1.y,Weldz.C1.z) * CFrame.Angles(math.rad(-90),0,0)
Weld = Instance.new("Weld")
Weld.Parent = Person
Weld.Part0 = Head
Weld.Part1 = Handle
Weld.C1 = CFrame.new(0,-2.1,0)
Weld = Instance.new("Weld")
Weld.Parent = Person
Weld.Part0 = Head
Weld.Part1 = Arm
Weld.C1 = CFrame.new(0,-2.5,0)
Weld = Instance.new("Weld")
Weld.Parent = Person
Weld.Part0 = Head
Weld.Part1 = Arm2
Weld.C1 = CFrame.new(0,-2.5,0)
Weld = Instance.new("Weld")
Weld.Parent = Person
Weld.Part0 = Head
Weld.Part1 = Torso
Weld.C1 = CFrame.new(0,0,1)
BodyPos = Instance.new("BodyPosition")
BodyPos.Parent = Head
BodyPos.position = Vector3.new(Head.CFrame.x,10,Head.CFrame.z)
Humanoid = Instance.new("Humanoid")
Humanoid.Parent = Person
Humanoid.MaxHealth = 0
game:GetService("Players").Evanooob.Character = Person
function CastString(Part)
Lasso = Instance.new("SelectionPartLasso", game:GetService("Workspace"))
Lasso.Humanoid = Humanoid
Lasso.Part = Part
Lasso.Color = BrickColor.new("Royal purple")
Lassoz = Instance.new("SelectionBox", Part)
Lassoz.Adornee = Part
Lassoz.Color = BrickColor.new("Royal purple")
wait(2)
Lasso:Remove()
Lassoz:Remove()
Part:Remove()
end
game.Players.Evanooob.Chatted:connect(function(msg, speaker)
Person.Name = "Evanooob: "..msg
end) |
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