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NumeriusValerius
#35860834Saturday, October 23, 2010 7:00 AM GMT

Killing a player: 1st.Find the player game.Workspace.RoboTestGear 2nd.Go inside them and change there health game.Workspace.RoboTestGear.Humanoid.Health = 0 script game.Workspace.RoboTestGear.Humanoid.Health = 0 Function: while true do --Makes loop game.Workspace.RoboTestGear.Humanoid.Health = 0 end --Ends loop Creating a brick: function robo() local brick = Instance.new("Part") --Makes brick brick.Parent = workspace --Sends brick to workspace brick.Name = "RoboTestGear" --Changes name of brick brick.Transparency = 0.5 --Changes the transparency end robo() Appearance: BrickColor Material Reflectance Transparency Data: Name Position RotVelocity Velocity Behavior: Anchored CanCollide Locked Part: Elasticity Friction Shape formFactor Surface Inputs: BackParamA BackParamB BackSurfaceInput BottemParamA BottemParamB BottemSurfaceInput FrontParamA FrontParamB FrontSurfaceInput LeftParamA LeftParamB LeftSurfaceInput RightParamA RightParamB RightSurfaceInput TopParamA TopParamB TopSurfaceInput Surface: BackSurface BottemSurface FrontSurface LeftSurface RightSurface TopSurface Cframe: game.Workspace.ROBO.CFrame = game.Workspace.ROBO.CFrame * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) --These few things should help you out. :>
Nightlizard
#35860842Saturday, October 23, 2010 7:01 AM GMT

its kinda obvious dont ya think didn't have to list all the properties...
NumeriusValerius
#35860851Saturday, October 23, 2010 7:02 AM GMT

I like to =3
GamingGameGamer
#36881199Friday, November 12, 2010 1:15 PM GMT

while true do --Makes loop game.Workspace.RoboTestGear.Humanoid.Health = 0 end --Ends loop this would crash the game.
WK100
#36883801Friday, November 12, 2010 3:57 PM GMT

BottemParamA BottemParamB BottemSurfaceInput Can't even spell Bottom -_-

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