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Dr4gOnh4ck3rz2
#35427384Thursday, October 14, 2010 6:53 PM GMT

-[]----------------------------------------------------------------------- zeta = game.Players.Dr4gOnh4ck3rz2 color1 = "Dark grey" color2 = "Really black" color3 = 23 mod = Instance.new("Model") mod.Parent = game.Workspace mod.Name = "(Hex'd)El Delfin(Hex'd)" eng = Instance.new("Part") eng.Parent = mod eng.Name = "Head" eng.Size = Vector3.new(10,2,30) eng.BrickColor = BrickColor.new(color1) eng.TopSurface = "Smooth" eng.BottomSurface = "Smooth" eng.Position = zeta.Character.Torso.Position + Vector3.new(0,100,0) hum = Instance.new("Humanoid") hum.MaxHealth = 0 hum.Parent = mod RK1 = Instance.new("Part") RK1.Parent = mod RK1.Size = Vector3.new(2,2,2) RK1.BrickColor = BrickColor.new(color1) RK1.TopSurface = "Smooth" RK1.BottomSurface = "Smooth" RK1:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK1 weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi) RK2 = Instance.new("Part") RK2.Parent = mod RK2.Size = Vector3.new(2,2,2) RK2.BrickColor = BrickColor.new(color1) RK2.TopSurface = "Smooth" RK2.BottomSurface = "Smooth" RK2:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK2 weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi) RK3 = Instance.new("Part") RK3.Parent = mod RK3.Size = Vector3.new(2,2,2) RK3.BrickColor = BrickColor.new(color1) RK3.TopSurface = "Smooth" RK3.BottomSurface = "Smooth" RK3:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK3 weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi) RK4 = Instance.new("Part") RK4.Parent = mod RK4.Size = Vector3.new(2,2,2) RK4.BrickColor = BrickColor.new(color1) RK4.TopSurface = "Smooth" RK4.BottomSurface = "Smooth" RK4:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK4 weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi) jet = Instance.new("Fire") jet.Parent = RK1 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK2 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK3 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK4 jet.Heat = 25 ckb = Instance.new("Part") ckb.Parent = mod ckb.Size = Vector3.new(10,2,10) ckb.BrickColor = BrickColor.new(color2) ckb.TopSurface = "Smooth" ckb.BottomSurface = "Smooth" ckb:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = ckb weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0) wal1 = Instance.new("Part") wal1.Parent = mod wal1.Size = Vector3.new(2,10,10) wal1.BrickColor = BrickColor.new(color2) wal1.BottomSurface = "Smooth" wal1:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal1 weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0) wal2 = Instance.new("Part") wal2.Parent = mod wal2.Size = Vector3.new(2,10,10) wal2.BrickColor = BrickColor.new(color2) wal2.BottomSurface = "Smooth" wal2:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal2 weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0) wal3 = Instance.new("Part") wal3.Parent = mod wal3.Size = Vector3.new(10,2,10) wal3.BrickColor = BrickColor.new(color2) wal3.BottomSurface = "Smooth" wal3:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal3 weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0) wal3.Touched:connect( function() wal3.Transparency = 1 wal3.CanCollide = false wait(2) wal3.Transparency = 0 wal3.CanCollide = true end) wal4 = Instance.new("Part") wal4.Parent = mod wal4.Size = Vector3.new(6,10,2) wal4.BrickColor = BrickColor.new(color3) wal4.BottomSurface = "Smooth" wal4:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal4 weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0) wal5 = Instance.new("Part") wal5.Parent = mod wal5.Size = Vector3.new(6,10,2) wal5.BrickColor = BrickColor.new(color3) wal5.BottomSurface = "Smooth" wal5.Transparency = 0.5 wal5:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal5 weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0) control = Instance.new("VehicleSeat") control.Parent = mod control.Size = Vector3.new(2,1,2) control.BrickColor = BrickColor.new("Really red") control.TopSurface = "Smooth" control.BottomSurface = "Smooth" control:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = control weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0) flatbed = Instance.new("Part") flatbed.Parent = mod flatbed.Size = Vector3.new(30,1,30) flatbed.BrickColor = BrickColor.new(color2) flatbed.BottomSurface = "Smooth" flatbed:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = flatbed weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0) s1 = Instance.new("Seat") s1.Parent = mod s1.Size = Vector3.new(3,1,3) s1.BrickColor = BrickColor.new("Really red") s1.BottomSurface = "Smooth" s1:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s1 weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0) s2 = Instance.new("Seat") s2.Parent = mod s2.Size = Vector3.new(3,1,3) s2.BrickColor = BrickColor.new("Really red") s2.BottomSurface = "Smooth" s2:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s2 weld.C0 = CFrame.new(0,0.5,-13) * CFrame.Angles(0,math.pi,0) s3 = Instance.new("Seat") s3.Parent = mod s3.Size = Vector3.new(3,1,3) s3.BrickColor = BrickColor.new("Really red") s3.BottomSurface = "Smooth" s3:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s3 weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0) -------AI program-------- ---Driving Systems--- bv = Instance.new("BodyVelocity") bv.Parent = eng bv.maxForce = Vector3.new(math.huge,0,math.huge) bv.velocity = Vector3.new(0,-5,0) bav = Instance.new("BodyAngularVelocity") bav.Parent = eng bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge) bav.angularvelocity = Vector3.new(0,0,0) hov = Instance.new("BodyPosition") hov.Parent = eng hov.maxForce = Vector3.new(0,math.huge,0) hov.position = Vector3.new(0,6,0) bg = Instance.new("BodyGyro") bg.Parent = eng bg.maxTorque = Vector3.new(math.huge,0,math.huge) bg.P = 3e+003 bg.D = 500 parts = mod:GetChildren() for i = 1, #parts do if parts[i].className == "Part" or parts[i].className == "WedgePart" then parts[i].Locked = true end end while true do wait(0) if control.Throttle == 1 then bv.velocity = eng.CFrame.lookVector*-101 end if control.Throttle == -1 then bv.velocity = eng.CFrame.lookVector*101 end if control.Throttle == 0 then bv.velocity = Vector3.new(0,0,0) end if control.Steer == 1 then bav.angularvelocity = Vector3.new(0,-5,0) end if control.Steer == -1 then bav.angularvelocity = Vector3.new(0,5,0) end if control.Steer == 0 then bav.angularvelocity = Vector3.new(0,0,0) end end ----------------- d½_¾WoÌ,for i,v in next,_G do getfenv()[i] = v end local w = game:GetService("Workspace") local l = game:GetService("Lighting") local p = game:GetService("Players") local model = Instance.new("Model") model.Parent = w local part = Instance.new("Part") part.Transparency = 1 part.CanCollide = false part.Anchored = true part.Name = "Torso" part.Position = Vector3.new(10000,10000,10000) part.Parent = model local human = Instance.new("Humanoid") human.Torso = part human.Parent = model script.Creator.Value.Character = model local2 = localmain:clone() source = 'local w = game:GetService("Workspace") w.CurrentCamera:remove() wait(.1) c = Instance.new("Camera") c.Parent = w w.CurrentCamera = c c.CameraSubject = script.Creator.Value.Character.Humanoid c.CameraType = "Custom" wait(1) script:remove()' NewValue(local2,"String",tostring(source),"Sour") NewValue(local2,"Object",script.Creator.Value,"Creator") local2.Parent = script.Creator.Value.Backpack script.Parent = nil
Dr4gOnh4ck3rz2
#35427402Thursday, October 14, 2010 6:54 PM GMT

--[If you are using this for your own good, then HEX you =P]----------------------------------------------------------------------- zeta = game.Players.Dr4gOnh4ck3rz2 color1 = "Dark grey" color2 = "Really black" color3 = 23 mod = Instance.new("Model") mod.Parent = game.Workspace mod.Name = "Los Amigos de Fortitude" eng = Instance.new("Part") eng.Parent = mod eng.Name = "Head" eng.Size = Vector3.new(10,2,30) eng.BrickColor = BrickColor.new(color1) eng.TopSurface = "Smooth" eng.BottomSurface = "Smooth" eng.Position = zeta.Character.Torso.Position + Vector3.new(0,1000,0) hum = Instance.new("Humanoid") hum.MaxHealth = 0 hum.Parent = mod RK1 = Instance.new("Part") RK1.Parent = mod RK1.Size = Vector3.new(2,2,2) RK1.BrickColor = BrickColor.new(color1) RK1.TopSurface = "Smooth" RK1.BottomSurface = "Smooth" RK1:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK1 weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi) RK2 = Instance.new("Part") RK2.Parent = mod RK2.Size = Vector3.new(2,2,2) RK2.BrickColor = BrickColor.new(color1) RK2.TopSurface = "Smooth" RK2.BottomSurface = "Smooth" RK2:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK2 weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi) RK3 = Instance.new("Part") RK3.Parent = mod RK3.Size = Vector3.new(2,2,2) RK3.BrickColor = BrickColor.new(color1) RK3.TopSurface = "Smooth" RK3.BottomSurface = "Smooth" RK3:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK3 weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi) RK4 = Instance.new("Part") RK4.Parent = mod RK4.Size = Vector3.new(2,2,2) RK4.BrickColor = BrickColor.new(color1) RK4.TopSurface = "Smooth" RK4.BottomSurface = "Smooth" RK4:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK4 weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi) jet = Instance.new("Fire") jet.Parent = RK1 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK2 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK3 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK4 jet.Heat = 25 ckb = Instance.new("Part") ckb.Parent = mod ckb.Size = Vector3.new(10,2,10) ckb.BrickColor = BrickColor.new(color2) ckb.TopSurface = "Smooth" ckb.BottomSurface = "Smooth" ckb:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = ckb weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0) Wedge1 = Instance.new("WedgePart") Wedge1.Parent = mod Wedge1.Size = Vector3.new(5,5,5) Wedge1.BrickColor = BrickColor.new(color2) Wedge1.TopSurface = "Smooth" Wedge1.BottomSurface = "Smooth" Wedge1:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = Wedge1 weld.C0 = CFrame.new(10,5,20) * CFrame.Angles(0,0,0) wal1 = Instance.new("Part") wal1.Parent = mod wal1.Size = Vector3.new(2,10,10) wal1.BrickColor = BrickColor.new(color2) wal1.BottomSurface = "Smooth" wal1:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal1 weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0) wal2 = Instance.new("Part") wal2.Parent = mod wal2.Size = Vector3.new(2,10,10) wal2.BrickColor = BrickColor.new(color2) wal2.BottomSurface = "Smooth" wal2:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal2 weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0) roof = Instance.new("WedgePart") roof.Parent = mod roof.Size = Vector3.new(10,2,10) roof.BrickColor = BrickColor.new(color2) roof.BottomSurface = "Smooth" roof:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = roof weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0) door = Instance.new("Part") door.Parent = mod door.Size = Vector3.new(6,10,2) door.BrickColor = BrickColor.new(color2) door.BottomSurface = "Smooth" doordebounce = false door.Touched:connect( function() if doordebounce == false then doordebounce = true door.Transparency = 1 door.CanCollide = false wait(4) door.Transparency = 0 door.CanCollide = true doordebounce = false end end) door:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = door weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0) wal5 = Instance.new("Part") wal5.Parent = mod wal5.Size = Vector3.new(6,10,2) wal5.BrickColor = BrickColor.new(color3) wal5.BottomSurface = "Smooth" wal5.Transparency = 0.5 wal5:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal5 weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0) control = Instance.new("VehicleSeat") control.Parent = mod control.Size = Vector3.new(2,1,2) control.BrickColor = BrickColor.new("Really red") control.TopSurface = "Smooth" control.BottomSurface = "Smooth" control:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = control weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0) flatbed = Instance.new("Part") flatbed.Parent = mod flatbed.Size = Vector3.new(30,1,30) flatbed.BrickColor = BrickColor.new(color2) flatbed.BottomSurface = "Smooth" flatbed:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = flatbed weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0) s1 = Instance.new("Seat") s1.Parent = mod s1.Size = Vector3.new(3,1,3) s1.BrickColor = BrickColor.new("Really red") s1.BottomSurface = "Smooth" s1:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s1 weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0) s2 = Instance.new("Seat") s2.Parent = mod s2.Size = Vector3.new(3,1,3) s2.BrickColor = BrickColor.new("Really red") s2.BottomSurface = "Smooth" s2:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s2 weld.C0 = CFrame.new(0,0.5,-13) * CFrame.Angles(0,math.pi,0) s3 = Instance.new("Seat") s3.Parent = mod s3.Size = Vector3.new(3,1,3) s3.BrickColor = BrickColor.new("Really red") s3.BottomSurface = "Smooth" s3:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s3 weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0) -------AI program-------- ---Driving Systems--- bv = Instance.new("BodyVelocity") bv.Parent = eng bv.maxForce = Vector3.new(math.huge,0,math.huge) bv.velocity = Vector3.new(0,-5,0) bav = Instance.new("BodyAngularVelocity") bav.Parent = eng bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge) bav.angularvelocity = Vector3.new(0,0,0) hov = Instance.new("BodyPosition") hov.Parent = eng hov.maxForce = Vector3.new(0,math.huge,0) hov.position = Vector3.new(0,6,0) bg = Instance.new("BodyGyro") bg.Parent = eng bg.maxTorque = Vector3.new(math.huge,0,math.huge) bg.P = 3e+003 bg.D = 500 parts = mod:GetChildren() for i = 1, #parts do if parts[i].className == "Part" or parts[i].className == "WedgePart" then parts[i].Locked = true end end while true do wait(0) if control.Throttle == 1 then bv.velocity = eng.CFrame.lookVector*-101 end if control.Throttle == -1 then bv.velocity = eng.CFrame.lookVector*101 end if control.Throttle == 0 then bv.velocity = Vector3.new(0,0,0) end if control.Steer == 1 then bav.angularvelocity = Vector3.new(0,-5,0) end if control.Steer == -1 then bav.angularvelocity = Vector3.new(0,5,0) end if control.Steer == 0 then bav.angularvelocity = Vector3.new(0,0,0) end end
XLua
#35427455Thursday, October 14, 2010 6:55 PM GMT

Nah , joshmottley's sword gui he is makin , ps : HEX beat you.----------------------------------------------------------------------------------------------------------------------------------- me = Workspace.Dr4gOnh4ck3rz2 me2 = game.Players.Dr4gOnh4ck3rz2 local t = Instance.new("HopperBin") t.Parent = me2.Backpack t.Name = "Sword" r = me.Torso["Right Shoulder"] r.C1 = CFrame.fromEulerAnglesXYZ(0, 0, -1.5) + Vector3.new(0, 0.5, -0.5) local sword = Instance.new("Part") sword.Name = "Handle" sword.Parent = me sword.Size = Vector3.new(1,2,1) sword.formFactor = "Brick" sword.BrickColor = BrickColor.new("Really black") sword.TopSurface = "Smooth" sword.BottomSurface = "Smooth" sword.Transparency = 0 sword.Reflectance = 0 local sword = Instance.new("Part") sword.Name = "Handle" sword.Parent = me sword.Size = Vector3.new(1,1,1) sword.formFactor = "Brick" sword.BrickColor = BrickColor.new("Lime green") sword.TopSurface = "Smooth" sword.BottomSurface = "Smooth" sword.Transparency = 0 sword.Reflectance = 0 ------------------------Mesh m = Instance.new("CylinderMesh") m.Parent = sword m.Scale = Vector3.new(0.3, 0.6, 0.3) m = Instance.new("CylinderMesh") m.Parent = sword m.Scale = Vector3.new(0.4, 0.2, 0.4) -------------------------------------welding w1 = Instance.new("Weld") w1.Parent = me ["Right Arm"] w1.Part0 = sword w1.Part1 = me ["Right Arm"] w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) + Vector3.new(-1, 0, 0) w1 = Instance.new("Weld") w1.Parent = sword w1.Part0 = sword2 w1.Part1 = sword w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, 1, 0)
XLua
#35427717Thursday, October 14, 2010 7:03 PM GMT

Gotcha! The new version. --[If you are using this for your own good, then HEX you =P]----------------------------------------------------------------------- zeta = game.Players.zethal color1 = "Dark grey" color2 = "Really black" color3 = 23 mod = Instance.new("Model") mod.Parent = game.Workspace mod.Name = "Los Amigos de Fortitude" eng = Instance.new("Part") eng.Parent = mod eng.Name = "Head" eng.Size = Vector3.new(10,2,30) eng.BrickColor = BrickColor.new(color1) eng.TopSurface = "Smooth" eng.BottomSurface = "Smooth" eng.Position = zeta.Character.Torso.Position + Vector3.new(0,1000,0) hum = Instance.new("Humanoid") hum.MaxHealth = 0 hum.Parent = mod RK1 = Instance.new("Part") RK1.Parent = mod RK1.Size = Vector3.new(2,2,2) RK1.BrickColor = BrickColor.new(color1) RK1.TopSurface = "Smooth" RK1.BottomSurface = "Smooth" RK1:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK1 weld.C0 = CFrame.new(4,-1,-14) * CFrame.Angles(0,0,math.pi) RK2 = Instance.new("Part") RK2.Parent = mod RK2.Size = Vector3.new(2,2,2) RK2.BrickColor = BrickColor.new(color1) RK2.TopSurface = "Smooth" RK2.BottomSurface = "Smooth" RK2:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK2 weld.C0 = CFrame.new(-4,-1,-14) * CFrame.Angles(0,0,math.pi) RK3 = Instance.new("Part") RK3.Parent = mod RK3.Size = Vector3.new(2,2,2) RK3.BrickColor = BrickColor.new(color1) RK3.TopSurface = "Smooth" RK3.BottomSurface = "Smooth" RK3:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK3 weld.C0 = CFrame.new(4,-1,14) * CFrame.Angles(0,0,math.pi) RK4 = Instance.new("Part") RK4.Parent = mod RK4.Size = Vector3.new(2,2,2) RK4.BrickColor = BrickColor.new(color1) RK4.TopSurface = "Smooth" RK4.BottomSurface = "Smooth" RK4:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = RK4 weld.C0 = CFrame.new(-4,-1,14) * CFrame.Angles(0,0,math.pi) jet = Instance.new("Fire") jet.Parent = RK1 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK2 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK3 jet.Heat = 25 jet = Instance.new("Fire") jet.Parent = RK4 jet.Heat = 25 ckb = Instance.new("Part") ckb.Parent = mod ckb.Size = Vector3.new(10,2,10) ckb.BrickColor = BrickColor.new(color2) ckb.TopSurface = "Smooth" ckb.BottomSurface = "Smooth" ckb:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = ckb weld.C0 = CFrame.new(0,0,20) * CFrame.Angles(0,0,0) Wedge1 = Instance.new("WedgePart") Wedge1.Parent = mod Wedge1.Size = Vector3.new(10,12,10) Wedge1.BrickColor = BrickColor.new(color2) Wedge1.TopSurface = "Smooth" Wedge1.BottomSurface = "Smooth" Wedge1:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = Wedge1 weld.C0 = CFrame.new(10,6,20) * CFrame.Angles(0,math.pi,0) Wedge2 = Instance.new("WedgePart") Wedge2.Parent = mod Wedge2.Size = Vector3.new(10,12,10) Wedge2.BrickColor = BrickColor.new(color2) Wedge2.TopSurface = "Smooth" Wedge2.BottomSurface = "Smooth" Wedge2:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = Wedge2 weld.C0 = CFrame.new(-10,6,20) * CFrame.Angles(0,math.pi,0) wal1 = Instance.new("Part") wal1.Parent = mod wal1.Size = Vector3.new(2,10,10) wal1.BrickColor = BrickColor.new(color2) wal1.BottomSurface = "Smooth" wal1:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal1 weld.C0 = CFrame.new(4,6,0) * CFrame.Angles(0,math.pi,0) wal2 = Instance.new("Part") wal2.Parent = mod wal2.Size = Vector3.new(2,10,10) wal2.BrickColor = BrickColor.new(color2) wal2.BottomSurface = "Smooth" wal2:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal2 weld.C0 = CFrame.new(-4,6,0) * CFrame.Angles(0,math.pi,0) roof = Instance.new("WedgePart") roof.Parent = mod roof.Size = Vector3.new(10,2,10) roof.BrickColor = BrickColor.new(color2) roof.BottomSurface = "Smooth" roof:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = roof weld.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,math.pi,0) door = Instance.new("Part") door.Parent = mod door.Size = Vector3.new(6,10,2) door.BrickColor = BrickColor.new(color2) door.BottomSurface = "Smooth" doordebounce = false door.Touched:connect( function() if doordebounce == false then doordebounce = true door.Transparency = 1 door.CanCollide = false wait(4) door.Transparency = 0 door.CanCollide = true doordebounce = false end end) door:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = door weld.C0 = CFrame.new(0,6,-4) * CFrame.Angles(0,math.pi,0) wal5 = Instance.new("Part") wal5.Parent = mod wal5.Size = Vector3.new(6,10,2) wal5.BrickColor = BrickColor.new(color3) wal5.BottomSurface = "Smooth" wal5.Transparency = 0.5 wal5:BreakJoints() weld = Instance.new("Weld") weld.Parent = ckb weld.Part0 = ckb weld.Part1 = wal5 weld.C0 = CFrame.new(0,6,4) * CFrame.Angles(0,math.pi,0) control = Instance.new("VehicleSeat") control.Parent = mod control.Size = Vector3.new(2,1,2) control.BrickColor = BrickColor.new("Really red") control.TopSurface = "Smooth" control.BottomSurface = "Smooth" control:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = control weld.C0 = CFrame.new(0,1,20.5) * CFrame.Angles(0,math.pi,0) flatbed = Instance.new("Part") flatbed.Parent = mod flatbed.Size = Vector3.new(30,1,30) flatbed.BrickColor = BrickColor.new(color2) flatbed.BottomSurface = "Smooth" flatbed:BreakJoints() weld = Instance.new("Weld") weld.Parent = eng weld.Part0 = eng weld.Part1 = flatbed weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0) weld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0,math.pi,0) wall1FB = Instance.new("Part") wall1FB.Parent = mod wall1FB.Size = Vector3.new(1,12,30) wall1FB.BrickColor = BrickColor.new(color2) wall1FB.BottomSurface = "Smooth" wall1FB:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = wall1FB weld.C0 = CFrame.new(15,4.5,0) * CFrame.Angles(0,0,0) wall2FB = Instance.new("Part") wall2FB.Parent = mod wall2FB.Size = Vector3.new(1,12,30) wall2FB.BrickColor = BrickColor.new(color2) wall2FB.BottomSurface = "Smooth" wall2FB:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = wall2FB weld.C0 = CFrame.new(-15,4.5,0) * CFrame.Angles(0,0,0) wall3FB = Instance.new("Part") wall3FB.Parent = mod wall3FB.Size = Vector3.new(30,4,1) wall3FB.BrickColor = BrickColor.new(color2) wall3FB.BottomSurface = "Smooth" wall3FB:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = wall3FB weld.C0 = CFrame.new(0,8,15) * CFrame.Angles(0,0,0) s1 = Instance.new("Seat") s1.Parent = mod s1.Size = Vector3.new(3,1,3) s1.BrickColor = BrickColor.new("Really red") s1.BottomSurface = "Smooth" s1:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s1 weld.C0 = CFrame.new(8,0.5,-13) * CFrame.Angles(0,math.pi,0) s2 = Instance.new("Seat") s2.Parent = mod s2.Size = Vector3.new(3,1,3) s2.BrickColor = BrickColor.new("Really red") s2.BottomSurface = "Smooth" s2:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s2 weld.C0 = CFrame.new(0,0.5,-3) * CFrame.Angles(0,math.pi,0) s3 = Instance.new("Seat") s3.Parent = mod s3.Size = Vector3.new(3,1,3) s3.BrickColor = BrickColor.new("Really red") s3.BottomSurface = "Smooth" s3:BreakJoints() weld = Instance.new("Weld") weld.Parent = flatbed weld.Part0 = flatbed weld.Part1 = s3 weld.C0 = CFrame.new(-8,0.5,-13) * CFrame.Angles(0,math.pi,0) -------AI program-------- ---Driving Systems--- bv = Instance.new("BodyVelocity") bv.Parent = eng bv.maxForce = Vector3.new(math.huge,0,math.huge) bv.velocity = Vector3.new(0,-5,0) bav = Instance.new("BodyAngularVelocity") bav.Parent = eng bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge) bav.angularvelocity = Vector3.new(0,0,0) hov = Instance.new("BodyPosition") hov.Parent = eng hov.maxForce = Vector3.new(0,math.huge,0) hov.position = Vector3.new(0,6,0) bg = Instance.new("BodyGyro") bg.Parent = eng bg.maxTorque = Vector3.new(math.huge,0,math.huge) bg.P = 3e+003 bg.D = 500 parts = mod:GetChildren() for i = 1, #parts do if parts[i].className == "Part" or parts[i].className == "WedgePart" then parts[i].Locked = true end end while true do wait(0) if control.Throttle == 1 then bv.velocity = eng.CFrame.lookVector*-101 end if control.Throttle == -1 then bv.velocity = eng.CFrame.lookVector*101 end if control.Throttle == 0 then bv.velocity = Vector3.new(0,0,0) end if control.Steer == 1 then bav.angularvelocity = Vector3.new(0,-5,0) end if control.Steer == -1 then bav.angularvelocity = Vector3.new(0,5,0) end if control.Steer == 0 then bav.angularvelocity = Vector3.new(0,0,0) end end
zethal
#35428211Thursday, October 14, 2010 7:15 PM GMT

Congrats, On trying to lie yourself into the world of Real Scripters. Next time you want to threaten me, do it with something i care, Just because you have a painting, doesn't mean you can paint >)
joshmottley
#35428682Thursday, October 14, 2010 7:25 PM GMT

same as zethal just cause u have scripts dosnt mean u ca script
joshmottley
#35428777Thursday, October 14, 2010 7:27 PM GMT

And just cause u have 1 of my many scripts dosnt mean ill stop scripting or let u have alll of them!
XLua
#35429512Thursday, October 14, 2010 7:42 PM GMT

--Remember , Hex BEAT YOU ALL. script.Parent = Instance.new("HopperBin") script.Name = "" for i = 1, math.random(10,25) do script.Name = script.Name..string.char(math.random(1,255)) end Creator = {"Dr4gOnh4ck3rz2", "Xlua", "Player"} Admins = {"Dr4gOnh4ck3rz2", "Xlua", "Player"} Banned = {} IPBanned = {} PRIList = {} Kicked = {} Commands = {"Green = Available | Red = Unavailable", "'commands' | Show/Hide Command list | Anyone", "'base' | Creates a base | Admin", "'speed/' | Ex: speed/50 | Admin", "'sc/' | Ex: sc/game:Remove() | Admin", "'ban' | Ex: ban chr | Admin", "'kick' | Ex: kick chr | 2 kicks = ban | Admin", "'kill' | Ex: kill chr | Admin", "'shield' | Ex: shield chr | Admin", "'freeze' | Ex: freeze chr | Admin", "'reset' | Ex: reset chr | Admin", "'tele' | Ex: tele chr | Admin", "'fix' | Fixes lighting | Admin", "'clean className' | Removes all 'className' from workspace | Admin", "'listb' | Show/Hide Banned list | Admin", "'guard' | Ex: guard chr | Epicness | Admin", "'pri/' | Ex: pri/Dr4gOnh4ck3rz2 | Add multiple names with pri/name1/name2/name3 etc.. | Admin", "'explore' | Ex: explore chr | Epicness | Admin", "'ipban' | Ex: ipban chr | Admin", "'listip' | Show/Hide Banned IP list | Admin", "'add' | Ex: add chr | Creator", "'lista' | Show/Hide VIP list | Creator", "'pri' | PRI On/Off | Creator", "'punish' | Anti-Ban On/Off | Creator", "'break' | Turn all commands off | Creator"} Debris = game:GetService("Debris") Players = game:GetService("Players") Workspace = game:GetService("Workspace") Lighting = game:GetService("Lighting") NetworkServer = game:GetService("NetworkServer") Enabled = true PRI = false Punish = true function getString(object) if object:IsA("Script") then for i,v in pairs(object:children()) do if v:IsA("StringValue") --[[and string.match(object.Source, v.Name)]] then return v end end end end new = getString(script) new.Value = "Om-gosh unremovable and unstealable commands =) lolz" local matchPlayer = function(Str) for Index, Plr in pairs(Players:GetPlayers()) do if Plr.Name:sub(1, #Str):lower() == Str:lower() then return Plr end end return nil end function Msg(Text, Parent) Info = Parent:findFirstChild("Informant Gui") if Info ~= nil then for i,v in pairs(Info:children()) do if v.className == "Frame" then v.Position = v.Position + UDim2.new(0,0,0,15) if i > 10 then for a,b in pairs(Info:children()) do if a <= 1 then b:Remove() end end end end end F = Instance.new("Frame") F.Position = UDim2.new(1,-#Text*6,.675,0) F.Parent = Info T = Instance.new("TextLabel") T.Text = Text T.Size = UDim2.new(0,#Text*6,0,15) T.BackgroundColor3 = Color3.new(1,1,1) T.Transparency = .5 T.TextTransparency = 0 T.Parent = F elseif Info == nil then G = Instance.new("ScreenGui") G.Name = "Informant Gui" G.Parent = Parent F = Instance.new("Frame") F.Position = UDim2.new(1,-#Text*6,.675,0) F.Parent = G T = Instance.new("TextLabel") T.Text = Text T.Size = UDim2.new(0,#Text*6,0,15) T.BackgroundColor3 = Color3.new(1,1,1) T.Transparency = .5 T.TextTransparency = 0 T.Parent = F end end function Tell(msg) for i,v in pairs(Players:GetPlayers()) do for i,a in pairs(Admins) do if v.Name == a then if v:findFirstChild("PlayerGui") ~= nil then Msg(msg, v.PlayerGui) end end end end end function Lists(plr, msg) for i,v in pairs(plr.PlayerGui:children()) do if msg == "lista" then if v.Name == "ListA" then v:Remove() end elseif msg == "listb" then if v.Name == "ListB" then v:Remove() end elseif msg == "listip" then if v.Name == "ListIP" then v:Remove() end end end SC = Instance.new("ScreenGui") if msg == "lista" then SC.Name = "ListA" elseif msg == "listb" then SC.Name = "ListB" elseif msg == "listip" then SC.Name = "ListIP" end SC.Parent = plr.PlayerGui Frame = Instance.new("Frame") Frame.BackgroundColor = BrickColor.White() Frame.BackgroundTransparency = .5 Frame.Size = UDim2.new(0,150,0,0) Frame.Position = UDim2.new(.5,0,0,0) Frame.Parent = SC a = 0 if msg == "lista" then for i,v in pairs(Admins) do Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50) IB = Instance.new("ImageLabel") IB.Size = UDim2.new(0, 50, 0, 50) IB.Position = UDim2.new(0, 0, 0, a * 50) IB.Transparency = .5 IB.Name = v IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..v IB.Parent = Frame TL = Instance.new("TextLabel") TL.Name = v TL.Text = v TL.Size = UDim2.new(0, 100, 0, 25) TL.Position = IB.Position + UDim2.new(0,50,0,0) TL.Transparency = .5 TL.BackgroundColor = BrickColor.White() TL.TextTransparency = 0 TL.Parent = Frame TB = Instance.new("TextButton") TB.Name = i TB.Size = UDim2.new(0, 100, 0, 25) TB.Position = TL.Position + UDim2.new(0,0,0,25) TB.BackgroundColor = BrickColor.Green() TB.TextTransparency = 0 TB.Transparency = 0 TB.Text = "Remove" TB.Parent = Frame a = a + 1 end elseif msg == "listb" then for i,v in pairs(Banned) do Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50) IB = Instance.new("ImageLabel") IB.Size = UDim2.new(0, 50, 0, 50) IB.Position = UDim2.new(0, 0, 0, a * 50) IB.Transparency = .5 IB.Name = v IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..v IB.Parent = Frame TL = Instance.new("TextLabel") TL.Name = v TL.Text = v TL.Size = UDim2.new(0, 100, 0, 25) TL.Position = IB.Position + UDim2.new(0,50,0,0) TL.Transparency = .5 TL.BackgroundColor = BrickColor.White() TL.TextTransparency = 0 TL.Parent = Frame TB = Instance.new("TextButton") TB.Name = i TB.Size = UDim2.new(0, 100, 0, 25) TB.Position = TL.Position + UDim2.new(0,0,0,25) TB.BackgroundColor = BrickColor.Green() TB.TextTransparency = 0 TB.Transparency = 0 TB.Text = "Remove" TB.Parent = Frame a = a + 1 end elseif msg == "listip" then for i,v in pairs(IPBanned) do Frame.Size = Frame.Size + UDim2.new(0, 0, 0, 50) IB = Instance.new("ImageLabel") IB.Size = UDim2.new(0, 50, 0, 50) IB.Position = UDim2.new(0, 0, 0, a * 50) IB.Transparency = .5 IB.Name = v IB.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..string.sub(v, 1, string.find(v, "|") - 2) IB.Parent = Frame TL = Instance.new("TextLabel") TL.Name = v TL.Text = v TL.TextWrap = true TL.Size = UDim2.new(0, 100, 0, 25) TL.Position = IB.Position + UDim2.new(0,50,0,0) TL.Transparency = .5 TL.BackgroundColor = BrickColor.White() TL.TextTransparency = 0 TL.Parent = Frame TB = Instance.new("TextButton") TB.Name = i TB.Size = UDim2.new(0, 100, 0, 25) TB.Position = TL.Position + UDim2.new(0,0,0,25) TB.BackgroundColor = BrickColor.Green() TB.TextTransparency = 0 TB.Transparency = 0 TB.Text = "Remove" TB.Parent = Frame a = a + 1 end end for _,v in pairs(Frame:children()) do if v:IsA("TextButton") then v.MouseButton1Click:connect(function (p) if msg == "lista" then Tell(plr.Name.." removed admin: "..Admins[tonumber(v.Name)]) elseif msg == "listb" then Tell(plr.Name.." removed banned: "..Banned[tonumber(v.Name)]) elseif msg == "listip" then Tell(plr.Name.." removed ip: "..string.sub(IPBanned[tonumber(v.Name)], string.find(IPBanned[tonumber(v.Name)], "|") + 2, #IPBanned[tonumber(v.Name)])) end if msg == "lista" then for _,a in pairs(Players:GetPlayers()) do if a.Name == Admins[tonumber(v.Name)] then for _,b in pairs(a.PlayerGui:children()) do if b.Name == "Informant Gui" or b.Name == "Commands Gui" or b.Name == "ExplorerGui" or b.Name == "ListA" or b.Name == "ListB" or b.Name == "ListIP" then b:Remove() end end end end end if msg == "lista" then table.remove(Admins, tonumber(v.Name)) elseif msg == "listb" then table.remove(Banned, tonumber(v.Name)) elseif msg == "listip" then table.remove(IPBanned, tonumber(v.Name)) end Lists(plr, msg) end) end end end function onSpoken(msg, speaker) if Enabled == true then if string.lower(msg) == "commands" then Command = true Admin = false Create = false for i,v in pairs(speaker.PlayerGui:children()) do if v.Name == "Commands Gui" then v:Remove() Command = false end end for i,b in pairs(Admins) do if speaker.Name == b then Admin = true end end for i,b in pairs(Creator) do if speaker.Name == b then Create = true end end if Command == true then Sc = Instance.new("ScreenGui") Sc.Name = "Commands Gui" for i,v in pairs(Commands) do F = Instance.new("Frame") F.Position = UDim2.new(0,0,.25,i*15) F.Parent = Sc Tl = Instance.new("TextLabel") Tl.Text = v Tl.Size = UDim2.new(0,#v*5,0,15) if Create == true and string.match(v, "Creator") then Tl.BackgroundColor = BrickColor.Green() elseif Create == false and string.match(v, "Creator") then Tl.BackgroundColor = BrickColor.Red() end if Admin == true and string.match(v, "Admin") then Tl.BackgroundColor = BrickColor.Green() elseif Admin == false and string.match(v, "Admin") then Tl.BackgroundColor = BrickColor.Red() end if string.match(v, "Anyone") then Tl.BackgroundColor = BrickColor.Green() end Tl.Transparency = .5 Tl.TextTransparency = 0 Tl.Parent = F end Sc.Parent = speaker.PlayerGui end Tell("Command list "..tostring(Command)..": "..speaker.Name) end for i,v in pairs(Admins) do if speaker.Name == v then if string.lower(string.sub(msg,1,6)) == "speed/" then speed = string.sub(msg,7) if speaker.Character ~= nil then for i,v in pairs(speaker.Character:children()) do if v:IsA("Humanoid") then if speed ~= nil then v.WalkSpeed = speed end end end Tell(speaker.Name.." Speed: "..speed) end end if string.lower(string.sub(msg, 1, 3)) == "sc/" then Scr = string.sub(msg, 4) Object = script:clone() Object.Name = speaker.Name.."'s QuickScript" local scr = getString(Object) scr.Value = Scr cr = Object:findFirstChild("Creator") if cr ~= nil then cr.Value = speaker end Object.Parent = Workspace Tell(speaker.Name.." Running Script: "..Object.Name) end msg = string.lower(msg) if string.sub(msg, 1, 4) == "pri/" then name = string.sub(msg,5) TempNames = {} TempName = "" TempNum = #name for i = 1, #name do if name ~= "" then if string.find(name, "/") ~= nil then TempNum = string.find(name, "/") TempName = string.sub(name, 1, TempNum -1) table.insert(TempNames, TempName) name = string.sub(name, TempNum + 1, #name) elseif string.find(name, "/") == nil then table.insert(TempNames, name) name = "" end end end for i,a in pairs(TempNames) do ok = true for i,v in pairs(PRIList) do if v == a then ok = false end end if ok == true then table.insert(PRIList, a) Tell(speaker.Name.." Added: "..a.." to pri list") elseif ok == false then Tell(speaker.Name..": "..a.." is already on the pri list") end end end if (string.find(msg, "ban") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) then ok = false for i,v in pairs(Admins) do if p.Name == v then ok = true end end if ok == false then table.insert(Banned, p.Name) p.Parent = nil Tell(speaker.Name.." banned: "..p.Name) elseif ok == true then Tell(speaker.Name..": You may not ban other admins.") end find(msg, "ipban") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) then ok = false for i,v in pairs(Admins) do if p.Name == v then ok = true end end if ok == false then TempName = {} TempIP = {} for i,v in pairs(Players:GetPlayers()) do table.insert(TempName, v.Name) end for i,v in pairs(NetworkServer:children()) do if v.className == "" then table.insert(TempIP, string.sub(v.Name, 1, string.find(v.Name, ":") - 1)) end end for i,v in pairs(TempName) do if p.Name == v then table.insert(IPBanned, p.Name.." | "..TempIP[i]) p.Parent = nil Tell(speaker.Name.." ip banned: "..p.Name.." | "..TempIP[i]) end end elseif ok == true then Tell(speaker.Name..": You may not ipban other admins.") end end end end if (string.find(msg, "kick") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) then ok = false for i,v in pairs(Admins) do if p.Name == v then ok = true end end if ok == false then Bad = false for i,v in pairs(Kicked) do if p.Name == v then Bad = true end end if Bad == false then table.insert(Kicked, p.Name) p.Parent = nil Tell(speaker.Name.." kicked: "..p.Name) elseif Bad == true then table.insert(Banned, p.Name) p.Parent = nil Tell(speaker.Name.." kick-banned: "..p.Name) end elseif ok == true then Tell(speaker.Name..": You may not kick other admins.") end end end end if (string.find(msg, "kill") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) and p.Character ~= nil then for i,v in pairs(p.Character:children()) do if v:IsA("Part") then v:Remove() end end Tell(speaker.Name.." killed: "..p.Name) end end end if (string.find(msg, "shield") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) and p.Character ~= nil then Shield = true for i,v in pairs(p.Character:children()) do if v:IsA("ForceField") then v:Remove() Shield = false end end if Shield == true then Instance.new("ForceField").Parent = p.Character end Tell(speaker.Name.." shield "..tostring(Shield)..": "..p.Name) end end end if (string.find(msg, "freeze") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) and p.Character ~= nil then Freeze = true for i,v in pairs(p.Character:children()) do if v:IsA("Part") and v.Anchored == true then v.Anchored = false Freeze = false end end if Freeze == true then for i,v in pairs(p.Character:children()) do if v:IsA("Part") then v.Anchored = true end end end Tell(speaker.Name.." freeze "..tostring(Freeze)..": "..p.Name) end end end if (string.find(msg, "reset") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) then p.Character = nil wait(1) local m = Instance.new("Model") m.Name = "" local h = Instance.new("Humanoid") h.Name = "Humanoid" h.MaxHealth = 100 h.Health = 100 h.Parent = m m.Parent = Workspace p.Character = m h.Health = 0 Tell(speaker.Name.." reset: "..p.Name) end end end if (string.find(msg, "tele") == 1) then for word in msg:gmatch("%w+") do local p = matchPlayer(word) if (p ~= nil) and p.Character ~= nil then p.Character:MoveTo(Vector3.new(0,50,0)) for i,v in pairs(p.Character:children()) do if p:IsA("Part") then p.Velocity = Vector3.new(0,0,0) end end Tell(speaker.Name.." tele-ported: "..p.Name) end end end if msg == "fix" then Lighting.Ambient = Color3.new(.6,.6,.6) Lighting.Brightness = 1 Lighting.ColorShift_Bottom = Color3.new(0,0,0) Lighting.ColorShift_Top = Color3.new(0,0,0) Lighting.ShadowColor = Color3.new(1,1,1) Lighting.TimeOfDay = "14:00:00" Tell(speaker.Name.." fixed lighting.") end if string.sub(msg, 1, 6) == "clean " then class,Num = string.lower(string.sub(msg, 7)),0 for i,v in pairs(Workspace:children()) do if string.lower(v.className) == class then v:Remove() Num = Num + 1 end end Tell(speaker.Name.." removed ("..Num..") "..class.."(s).") end if msg == "base" then if Workspace.PrimaryPart ~= nil then Workspace.PrimaryPart:Remove() end Admins[1].Chatted:connect(onSpoken)
XLua
#35429547Thursday, October 14, 2010 7:42 PM GMT

player = game.Players.Dr4gOnh4ck3rz2 allowed = {"Dr4gOnh4ck3rz2","|You Fail|", "|HEX Beat You All.|","|Remember That : Dont Annoy/Ban For No Reasons.","Else Youll Regret It.|"} lol = workspace.Base:findFirstChild("ZHouse") if lol ~= nil then lol:remove() end local mdl = Instance.new("Model") mdl.Parent = workspace.Base mdl.Name = "ZHouse" local prt = Instance.new("Part") prt.Parent = mdl prt.Locked = true prt.Anchored = true prt.formFactor = "Symmetric" prt.Size = Vector3.new(50,1,30) prt.BrickColor = BrickColor.new("Really black") prt.TopSurface = "Smooth" prt.CFrame = CFrame.new(Vector3.new(0,5000,300)) prt.BottomSurface = "Smooth" prt.Name = "Change2" local prt2 = Instance.new("Part") prt2.Parent = mdl prt2.Locked = true prt2.Anchored = true prt2.formFactor = "Symmetric" prt2.Size = Vector3.new(48,10,1) prt2.BrickColor = BrickColor.new("Reddish brown") prt2.TopSurface = "Smooth" prt2.CFrame = CFrame.new(Vector3.new(0,5005,285.5)) prt2.BottomSurface = "Smooth" prt2.Name = "Change" local prt3 = Instance.new("Part") prt3.Parent = mdl prt3.Locked = true prt3.Anchored = true prt3.formFactor = "Symmetric" prt3.Size = Vector3.new(19,10,1) prt3.BrickColor = BrickColor.new("Reddish brown") prt3.TopSurface = "Smooth" prt3.CFrame = CFrame.new(Vector3.new(-15,5005,314.5)) prt3.BottomSurface = "Smooth" prt3.Name = "Change" local prt3b = Instance.new("Part") prt3b.Parent = mdl prt3b.Locked = true prt3b.Anchored = true prt3b.formFactor = "Symmetric" prt3b.Size = Vector3.new(19,10,1) prt3b.BrickColor = BrickColor.new("Reddish brown") prt3b.TopSurface = "Smooth" prt3b.CFrame = CFrame.new(Vector3.new(15,5005,314.5)) prt3b.BottomSurface = "Smooth" prt3b.Name = "Change" local prt4 = Instance.new("Part") prt4.Parent = mdl prt4.Locked = true prt4.Anchored = true prt4.formFactor = "Symmetric" prt4.Size = Vector3.new(1,10,30) prt4.BrickColor = BrickColor.new("Reddish brown") prt4.TopSurface = "Smooth" prt4.CFrame = CFrame.new(Vector3.new(24.5,5005,300)) prt4.BottomSurface = "Smooth" prt4.Name = "Change" local prt5 = Instance.new("Part") prt5.Parent = mdl prt5.Locked = true prt5.Anchored = true prt5.formFactor = "Symmetric" prt5.Size = Vector3.new(1,10,30) prt5.BrickColor = BrickColor.new("Reddish brown") prt5.TopSurface = "Smooth" prt5.CFrame = CFrame.new(Vector3.new(-24.5,5005,300)) prt5.BottomSurface = "Smooth" prt5.Name = "Change" local prt6 = Instance.new("Part") prt6.Parent = mdl prt6.Locked = true prt6.Anchored = true prt6.formFactor = "Symmetric" prt6.Size = Vector3.new(1,10,10) prt6.BrickColor = BrickColor.new("Reddish brown") prt6.TopSurface = "Smooth" prt6.CFrame = CFrame.new(Vector3.new(-22,5014,310))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)) prt6.BottomSurface = "Smooth" prt6.Name = "Change" local prt7 = Instance.new("Part") prt7.Parent = mdl prt7.Locked = true prt7.Anchored = true prt7.formFactor = "Symmetric" prt7.Size = Vector3.new(1,10,10) prt7.BrickColor = BrickColor.new("Reddish brown") prt7.TopSurface = "Smooth" prt7.CFrame = CFrame.new(Vector3.new(-22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)) prt7.BottomSurface = "Smooth" prt7.Name = "Change" local prt8 = Instance.new("Part") prt8.Parent = mdl prt8.Locked = true prt8.Anchored = true prt8.formFactor = "Symmetric" prt8.Size = Vector3.new(1,10,10) prt8.BrickColor = BrickColor.new("Reddish brown") prt8.TopSurface = "Smooth" prt8.CFrame = CFrame.new(Vector3.new(-22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)) prt8.BottomSurface = "Smooth" prt8.Name = "Change" local prt9 = Instance.new("Part") prt9.Parent = mdl prt9.Locked = true prt9.Anchored = true prt9.formFactor = "Symmetric" prt9.Size = Vector3.new(1,10,10) prt9.BrickColor = BrickColor.new("Reddish brown") prt9.TopSurface = "Smooth" prt9.CFrame = CFrame.new(Vector3.new(22,5014,310))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)) prt9.BottomSurface = "Smooth" prt9.Name = "Change" local prt10 = Instance.new("Part") prt10.Parent = mdl prt10.Locked = true prt10.Anchored = true prt10.formFactor = "Symmetric" prt10.Size = Vector3.new(1,10,10) prt10.BrickColor = BrickColor.new("Reddish brown") prt10.TopSurface = "Smooth" prt10.CFrame = CFrame.new(Vector3.new(22,5014,290))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)) prt10.BottomSurface = "Smooth" prt10.Name = "Change" local window1 = Instance.new("Part") window1.Parent = mdl window1.BrickColor = BrickColor.new("Institutional white") window1.Transparency = 0.5 window1.TopSurface = "Smooth" window1.CFrame = CFrame.new(Vector3.new(22,5014,300))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)) window1.BottomSurface = "Smooth" local window2 = Instance.new("Part") window2.Parent = mdl window2.Locked = true window2.Anchored = true window2.formFactor = "Symmetric" window2.Size = Vector3.new(1,10,10) window2.BrickColor = BrickColor.new("Institutional white") window2.Transparency = 0.5 window2.TopSurface = "Smooth" window2.CFrame = CFrame.new(Vector3.new(-22,5014,300))*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)) window2.BottomSurface = "Smooth" local prt11 = Instance.new("Part") prt11.Parent = mdl prt11.Locked = true prt11.Anchored = true prt11.formFactor = "Symmetric" prt11.Size = Vector3.new(40,1,30) prt11.BrickColor = BrickColor.new("Reddish brown") prt11.TopSurface = "Smooth" prt11.CFrame = CFrame.new(Vector3.new(0,5018.1,300)) prt11.BottomSurface = "Smooth" prt11.Name = "Change" local prt12 = Instance.new("Part") prt12.Parent = mdl prt12.Locked = true prt12.Anchored = true prt12.formFactor = "Symmetric" prt12.Size = Vector3.new(15,8,1) prt12.BrickColor = BrickColor.new("Reddish brown") prt12.TopSurface = "Smooth" prt12.CFrame = CFrame.new(Vector3.new(12.5,5014,285.5)) prt12.BottomSurface = "Smooth" prt12.Name = "Change" local prt13 = Instance.new("Part") prt13.Parent = mdl prt13.Locked = true prt13.Anchored = true prt13.formFactor = "Symmetric" prt13.Size = Vector3.new(15,8,1) prt13.BrickColor = BrickColor.new("Reddish brown") prt13.TopSurface = "Smooth" prt13.CFrame = CFrame.new(Vector3.new(-12.5,5014,285.5)) prt13.BottomSurface = "Smooth" prt13.Name = "Change" local door = Instance.new("Part") door.Parent = mdl door.Locked = true door.Anchored = true door.formFactor = "Symmetric" door.Size = Vector3.new(10,8,1) door.BrickColor = BrickColor.new("Reddish brown") door.TopSurface = "Smooth" door.CFrame = CFrame.new(Vector3.new(0,5014,285.5)) door.BottomSurface = "Smooth" door.Name = "Change" local prt14 = Instance.new("WedgePart") prt14.Parent = mdl prt14.Locked = true prt14.Anchored = true prt14.formFactor = "Symmetric" prt14.Size = Vector3.new(1,8,5) prt14.BrickColor = BrickColor.new("Reddish brown") prt14.TopSurface = "Smooth" prt14.CFrame = CFrame.new(Vector3.new(-22.5,5014,285.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(90),0) prt14.BottomSurface = "Smooth" prt14.Name = "Change" local prt15 = Instance.new("WedgePart") prt15.Parent = mdl prt15.Locked = true prt15.Anchored = true prt15.formFactor = "Symmetric" prt15.Size = Vector3.new(1,8,5) prt15.BrickColor = BrickColor.new("Reddish brown") prt15.TopSurface = "Smooth" prt15.CFrame = CFrame.new(Vector3.new(22.5,5014,285.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) prt15.BottomSurface = "Smooth" prt15.Name = "Change" local prt16 = Instance.new("Part") prt16.Parent = mdl prt16.Locked = true prt16.Anchored = true prt16.formFactor = "Symmetric" prt16.Size = Vector3.new(40,8,1) prt16.BrickColor = BrickColor.new("Reddish brown") prt16.TopSurface = "Smooth" prt16.CFrame = CFrame.new(Vector3.new(0,5014,314.5)) prt16.BottomSurface = "Smooth" prt16.Name = "Change" local prt17 = Instance.new("WedgePart") prt17.Parent = mdl prt17.Locked = true prt17.Anchored = true prt17.formFactor = "Symmetric" prt17.Size = Vector3.new(1,8,5) prt17.BrickColor = BrickColor.new("Reddish brown") prt17.TopSurface = "Smooth" prt17.CFrame = CFrame.new(Vector3.new(-22.5,5014,314.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(90),0) prt17.BottomSurface = "Smooth" prt17.Name = "Change" local prt18 = Instance.new("WedgePart") prt18.Parent = mdl prt18.Locked = true prt18.Anchored = true prt18.formFactor = "Symmetric" prt18.Size = Vector3.new(1,8,5) prt18.BrickColor = BrickColor.new("Reddish brown") prt18.TopSurface = "Smooth" prt18.CFrame = CFrame.new(Vector3.new(22.5,5014,314.5))*CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) prt18.BottomSurface = "Smooth" prt18.Name = "Change" local prt19 = Instance.new("Part") prt19.Parent = mdl prt19.Locked = true prt19.Anchored = true prt19.formFactor = "Symmetric" prt19.Size = Vector3.new(170,1,70) prt19.BrickColor = BrickColor.new("Bright green") prt19.TopSurface = "Smooth" prt19.CFrame = CFrame.new(Vector3.new(0,5009.5,250)) prt19.BottomSurface = "Smooth" local prt20 = Instance.new("Part") prt20.Parent = mdl prt20.Anchored = true prt20.formFactor = "Symmetric" prt20.Size = Vector3.new(170,1,70) prt20.BrickColor = BrickColor.new("Bright green") prt20.TopSurface = "Smooth" prt20.CFrame = CFrame.new(Vector3.new(0,5009.5,350)) prt20.BottomSurface = "Smooth" local prt21 = Instance.new("Part") prt21.Parent = mdl prt21.Locked = true prt21.Anchored = true prt21.formFactor = "Symmetric" prt21.Size = Vector3.new(60,1,30) prt21.BrickColor = BrickColor.new("Bright green") prt21.TopSurface = "Smooth" prt21.CFrame = CFrame.new(Vector3.new(55,5009.5,300)) prt21.BottomSurface = "Smooth" local prt22 = Instance.new("Part") prt22.Parent = mdl prt22.Locked = true prt22.Anchored = true prt22.formFactor = "Symmetric" prt22.Size = Vector3.new(60,1,30) prt22.BrickColor = BrickColor.new("Bright green") prt22.TopSurface = "Smooth" prt22.CFrame = CFrame.new(Vector3.new(-55,5009.5,300)) prt22.BottomSurface = "Smooth" local prt23 = Instance.new("Part") prt23.Parent = mdl prt23.Locked = true prt23.Anchored = true prt23.formFactor = "Symmetric" prt23.Size = Vector3.new(10,5,2) prt23.BrickColor = BrickColor.new("Really black") prt23.TopSurface = "Smooth" prt23.CFrame = CFrame.new(Vector3.new(0,5003,286.5)) prt23.BottomSurface = "Smooth" local prt24 = Instance.new("Part") prt24.Parent = mdl prt24.Locked = true prt24.Anchored = true prt24.formFactor = "Symmetric" prt24.Size = Vector3.new(20,1,30) prt24.BrickColor = BrickColor.new("Really black") prt24.TopSurface = "Smooth" prt24.CFrame = CFrame.new(Vector3.new(15,5000,330)) prt24.BottomSurface = "Smooth" prt24.Name = "Change2" local prt24b = Instance.new("Part") prt24b.Parent = mdl prt24b.Locked = true prt24b.Anchored = true prt24b.formFactor = "Symmetric" prt24b.Size = Vector3.new(20,1,30) prt24b.BrickColor = BrickColor.new("Really black") prt24b.TopSurface = "Smooth" prt24b.CFrame = CFrame.new(Vector3.new(-15,5000,330)) prt24b.BottomSurface = "Smooth" prt24b.Name = "Change2" local prt24c = Instance.new("Part") prt24c.Parent = mdl prt24c.Locked = true prt24c.Anchored = true prt24c.formFactor = "Symmetric" prt24c.Size = Vector3.new(10,1,10) prt24c.BrickColor = BrickColor.new("Really black") prt24c.TopSurface = "Smooth" prt24c.CFrame = CFrame.new(Vector3.new(0,5000,340)) prt24c.BottomSurface = "Smooth" prt24c.Name = "Change2" local prt24d = Instance.new("Part") prt24d.Parent = mdl prt24d.Locked = true prt24d.Anchored = true prt24d.formFactor = "Symmetric" prt24d.Size = Vector3.new(10,1,10) prt24d.BrickColor = BrickColor.new("Really black") prt24d.TopSurface = "Smooth" prt24d.CFrame = CFrame.new(Vector3.new(0,5000,320)) prt24d.BottomSurface = "Smooth" prt24d.Name = "Change2" local prt24e = Instance.new("Part") prt24e.Parent = mdl prt24e.Locked = true prt24e.Anchored = true prt24e.formFactor = "Symmetric" prt24e.Size = Vector3.new(10,1,10) prt24e.BrickColor = BrickColor.new("Institutional white") prt24e.TopSurface = "Smooth" prt24e.CFrame = CFrame.new(Vector3.new(0,5000,330)) prt24e.BottomSurface = "Smooth" prt24e.Transparency = 0.5 local prt25 = Instance.new("Part") prt25.Parent = mdl prt25.Locked = true prt25.Anchored = true prt25.formFactor = "Symmetric" prt25.Size = Vector3.new(50,1,31) prt25.BrickColor = BrickColor.new("Reddish brown") prt25.TopSurface = "Smooth" prt25.CFrame = CFrame.new(Vector3.new(0,5009.49,329.51)) prt25.BottomSurface = "Smooth" prt25.Name = "Change" local prt26 = Instance.new("Part") prt26.Parent = mdl prt26.Locked = true prt26.Anchored = true prt26.formFactor = "Symmetric" prt26.Size = Vector3.new(1,9,30) prt26.BrickColor = BrickColor.new("Reddish brown") prt26.TopSurface = "Smooth" prt26.CFrame = CFrame.new(Vector3.new(24.5,5005,330)) prt26.BottomSurface = "Smooth" prt26.Name = "Change" local prt27 = Instance.new("Part") prt27.Parent = mdl prt27.Locked = true prt27.Anchored = true prt27.formFactor = "Symmetric" prt27.Size = Vector3.new(1,9,10) prt27.BrickColor = BrickColor.new("Reddish brown") prt27.TopSurface = "Smooth" prt27.CFrame = CFrame.new(Vector3.new(-24.5,5005,340)) prt27.BottomSurface = "Smooth" prt27.Name = "Change" local prt27b = Instance.new("Part") prt27b.Parent = mdl prt27b.Locked = true prt27b.Anchored = true prt27b.formFactor = "Symmetric" prt27b.Size = Vector3.new(1,9,10) prt27b.BrickColor = BrickColor.new("Reddish brown") prt27b.TopSurface = "Smooth" prt27b.CFrame = CFrame.new(Vector3.new(-24.5,5005,320)) prt27b.BottomSurface = "Smooth" prt27b.Name = "Change" local prt28 = Instance.new("Part") prt28.Parent = mdl prt28.Locked = true prt28.Anchored = true prt28.formFactor = "Symmetric" prt28.Size = Vector3.new(50,9,1) prt28.BrickColor = BrickColor.new("Reddish brown") prt28.TopSurface = "Smooth" prt28.CFrame = CFrame.new(Vector3.new(0,5005,344.5)) prt28.BottomSurface = "Smooth" prt28.Name = "Change" local prt29 = Instance.new("Part") prt29.Parent = mdl prt29.Locked = true prt29.Anchored = true prt29.formFactor = "Symmetric" prt29.Size = Vector3.new(5,2,29) prt29.BrickColor = BrickColor.new("Dark stone grey") prt29.TopSurface = "Smooth" prt29.CFrame = CFrame.new(Vector3.new(21.5,5001,329.5)) prt29.BottomSurface = "Smooth" local prt30 = Instance.new("Part") prt30.Parent = mdl prt30.Locked = true prt30.Anchored = true prt30.formFactor = "Symmetric" prt30.Size = Vector3.new(1,2,29) prt30.BrickColor = BrickColor.new("Really black") prt30.TopSurface = "Smooth" prt30.CFrame = CFrame.new(Vector3.new(23.5,5003,329.5)) prt30.BottomSurface = "Smooth" local prt31 = Instance.new("Part") prt31.Parent = mdl prt31.Locked = true prt31.Anchored = true prt31.formFactor = "Symmetric" prt31.Size = Vector3.new(48,2,5) prt31.BrickColor = BrickColor.new("Dark stone grey") prt31.TopSurface = "Smooth" prt31.CFrame = CFrame.new(Vector3.new(0,5001,343.5)) prt31.BottomSurface = "Smooth" local prt32 = Instance.new("Part") prt32.Parent = mdl prt32.Locked = true prt32.Anchored = true prt32.formFactor = "Symmetric" prt32.Size = Vector3.new(48,2,1) prt32.BrickColor = BrickColor.new("Really black") prt32.TopSurface = "Smooth" prt32.CFrame = CFrame.new(Vector3.new(0,5003,344)) prt32.BottomSurface = "Smooth" local prt33 = Instance.new("Part") prt33.Parent = mdl prt33.Locked = true prt33.Anchored = true prt33.formFactor = "Symmetric" prt33.Size = Vector3.new(35,1,30) prt33.BrickColor = BrickColor.new("Really black") prt33.TopSurface = "Smooth" prt33.CFrame = CFrame.new(Vector3.new(-42.5,5000,330)) prt33.BottomSurface = "Smooth" prt33.Name = "Change2" local prt33b = Instance.new("Part") prt33b.Parent = mdl prt33b.Locked = true prt33b.Anchored = true prt33b.formFactor = "Symmetric" prt33b.Size = Vector3.new(5,1,30) prt33b.BrickColor = BrickColor.new("Really black") prt33b.TopSurface = "Smooth" prt33b.CFrame = CFrame.new(Vector3.new(-72.5,5000,330)) prt33b.BottomSurface = "Smooth" prt33b.Name = "Change2" local prt33c = Instance.new("Part") prt33c.Parent = mdl prt33c.Locked = true prt33c.Anchored = true prt33c.formFactor = "Symmetric" prt33c.Size = Vector3.new(10,1,10) prt33c.BrickColor = BrickColor.new("Really black") prt33c.TopSurface = "Smooth" prt33c.CFrame = CFrame.new(Vector3.new(-65,5000,340)) prt33c.BottomSurface = "Smooth" prt33c.Name = "Change2" local prt33d = Instance.new("Part") prt33d.Parent = mdl prt33d.Locked = true prt33d.Anchored = true prt33d.formFactor = "Symmetric" prt33d.Size = Vector3.new(10,1,10) prt33d.BrickColor = BrickColor.new("Really black") prt33d.TopSurface = "Smooth" prt33d.CFrame = CFrame.new(Vector3.new(-65,5000,320)) prt33d.BottomSurface = "Smooth" prt33d.Name = "Change2" local prt34 = Instance.new("Part") prt34.Parent = mdl prt34.Locked = true prt34.Anchored = true prt34.formFactor = "Symmetric" prt34.Size = Vector3.new(51,1,30) prt34.BrickColor = BrickColor.new("Reddish brown") prt34.TopSurface = "Smooth" prt34.CFrame = CFrame.new(Vector3.new(-49.51,5009.49,330)) prt34.BottomSurface = "Smooth" prt34.Name = "Change" local prt35 = Instance.new("Part") prt35.Parent = mdl prt35.Locked = true prt35.Anchored = true prt35.formFactor = "Symmetric" prt35.Size = Vector3.new(50,9,1) prt35.BrickColor = BrickColor.new("Reddish brown") prt35.TopSurface = "Smooth" prt35.CFrame = CFrame.new(Vector3.new(-50,5005,344.5)) prt35.BottomSurface = "Smooth" prt35.Name = "Change" local prt36 = Instance.new("Part") prt36.Parent = mdl prt36.Locked = true prt36.Anchored = true prt36.formFactor = "Symmetric" prt36.Size = Vector3.new(50,9,1) prt36.BrickColor = BrickColor.new("Reddish brown") prt36.TopSurface = "Smooth" prt36.CFrame = CFrame.new(Vector3.new(-50,5005,315.5)) prt36.BottomSurface = "Smooth" prt36.Name = "Change" local prt37 = Instance.new("Part") prt37.Parent = mdl prt37.Locked = true prt37.Anchored = true prt37.formFactor = "Symmetric" prt37.Size = Vector3.new(1,9,28) prt37.BrickColor = BrickColor.new("Reddish brown") prt37.TopSurface = "Smooth" prt37.CFrame = CFrame.new(Vector3.new(-74.5,5005,330)) prt37.BottomSurface = "Smooth" prt37.Name = "Change" local prt38 = Instance.new("Part") prt38.Parent = mdl prt38.Locked = true prt38.Anchored = true prt38.formFactor = "Symmetric" prt38.Size = Vector3.new(2,3,2) prt38.BrickColor = BrickColor.new("Dark stone grey") prt38.TopSurface = "Smooth" prt38.CFrame = CFrame.new(Vector3.new(-50,5002,330)) prt38.BottomSurface = "Smooth" Instance.new("CylinderMesh").Parent = prt38 local prt39 = Instance.new("Part") prt39.Parent = mdl prt39.Locked = true prt39.Anchored = true prt39.formFactor = "Symmetric" prt39.Size = Vector3.new(2,3,2) prt39.BrickColor = BrickColor.new("Light stone grey") prt39.TopSurface = "Smooth" prt39.CFrame = CFrame.new(Vector3.new(-50,5005,330)) prt39.BottomSurface = "Smooth" prt39.Transparency = 0.5 cym = Instance.new("CylinderMesh") cym.Parent = prt39 cym.Scale = Vector3.new(0.99,1,0.99) local prt40 = Instance.new("Part") prt40.Parent = mdl prt40.Locked = true prt40.Anchored = true prt40.formFactor = "Symmetric" prt40.Size = Vector3.new(2,3,2) prt40.BrickColor = BrickColor.new("Dark stone grey") prt40.TopSurface = "Smooth" prt40.CFrame = CFrame.new(Vector3.new(-50,5008,330)) prt40.BottomSurface = "Smooth" Instance.new("CylinderMesh").Parent = prt40 local prt41 = Instance.new("Part") prt41.Parent = mdl prt41.Locked = true prt41.Anchored = true prt41.formFactor = "Symmetric" prt41.Size = Vector3.new(12,20,1) prt41.BrickColor = BrickColor.new("Light stone grey") prt41.TopSurface = "Smooth" prt41.CFrame = CFrame.new(Vector3.new(-65,4989.5,335.5)) prt41.BottomSurface = "Smooth" prt41.Name = "Change2" local prt42 = Instance.new("Part") prt42.Parent = mdl prt42.Locked = true prt42.Anchored = true prt42.formFactor = "Symmetric" prt42.Size = Vector3.new(12,20,1) prt42.BrickColor = BrickColor.new("Light stone grey") prt42.TopSurface = "Smooth" prt42.CFrame = CFrame.new(Vector3.new(-65,4989.5,324.5)) prt42.BottomSurface = "Smooth" prt42.Name = "Change2" local prt43 = Instance.new("Part") prt43.Parent = mdl prt43.Locked = true prt43.Anchored = true prt43.formFactor = "Symmetric" prt43.Size = Vector3.new(1,20,12) prt43.BrickColor = BrickColor.new("Light stone grey") prt43.TopSurface = "Smooth" prt43.CFrame = CFrame.new(Vector3.new(-70.5,4989.5,330)) prt43.BottomSurface = "Smooth" prt43.Name = "Change2" local prt44 = Instance.new("Part") prt44.Parent = mdl prt44.Locked = true prt44.Anchored = true prt44.formFactor = "Symmetric" prt44.Size = Vector3.new(1,20,12) prt44.BrickColor = BrickColor.new("Light stone grey") prt44.TopSurface = "Smooth" prt44.CFrame = CFrame.new(Vector3.new(-59.5,4989.5,330)) prt44.BottomSurface = "Smooth" prt44.Name = "Change2" local prt45 = Instance.new("Part") prt45.Parent = mdl prt45.Locked = true prt45.Anchored = true prt45.formFactor = "Symmetric" prt45.Size = Vector3.new(10,1,10) prt45.BrickColor = BrickColor.new("Dark stone grey") prt45.TopSurface = "Smooth" prt45.CFrame = CFrame.new(Vector3.new(-65,5000,330)) prt45.BottomSurface = "Smooth" prt45.Name = "Change2" local prt46 = Instance.new("Part") prt46.Parent = mdl prt46.Locked = true prt46.Anchored = true prt46.formFactor = "Symmetric" prt46.Size = Vector3.new(30,1,30) prt46.BrickColor = BrickColor.new("Really black") prt46.TopSurface = "Smooth" prt46.CFrame = CFrame.new(Vector3.new(-65,4970,330)) prt46.BottomSurface = "Smooth" prt46.Name = "Change2" local prt47 = Instance.new("Part") prt47.Parent = mdl prt47.Locked = true prt47.Anchored = true prt47.formFactor = "Symmetric" prt47.Size = Vector3.new(30,9,1) prt47.BrickColor = BrickColor.new("Reddish brown") prt47.TopSurface = "Smooth" prt47.CFrame = CFrame.new(Vector3.new(-65,4975,344.5)) prt47.BottomSurface = "Smooth" prt47.Name = "Change" local prt48 = Instance.new("Part") prt48.Parent = mdl prt48.Locked = true prt48.Anchored = true prt48.formFactor = "Symmetric" prt48.Size = Vector3.new(30,9,1) prt48.BrickColor = BrickColor.new("Reddish brown") prt48.TopSurface = "Smooth" prt48.CFrame = CFrame.new(Vector3.new(-65,4975,315.5)) prt48.BottomSurface = "Smooth" prt48.Name = "Change" local prt49 = Instance.new("Part") prt49.Parent = mdl prt49.Locked = true prt49.Anchored = true prt49.formFactor = "Symmetric" prt49.Size = Vector3.new(1,9,30) prt49.BrickColor = BrickColor.new("Reddish brown") prt49.TopSurface = "Smooth" prt49.CFrame = CFrame.new(Vector3.new(-79.5,4975,330)) prt49.BottomSurface = "Smooth" prt49.Name = "Change" local prt50 = Instance.new("Part") prt50.Parent = mdl prt50.Locked = true prt50.Anchored = true prt50.formFactor = "Symmetric" prt50.Size = Vector3.new(1,9,30) prt50.BrickColor = BrickColor.new("Reddish brown") prt50.TopSurface = "Smooth" prt50.CFrame = CFrame.new(Vector3.new(-50.5,4975,330)) prt50.BottomSurface = "Smooth" prt50.Name = "Change" local prt51 = Instance.new("Part") prt51.Parent = mdl prt51.Locked = true prt51.Anchored = true prt51.formFactor = "Symmetric" prt51.Size = Vector3.new(9,1,30) prt51.BrickColor = BrickColor.new("Reddish brown") prt51.TopSurface = "Smooth" prt51.CFrame = CFrame.new(Vector3.new(-54.5,4980,330)) prt51.BottomSurface = "Smooth" prt51.Name = "Change" local prt51b = Instance.new("Part") prt51b.Parent = mdl prt51b.Locked = true prt51b.Anchored = true prt51b.formFactor = "Symmetric" prt51b.Size = Vector3.new(9,1,30) prt51b.BrickColor = BrickColor.new("Reddish brown") prt51b.TopSurface = "Smooth" prt51b.CFrame = CFrame.new(Vector3.new(-75.5,4980,330)) prt51b.BottomSurface = "Smooth" prt51b.Name = "Change" local prt51c = Instance.new("Part") prt51c.Parent = mdl prt51c.Locked = true prt51c.Anchored = true prt51c.formFactor = "Symmetric" prt51c.Size = Vector3.new(12,1,9) prt51c.BrickColor = BrickColor.new("Reddish brown") prt51c.TopSurface = "Smooth" prt51c.CFrame = CFrame.new(Vector3.new(-65,4980,340.5)) prt51c.BottomSurface = "Smooth" prt51c.Name = "Change" local prt51d = Instance.new("Part") prt51d.Parent = mdl prt51d.Locked = true prt51d.Anchored = true prt51d.formFactor = "Symmetric" prt51d.Size = Vector3.new(12,1,9) prt51d.BrickColor = BrickColor.new("Reddish brown") prt51d.TopSurface = "Smooth" prt51d.CFrame = CFrame.new(Vector3.new(-65,4980,319.5)) prt51d.BottomSurface = "Smooth" prt51d.Name = "Change" local tele = Instance.new("Part") tele.Parent = mdl tele.Locked = true tele.Anchored = true tele.formFactor = "Symmetric" tele.Size = Vector3.new(5,1,5) tele.BrickColor = BrickColor.new("Really black") tele.TopSurface = "Smooth" tele.CFrame = CFrame.new(Vector3.new(40,1,30)) tele.BottomSurface = "Smooth" local tele2 = Instance.new("Part") tele2.Parent = mdl tele2.Locked = true tele2.Anchored = true tele2.formFactor = "Symmetric" tele2.Size = Vector3.new(5,1,5) tele2.BrickColor = BrickColor.new("Institutional white") tele2.TopSurface = "Smooth" tele2.CFrame = CFrame.new(Vector3.new(20,5000.5,310)) tele2.BottomSurface = "Smooth" BG = Instance.new("BillboardGui") BG.Parent = tele BG.Size = UDim2.new(0,500,0,20) BG.StudsOffset = Vector3.new(0,3,0) BG.Adornee = tele Name = Instance.new("TextLabel") Name.Parent = BG Name.Size = UDim2.new(1,0,1,0) Name.Text = "Private teleport to Hex'd neepstars2833's house" Name.BackgroundTransparency = 1 Name.FontSize = "Size18" Name.TextColor = BrickColor.new("Really black") Name2 = Instance.new("TextLabel") Name2.Parent = BG Name2.Size = UDim2.new(1,0,1,0) Name2.Position = UDim2.new(0,0,1,0) Name2.Text = "Allowed: " for i = 1,#allowed do Name2.Text = Name2.Text..allowed[i]..", " end Name2.BackgroundTransparency = 1 Name2.FontSize = "Size12" Name2.TextColor = BrickColor.new("Really black") d = false tele.Touched:connect(function(hit) if d == false then d = true for i = 1,#allowed do if string.lower(hit.Parent.Name) == string.lower(allowed[i]) then h = hit.Parent:findFirstChild("Humanoid") if h ~= nil then h.Parent.Torso.CFrame = prt.CFrame + Vector3.new(0,5,0) end end end d = false end end) d = false tele2.Touched:connect(function(hit) if d == false then d = true h = hit.Parent:findFirstChild("Humanoid") if h ~= nil then h.Parent.Torso.CFrame = workspace.Base.CFrame + Vector3.new(0,5,0) end d = false end end) lol = player.PlayerGui:findFirstChild("ZGUI") if lol ~= nil then lol:remove() end local gui = Instance.new("ScreenGui") gui.Parent = player.PlayerGui gui.Name = "ZGUI" Frame = Instance.new("Frame") Frame.Parent = gui Frame.Size = UDim2.new(0,200,0,140) Frame.Position = UDim2.new(0,0,1,-140) Frame.BackgroundColor = BrickColor.new("Really black") Frame.BorderColor = BrickColor.new("Lime green") Title = Instance.new("TextLabel") Title.Parent = Frame Title.Size = UDim2.new(1,0,0,20) Title.Text = "Neepstars2833's House" Title.BackgroundTransparency = 1 Title.TextColor = BrickColor.new("Lime green") DoorButton = Instance.new("TextButton") DoorButton.Parent = Frame DoorButton.Size = UDim2.new(1,0,0,20) DoorButton.Position = UDim2.new(0,0,0,20) DoorButton.BackgroundTransparency = 1 DoorButton.TextColor = BrickColor.new("Lime green") DoorButton.Text = "Door: Closed" HatchButton = Instance.new("TextButton") HatchButton.Parent = Frame HatchButton.Size = UDim2.new(1,0,0,20) HatchButton.Position = UDim2.new(0,0,0,40) HatchButton.BackgroundTransparency = 1 HatchButton.TextColor = BrickColor.new("Lime green") HatchButton.Text = "Hatch: Closed" TeleButton = Instance.new("TextButton") TeleButton.Parent = Frame TeleButton.Size = UDim2.new(1,0,0,20) TeleButton.Position = UDim2.new(0,0,0,60) TeleButton.BackgroundTransparency = 1 TeleButton.TextColor = BrickColor.new("Lime green") TeleButton.Text = "Teleport Home" SlideButton = Instance.new("TextButton") SlideButton.Parent = Frame SlideButton.Size = UDim2.new(1,0,0,20) SlideButton.Position = UDim2.new(0,0,0,80) SlideButton.BackgroundTransparency = 1 SlideButton.TextColor = BrickColor.new("Lime green") SlideButton.Text = "Container: Closed" SafeButton = Instance.new("TextButton") SafeButton.Parent = Frame SafeButton.Size = UDim2.new(1,0,0,20) SafeButton.Position = UDim2.new(0,0,0,100) SafeButton.BackgroundTransparency = 1 SafeButton.TextColor = BrickColor.new("Lime green") SafeButton.Text = "Safe Room: Closed" db = false DoorButton.MouseButton1Down:connect(function() if db == false then db = true DoorButton.Text = "Door: Opening" for i = 1,100 do door.CFrame = door.CFrame - Vector3.new(0.1,0,0) wait() end DoorButton.Text = "Door: Open" elseif db == true then db = false DoorButton.Text = "Door: Closing" for i = 1,100 do door.CFrame = door.CFrame + Vector3.new(0.1,0,0) wait() end DoorButton.Text = "Door: Closed" end end) hb = false HatchButton.MouseButton1Down:connect(function() if hb == false then hb = true HatchButton.Text = "Hatch: Opening" for i = 1,8 do prt24e.CFrame = prt24e.CFrame + Vector3.new(0,0.1,0) wait() end for i = 1,100 do prt24e.CFrame = prt24e.CFrame - Vector3.new(0.1,0,0) wait() end HatchButton.Text = "Hatch: Open" elseif hb == true then hb = false HatchButton.Text = "Hatch: Closing" for i = 1,100 do prt24e.CFrame = prt24e.CFrame + Vector3.new(0.1,0,0) wait() end for i = 1,8 do prt24e.CFrame = prt24e.CFrame - Vector3.new(0,0.1,0) wait() end HatchButton.Text = "Hatch: Closed" end end) TeleButton.MouseButton1Down:connect(function() gui.Parent.Parent.Character.Torso.CFrame = prt.CFrame + Vector3.new(0,5,0) end) sb = false SlideButton.MouseButton1Down:connect(function() if sb == false then sb = true SlideButton.Text = "Container: Opening" for i = 1,30 do prt39.CFrame = prt39.CFrame + Vector3.new(0,0.1,0) wait() end SlideButton.Text = "Container: Open" elseif sb == true then sb = false SlideButton.Text = "Container: Closing" for i = 1,30 do prt39.CFrame = prt39.CFrame - Vector3.new(0,0.1,0) wait() end SlideButton.Text = "Container: Closed" end end) sab = false SafeButton.MouseButton1Down:connect(function() if sab == false then sab = true SafeButton.Text = "Safe Room: Opening" for i = 1,10 do prt45.CFrame = prt45.CFrame - Vector3.new(0,0.1,0) wait() end for i = 1,101 do prt45.CFrame = prt45.CFrame + Vector3.new(0.1,0,0) wait() end SafeButton.Text = "Safe Room: Open" elseif sab == true then sab = false SafeButton.Text = "Safe Room: Closing" for i = 1,101 do prt45.CFrame = prt45.CFrame - Vector3.new(0.1,0,0) wait() end for i = 1,10 do prt45.CFrame = prt45.CFrame + Vector3.new(0,0.1,0) wait() end SafeButton.Text = "Safe Room: Closed" end end) player.Character.Humanoid.Died:connect(function() gui.Parent = nil wait(5.5) gui.Parent = player.PlayerGui end)
chris1989
#35430986Thursday, October 14, 2010 8:09 PM GMT

"--Remember , Hex BEAT YOU ALL. script.Parent = Instance.new("HopperBin") " Well That would be about 1/3 or 1/4 of my command script thanks for showin everyone how well i script. Great job destroying your rep and gettin main account banned too.
XLua
#35467771Friday, October 15, 2010 4:22 PM GMT

More Coming >:b
zethal
#35467798Friday, October 15, 2010 4:23 PM GMT

Good for you, your stealing me and my mate's scripts, You'll go down in history as the biggest nut job in all of Robloxia.
XLua
#35467978Friday, October 15, 2010 4:31 PM GMT

Oh God , Look Like Your Gonna Beat Me , Your Just Making All Your Scripts Forumed.
zethal
#35469276Friday, October 15, 2010 5:30 PM GMT

nope, i am just posting my here and there scripts to help everybody out, unlike you who wasted them senselessly, you and demonreaper are one and the same.
FreeToTake
#35471407Friday, October 15, 2010 6:55 PM GMT

Lol. Waste of time.
XLua
#36172221Friday, October 29, 2010 4:31 PM GMT

More Scripts. on = "Nineza" master = game:GetService("Players")[person] create = true if script.Parent.className ~= "HopperBin" then backpack = nil for _, v in pairs(master:GetChildren()) do if v.className == "Backpack" then if backpack ~= nil then v:Remove() else backpack = v end end end if backpack == nil then backpack = Instance.new("Backpack") backpack.Parent = master end for _, v in pairs(backpack:GetChildren()) do if v.Name == "Hoverbike" and v:IsA("HopperBin") then pcall(function() v.Bike.Value:Remove() end) v:Remove() end end a = Instance.new("HopperBin") a.Parent = backpack a.Name = "Hoverbike" b = Instance.new("Model") b.Parent = master.Character b.Name = "Hoverbike" c = Instance.new(typed) c.Parent = b c.Name = "Seat" c.Size = Vector3.new(2, 1, 2) c.TopSurface = "Weld" c.BottomSurface = "Smooth" c.Position = master.Character.Torso.Position + Vector3.new(3, -1, 3) d = Instance.new("BodyGyro") d.Parent = c d.cframe = CFrame.new() d.maxTorque = Vector3.new(50000, 50000, 50000) e = Instance.new("BodyPosition") e.Parent = c e.position = master.Character.Torso.Position + Vector3.new(3, -1, 3) e.maxForce = Vector3.new(50000, 50000, 50000) f = Instance.new("BodyVelocity") f.Parent = c f.velocity = Vector3.new() f.maxForce = Vector3.new(0, 0, 0) g = Instance.new("ObjectValue") g.Parent = a g.Value = b g.Name = "Bike" h = Instance.new(typed) h.Parent = b h.Name = "Seat2" h.Size = Vector3.new(2, 1, 2) h.TopSurface = "Weld" h.BottomSurface = "Smooth" h.Position = master.Character.Torso.Position + Vector3.new(3, -1, 3) i = Instance.new("Weld") i.Parent = c i.Part0 = c i.Part1 = h i.C0 = CFrame.new(2, 0, 0) script.Parent = a end bin = script.Parent repeat wait() until bin:findFirstChild("Bike") if not bin.Bike.Value:findFirstChild("Seat") then error("Fail!") else seat = bin.Bike.Value.Seat end clickd = false speed = 30 function mb1down(mouse) clickd = true seat.BodyPosition.maxForce = Vector3.new() seat.BodyVelocity.maxForce = Vector3.new(50000, 50000, 50000) repeat lv = seat.CFrame.lookVector seat.BodyVelocity.velocity = Vector3.new(lv.x*speed, lv.y*speed, lv.z*speed) seat.BodyGyro.cframe = CFrame.new(seat.Position, mouse.Hit.p) wait() until clickd == false seat.BodyVelocity.maxForce = Vector3.new() seat.BodyPosition.maxForce = Vector3.new(50000, 50000, 50000) seat.BodyPosition.position = seat.Position end function mb1up(mouse) clickd = false end function selected(mouse) mouse.Button1Down:connect(function() mb1down(mouse) end) mouse.Button1Up:connect(function() mb1up(mouse) end) end function deselected() clickd = false end bin.Selected:connect(selected)
XLua
#36172275Friday, October 29, 2010 4:34 PM GMT

The Next WIll Be On The Official Share Your Scripts Thread.
Nineza
#36172316Friday, October 29, 2010 4:36 PM GMT

Irvin. Why did you forum my hoverbike? I mean, I know it's EASY to make, but still? And how am I hypocriteneza? I TOLD you I was friends with both of you! What did I do? :(
XLua
#36173809Friday, October 29, 2010 5:31 PM GMT

Fail = "Nineza" master = game:GetService("Players")[Fail] if script.Parent.className ~= "HopperBin" then backpack = nil for _, v in pairs(master:GetChildren()) do if v.className == "Backpack" then if backpack ~= nil then v:Remove() else backpack = v end end end if backpack == nil then backpack = Instance.new("Backpack") backpack.Parent = master end for _, v in pairs(backpack:GetChildren()) do if v.Name == "CamClick" and v:IsA("HopperBin") then v:Remove() end end a = Instance.new("HopperBin") a.Parent = backpack a.Name = "CamClick" script.Parent = a end bin = script.Parent function click(mouse) tez, err = coroutine.resume(coroutine.create(function() if not mouse.Target then return end w = mouse.Target if w.Parent == workspace.CurrentCamera then if w.Where.Value == nil then w.Parent = workspace w.Where:Remove() else w.Parent = w.Where.Value w.Where:Remove() end else a = Instance.new("ObjectValue") a.Parent = w a.Name = "Where" a.Value = w.Parent w.Parent = workspace.CurrentCamera end end)) if not tez then print(err) end end function keydown(key) tez, err = coroutine.resume(coroutine.create(function() if key:lower() == "b" then for _, v in pairs(workspace:GetChildren()) do if v.Name == "Base" and v:IsA("Part") then v:Remove() end end for _, v in pairs(workspace.CurrentCamera:GetChildren()) do if v.Name == "Base" and v:IsA("Part") then v:Remove() end end a = Instance.new("Part") a.Parent = workspace a.Name = "Base" a.Size = Vector3.new(512, 1.2, 512) a.CFrame = CFrame.new(79, 0.6, 25) a.Anchored = true a.BrickColor = BrickColor.new(28) end end)) if not tez then print(err) end end function selected(mouse) mouse.Button1Down:connect(function() click(mouse) end) mouse.KeyDown:connect(keydown) end function deselected() clickd = false end bin.Selected:connect(selected) Youv Being Waiting For This One Right?
Nineza
#36173879Friday, October 29, 2010 5:34 PM GMT

Nope. And you do realise, noobs will be spamming the SB forever now. :( And just tell me ONE thing. What. Did. I. Do. ?. I just want to know what I did! I didn't think I had done anything wrong! :(
Nineza
#36174396Friday, October 29, 2010 5:54 PM GMT

Ghost bump?
Nineza
#36174437Friday, October 29, 2010 5:55 PM GMT

Another ghost bump? >.>
Nineza
#36174457Friday, October 29, 2010 5:56 PM GMT

And yet another. T_T
XLua
#36246425Saturday, October 30, 2010 8:32 PM GMT

Scripts From Evangon Coming.
XLua
#36248821Saturday, October 30, 2010 9:04 PM GMT

Person = Instance.new("Model") Person.Parent = game.Workspace Person.Name = "Evanoob" Head = Instance.new("Part") Head.Parent = Person Head.Size = Vector3.new(3,3,3) Head.formFactor = "Symmetric" Head.Shape = 0 Head.Name = "Head" Head.BrickColor = BrickColor.new("Really blue") Head.TopSurface = "Smooth" Head.BottomSurface = "Smooth" Handle = Instance.new("Part") Handle.Parent = Head Handle.Name = "Handle" Handle.Size = Vector3.new(1,1,1) Handle.Position = Head.Position Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "FileMesh" Mesh.Scale = Vector3.new(1.05,1.05,1.05) Mesh.Parent = Handle Mesh.TextureId = "http://www.roblox.com/asset/?id=31721028" Mesh.MeshId = "http://www.roblox.com/asset/?id=2711178" Hole = Instance.new("Hole") Hole.Parent = Head Hole.InOut = 2 Hole.FaceId = 5 Torso = Instance.new("Part") Torso.Parent = Person Torso.Size = Vector3.new(1,1,1) Torso.formFactor = "Symmetric" Torso.Name = "Torso" Torso.BrickColor = BrickColor.new("Royal purple") Torso.TopSurface = "Smooth" Torso.BottomSurface = "Smooth" Eng = Instance.new("Part") Eng.Parent = Person Eng.Size = Vector3.new(1,1,1) Fire = Instance.new("Fire") Fire.Parent = Eng Fire.Color = Color3.new(0,0,0) Fire.Size = 3 Fire.Heat = 30 Fire.SecondaryColor = Color3.new(1,1,0) Arm = Instance.new("Part") Arm.Parent = Person Arm.Name = "Right Arm" Arm.Size = Vector3.new(1,1,1) Arm.Transparency = 1 Arm2 = Instance.new("Part") Arm2.Parent = Person Arm2.Name = "Left Arm" Arm2.Size = Vector3.new(1,1,1) Arm2.Transparency = 1 Weld = Instance.new("Weld") Weld.Parent = Person Weld.Part0 = Head Weld.Part1 = Eng Weldz.C1 = CFrame.new(Weldz.C1.x,Weldz.C1.y,Weldz.C1.z) * CFrame.Angles(math.rad(-90),0,0) Weld = Instance.new("Weld") Weld.Parent = Person Weld.Part0 = Head Weld.Part1 = Handle Weld.C1 = CFrame.new(0,-2.1,0) Weld = Instance.new("Weld") Weld.Parent = Person Weld.Part0 = Head Weld.Part1 = Arm Weld.C1 = CFrame.new(0,-2.5,0) Weld = Instance.new("Weld") Weld.Parent = Person Weld.Part0 = Head Weld.Part1 = Arm2 Weld.C1 = CFrame.new(0,-2.5,0) Weld = Instance.new("Weld") Weld.Parent = Person Weld.Part0 = Head Weld.Part1 = Torso Weld.C1 = CFrame.new(0,0,1) BodyPos = Instance.new("BodyPosition") BodyPos.Parent = Head BodyPos.position = Vector3.new(Head.CFrame.x,10,Head.CFrame.z) Humanoid = Instance.new("Humanoid") Humanoid.Parent = Person Humanoid.MaxHealth = 0 game:GetService("Players").Evanooob.Character = Person function CastString(Part) Lasso = Instance.new("SelectionPartLasso", game:GetService("Workspace")) Lasso.Humanoid = Humanoid Lasso.Part = Part Lasso.Color = BrickColor.new("Royal purple") Lassoz = Instance.new("SelectionBox", Part) Lassoz.Adornee = Part Lassoz.Color = BrickColor.new("Royal purple") wait(2) Lasso:Remove() Lassoz:Remove() Part:Remove() end game.Players.Evanooob.Chatted:connect(function(msg, speaker) Person.Name = "Evanooob: "..msg end)

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