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=- TOOLS -================================================
Use the create tool function on the craft tool to create these items. The items must be in order as listed. The items are listed with their COMPLETE NAMES, so no confusion may accure.
TOOLS INCLUDES BUILDINGS
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Metal Bar
You can use the Metal Bar to pry open crates...It is better then a Rusty Metal Bar as far as damage goes, but for prying open crates they do the same thing. Be sure to aim the mouse at the top of the crate, to open it.
INGREDENTS:
Burning Metal
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Rusty Metal Bar
You can use the Rusty Metal Bar to pry open crates. It will not deal as much damage as a Metal Bar. Be sure to aim the mouse at the top of the crate, to open it.
INGREDENTS:
Scrap Metal
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Pistol
You can use the pistol to hit somebody at a long range. You get 6 shots with the pistol, and to reload or add shots to it, step on some ammo. You can find this at the gun shop.
INGREDENTS:
Pistol
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Rifle
This is supposidly better than a pistol, you can find both at the gun shop. You can reload this by stepping on a box of ammo.
INGREDENTS:
Rifle
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Hammer
Hammers can be used to hit pieces of burning scrap metal. This is commonly refered to smithing. This should create a metal blade, but as 10/23/10 it doesn't change the name of the object, and thus it acts like a piece of scrap metal. You can find these in crates. To open crates see "Metal Bar" in the tool section.
INGREDENTS:
Hammer
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Fishing Pole
Use to fish. This can be an easy way to get food, if you have the nack for it, plus the patients. You must use this in water....As before, aim the mouse at the water. Instructions are included in the tool.
INGREDENTS:
Fishing Pole
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Bucket
Quick, easy, unlimited drinking water. Get water off of a water bottle...since it doesn't decrease the amount on the water bottle, you have unlimited water. Rope can be made out of a stalk. Stalks grow when you plant wheat, they are the green part on the bottom of the plant.
INGREDENTS:
Burning Metal
Rope
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Nailed Board
I believe this is a joke...but it is pretty much what it says. A nailed board with limited damage. I would suggest that you ignore this recipe, as a nailed board is very ineffective. Find a nail in the WareHouse, which is one of the spawn spots.
INGREDENTS:
Stock Board
Nail
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Faulty Lighter
I forgot the chances of this working, but I believe it's 1 out of 5 trys. That means you have a 20% chance rate. NOTE: You must point your mouse at the flamable ingredent, THEN click...just randomly clicking will not light any object within the range (30 studs) of the lighter. Discarded Plastic can be found in a trashcan (looks a cylinder)
INGREDENTS:
Discarded Plastic
Gasoline
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Small Shelter
I can't believe you would bother to build this. It doesn't stop people, and it might stop a zombie. You can hardly fit in it, and it only protects your legs. The only use I could see for it is to trap a zombie in it. Tied metal is created by combining 2 scrap metals, and a wooden Barricade is created by combining 2 stock woods.
INGREDENTS:
Tied Metal Bar
Tied Metal Bar
Wooden Barricade
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Med. Shelter
Please note: the Med. does not stand for medical, it stands for Medium. This shelter like the small shelter is fairly useless. It doesn't stop people, it's only slightly bigger, and it's not that great. Glass Panes can be created by combining 2 glass. Glass can be created by making a fire and heating sand. Sand can be found at the beach, or in the sand box.
INGREDENTS:
Tied Metal Bar
Tied Metal Bar
Tied Metal Bar
Wooden Barricade
Glass Pane
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Large Shelter
Now we're talking, if you build any shelter, it's got to be this one. It's fairly impressive, though it still doesn't serve any useful purpose. You might be able to stop a few more zombies with it...
INGREDENTS:
Bonded Metal Bar
Bonded Metal Bar
Wooden Barricade
Wooden Barricade
Wooden Barricade
Stock Wood
Glass Pane
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Plastic Lighter
A must, remember the command store/[insert tool name here] can store tools in your backpack. Use it, store it, reuse it. This is your permit to fire, and advanced survivial. Get Pure Plastic by heating up discarded plastic (found in trashcans) over a fire. It get's all shiny then.
INGREDENTS:
Pure Plastic
Gasoline
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Gas Container
Before V.1.5 you needed this to drive a vehicle once it ran out of gas. Unfortunently, they reduced the speed of the vehicles to less then the walkspeed of your player, and removed that function. Now this is useless...
INGREDENTS:
Pure Plastic
Pure Plastic
Gasoline
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Warehouse
This is slightly impressive, and a good way to organize your goods, though it's essentially 2 small shelters combined with a shelf, it's easy to make.
INGREDENTS:
Tied Metal Bar
Tied Metal Bar
Wooden Barricade
Wooden Barricade
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Dock
This is how you get a fishing pole. There is no advanced type of dock, and there are 2 slots on this one for your makeshift raft. Comes with 5 fishing poles.
INGREDENTS:
Tied Metal Bar
Tied Metal Bar
Wooden Barricade
Stock Wood
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Makeshift Gate
YES...Finally a way to stop noobs from coming into your base. Unfortunently This canstop your team mates from coming in. To let your teammates in, use a Stable Gate. Unfortunently also...this is flamable...don't like it? Build a brick one. (Recipie unknown as of 10/23/10)
INGREDENTS:
Tied Metal Bar
Tied Metal Bar
Wooden Barricade
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Makeshift Wall
Same as a gate, but a wall. A strategically placed metal beam stops people/zombies from jumping over it. Like the gate, it is flamable, and noobs like fire. Alot... Brick one does exist, but the recipie is unknown as of 10/23/10
INGREDENTS:
Tied Metal Bar
Wooden Barricade
Wooden Barricade
Wooden Barricade
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Ladder
A way to climb your opposers wall, get on top of a building, climb the mountain, and block a hall way. I give you the LADDER! Yes it is easy to make, and easy to use. I would suggest a few of these for your colony. THEY ARE FLAMABLE!
INGREDENTS:
Tied Metal Bar
Stock Wood
Stock Wood
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Makeshift Mill
This is how you make flour, you drop a wheat bundle through the top...and out comes a piece of dough. There is no difference besides looks between a Makeshift Mill and a Stable Mill. This is an easy item to make, but is fairly useless unless you farm. It is flamable.
INGREDENTS:
Tied Metal Bar
Wooden Barricade
Stock Wood
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Makeshift Raft
Want to get out to the ocean? Use a Raft? There is only one vehicle you can make as of 10/23/10, and this is it. I would suggest only making one. Note: They pieces of it are unlocked, so any noob can take it apart. If gasoline is ever needed in a car/truck again, take the seat of the raft, and attach it to the truck/car for no gas driving. I forget if this is flamable...it doesn't matter though, these are cheap.
INGREDENTS:
Stock Wood
Stock Wood
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Sand Water Filter
Creating this is only worth it if you are really close to sand/metal, It gives you 50 servings of water, once used up, this building can't be retooled. If noobs see this, they will usually take 15-20 servings, believing it has unlimited water.
INGREDENTS:
Tied Metal Bar
Scrap Metal
Pile of Sand
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Forge
This is the first thing you should make. It is your only way to make unlimited fire. Bricks can be found in blocks by the warehouse, and scattered around the map.
INGREDENTS:
Pile of Bricks
Pile of Bricks
Scrap Metal
Stock Wood
Stock Wood
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Small Stable Shelter
Ahhh...I forgot what this looks like, but I don't think it was that impressive. I wouldn't suggest making this. Make a gate instead. It isn't flamable.
INGREDENTS:
Bonded Metal Bar
Bonded Metal Bar
Wooden Barricade
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Stable Warehouse
Like a warehouse, but double storied. Still no roof. Just a box...with one side open. Why the heck would you want that. MAKE A GATE OR A WALL OR A DOCK. Not this. You shouldn't have that much stock piled anyway.
INGREDENTS:
Bonded Metal Bar
Bonded Metal Bar
Wooden Barricade
Wooden Barricade
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Stable Gate
YES....Still flamable, but you can let people IN. And believe me, bonded metal isn't that hard to make. Just get a fire next to a metal container, and you've got unlimited Bonded metal. These are only necessary in colonies where multiple people need to get through the game.
INGREDENTS:
Bonded Metal Bar
Bonded Metal Bar
Wooden Barricade
Stock Wood
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Stable Wall
YES AGAIN...Still flamable like the game, but it has this cool roof/fortified thing...just looks cool. No other use. I think that a ladder can replace the fortifed part, but oh well...
Bonded Metal Bar
Wooden Barricade
Wooden Barricade
Wooden Barricade
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Stable Mill
Bonded Metal Bar
Wooden Barricade
Stock Wood
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Machete
Man, I always loved easy killing, and this is the way to do it. By the way, this looks nothing like a Machete. To get a metal Blade, hit a piece of burning scrap metal. Due to a glitch, you can't get this at the moment. I'm sorry (10/23/10)
INGREDENTS:
Metal Blade
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=- ITEMS -================================================
Use the create item button on the craft tool to create these items. The items must be in order as listed. The items are listed with their COMPLETE NAMES, so no confusion may accure.
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Wooden Barricade
Basis of almost all buildings
INGREDENTS:
Stock Wood
Stock Wood
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Tied Metal Bar
The second Basis of almost all buildings.
INGREDENTS:
Scrap Metal
Scrap Metal
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Bonded Metal Bar
This is used for advanced recipes. Burning metal comes from heating a piece of scrap metal over a fire. (15 -30 seconds, may be more)
INGREDENTS:
Burning Metal
Burning Metal
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Glass Pane
Needed in extreme recipes. Glass can be made by heating a piece of sand over the fire. Takes time to create (15-60 seconds)
INGREDENTS:
Glass
Glass
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Wheat Bundle
Wheat Bundles are created by combining 2 wheats. Wheat can be grown by farming. Put the wheat bundle through a mill to create flour.
INGREDENTS:
Wheat
Wheat
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Rope
There is only one use for this, and that is a bucket. Stalks are from wheat. It's the green part on the bottom of the plant.
INGREDENTS:
Stalk
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Uncooked Bread
Just as it says. To cook it, but it by the fire. 1 in 3 chance it turns out well. Don't eat burned food.
INGREDENTS:
Dough
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Uncooked Corn Bread
Just as it says. To cook it, but it by the fire. 1 in 3 chance it turns out well. Don't eat burned food.
INGREDENTS:
Dough
Corn
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Uncooked Pumpkin Pie
Just as it says. To cook it, but it by the fire. 1 in 3 chance it turns out well. Don't eat burned food.
INGREDENTS:
Dough
Pumpkin
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=- FARMING -==============================================
This is the hardest part of the game, and the least needed/known. Mostly needed for cooking, it just creates food. There is talk of hunting, which also uses the prccess item. Mostly this function will go unused. There is also talk of a green house, but I don't know if it exists.
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Fertile Soil
I'm sorry, use the process item to make this. I don't even think that this is possible, so rest your mind. It was in the script though.
INGREDENTS:
Small Leaves
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Fertile Soil
Same as above...I don't think this exists. Sorry but it was in the script.
INGREDENTS:
Large Leaves
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Beef Jerky
One of the wierd parts of this game. I say ignore it.
INGREDENTS:
Fertile Soil
Beef Jerky Seed
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Wheat
INGREDENTS:
Fertile Soil
Wheat Seed
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Corn
Creates Corn. Nothing special... Also corn seeds create corn (lol)
INGREDENTS:
Fertile Soil
Corn
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Grape
You can replant grapes. How great is that.
INGREDENTS:
Fertile Soil
Grape
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Pumpkin
You can replant these to.
INGREDENTS:
Fertile Soil
Pumpkin Seed
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Pumpkin
Seems like a repeat I guess.
INGREDENTS:
Fertile Soil
Pumpkin Seed Pack
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Corn
Makes corn...replantable
INGREDENTS:
Fertile Soil
Corn Seed Pack
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Carrot
Carrots..mmmmmm
INGREDENTS:
Fertile Soil
Carrot Seed Pack
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Grape
Replantable...grapes
INGREDENTS:
Fertile Soil
Grape Seed Pack
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Wheat
Wheat is good for you. This creates wheat, which can create rope and flour...
INGREDENTS:
Fertile Soil
Wheat Seed Pack
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Carrot
Carrot Flower?? What was Garnold thinking?? How old is he anyway?
INGREDENTS:
Fertile Soil
Carrot Flower
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Apple
I think this makes apples...don't you?
INGREDENTS:
Fertile Soil
Apple
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Blue Berry
Num..Replantable
INGREDENTS:
Fertile Soil
Blue Berry
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Grown Zombie
INGREDENTS:
Fertile Soil
Zombie Seed
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???? (Tanning??)
Part of hunting, but it could be active. I doubt this exists. It was in the script though. You know that Garnold used Survival 303 to create this game. Survivial 303 was created off of Survivial 202, which was based off Survivial 101 o the game the colony is a copy of a copy of a copy. Lol The colony is a complete irony.
Bento Hide
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ELECTRICITY INFO
Metal Blade+Pure Suppodidly = Metal Plyers, For electricity you need Plyers. The plyers contain all the information needed.
You must use the plyers to connect the batter through the wire to the object. You must charge batteries with a solar panel/windmill.
The solar panel/windmill probably use compter chips or somthing in them. Whatever the item is that isn't the batter or wire. You can get the electricity supplies from crates which are usually located by the ship. Use a Metal Bar or Rusty Metal Bar to open up the crate.
Not much is known of electricity.
================THE MAPS=================================
These discriptions were copied. Just know that.
Currently there are six maps. (I know most of them but not the names, so if I am wrong, correct me.) The maps are:
Garn Harbor: As the very first map, Garn Harbor is shown on the map. It consists of mainly two or three areas: Under the Stairs, The Gun Shop and its area and the Rest. Easily recognizable for the map shows the same thing.Best area for lazy-bones is the Cargo Ship as it has infinite food and water just outside, but it is a good barricade against zombies too.
Desierto de los Muertos: Meaning “Desert of the Dead”, this map is recognizable from…it’s a greeeeat desert. And so, there are a few building and a HUUGE area around them. Best area for lazy-bones is the gas station, has both food, water, gasoline, scrap metal and stock wood. Wuh.
Seaside City: Recognizable from having a grocery store, Seaside City is a city near the sea. (Obviously.) Best area for lazy-bones is the grocery store because of the infinite food and drink over there, just make sure you close the door with a gate and burn any ladders that are made to help people come in. NO ONE SHALL ENTER THE MAGNIFICENT STORE BUT YOU. And it has stock wood and scrap metal too!
Sunset City: Recognizable from looking like Seaside City, BUT IT ISN’T, also having a small shop with gasoline/gas staion with a shop, Sunset City, as mentioned above, is roughly the same color and shape as Seaside City, but it has many different opportunities. Best area for the slothful is the grocery store.
Port Arthur: Recognizable from starting mainly from a small area with an apartment and a gun shop that is leading to a great area by means of a bridge, this is one of the newer maps made by Arthur258. There is a cargo ship AND a grocery store, so the slothful have a variety of places to settle at.
Farmers’ Valley: Recognizable from being a great, grassy city with hills and a river not being crossed by anything, Sunset City is a real place to live. Unaffected by the apocalypse’s “concrete-maker” abilities, its grassy land is available to all. Unfortunately, the zombies came here too. Best area for the slothful? The cargo ship and the area near it. Believe me, it is.
Read this far! gasp...
INFORMATION
Since Garnold put this game on open-source many people, including me have his old version of his game. Thus, games like the-colony. The colony has many things on it, and is essentially Survival:Apocalypse with easier everything.
At the beginning of the game you get to vote on the map.
Your biggest enemy won't be zombies, it will be other people.
Rumor: Bucket can fire proof items. I don't think it can.
COLONIES:
A colony can be good/bad. If you invite everyone on the map into your colony, it's fine. But noobs will burn, destroy and invade your colony. You must either recruit all, or ditch all. Don't set up a colony by a major sloth area. People will attack you. The best way to create a colony is to make about 10 buildings, put them together, build a wall around them, then invite tons of people.
PEOPLE:
(copied)
1. Arsonist - People who set fire to others bases
2. Terrorist - People who make a fire put it near a base and put a oil drum on it *BOOM* --oil is extremly hard to find in the new maps. THis is from the old version of maps.
3. Raider - Some one who enters your base and takes it over or steals your stuff
4. Hijacker - Some one who steals a vehicle that you are in possesion of
5. Beggers - annoying people who beg to join you and stop at nothing to do it
6. (NEW) Admins - annoying jerks who misuse power because they are bored. You want to be an admin. Post noobish comments on the game for a week. There you go.
There you go....Might add more later... |