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CordConnector
#36126291Thursday, October 28, 2010 2:44 PM GMT

Is this right? I just joined, and no one told me how to see a scripts errors, so I'll post it here first, so I don't get an error. function Teleport(t) h = t:FindFirstChild("Humanoid") if h ~= nil then h.Parent.Torso.Position = Vector3.new(20,102,13) deb = true wait(4) deb = false end end script.Parent.Touched:connect(Teleport) This also shows my Scripting Progress. It's going great, and I hope to be like some of you great scripters someday! ¦CordConnector¦
myrco919
#36126559Thursday, October 28, 2010 2:57 PM GMT

[ Content Deleted ]
PrideKnight
#36126843Thursday, October 28, 2010 3:16 PM GMT

function Teleport(t) h = t:FindFirstChild("Humanoid") if (h ~= nil) then h.Parent.Torso.CFrame = CFrame.new(Vector3.new(20,102,13)) deb = true wait(4) deb = false end end script.Parent.Touched:connect(Teleport) Hm... Does mine works? Also if you don't know vectors you can use this: function Teleport(t) h = t:FindFirstChild("Humanoid") if (h ~= nil) then h.Parent.Torso.CFrame = CFrame.new(Vector3.new(game.Workspace.TELEPORTERBRICKNAMEHERE.Position)) deb = true wait(4) deb = false end end How do you use this? Put a brick inside your place then name it TELEPORTERBRICKNAMEHERE then pleace it to what ever location you wan't... --Warning might not work :D
Scripter113
#36126866Thursday, October 28, 2010 3:17 PM GMT

As mycro says, use CFrame instead of Position. I made that mistake once, and it disconnected my torso from my body, teleporting it to the location. xD
PrideKnight
#36126886Thursday, October 28, 2010 3:18 PM GMT

oops change my deb to debounce...

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