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xax290
#36217851Saturday, October 30, 2010 11:23 AM GMT

I got it from a model but i want to make it set something on fire when it hit something..Here's the script debris = game:GetService("Debris") bolt = script.Parent damage = 50 debris:AddItem(bolt, 5) function stick(hit) -- joint myself to the thing i hit local weld = Instance.new("Weld") weld.Part0 = bolt weld.Part1 = hit local HitPos = bolt.Position + (bolt.Velocity.unit * 3) -- + (arrow.CFrame.lookVector * 1) local CJ = CFrame.new(HitPos) local C0 = bolt.CFrame:inverse() *CJ local C1 = hit.CFrame:inverse() * CJ weld.C0 = C0 weld.C1 = C1 weld.Parent = bolt end function onTouched(hit) bolt.BodyGyro:remove() bolt.BodyForce:remove() stick(hit) bolt.HitSound:Play() local humanoid = hit.Parent:findFirstChild("Humanoid") if humanoid ~= nil then tagHumanoid(humanoid) humanoid.Health = humanoid.Health - damage wait(1) script.Parent.Parent = nil end local humanoid = hit.Parent.Parent:findFirstChild("Humanoid") if humanoid ~= nil then tagHumanoid(humanoid) humanoid.Health = humanoid.Health - damage wait(1) script.Parent.Parent = nil end connection:disconnect() end function tagHumanoid(humanoid) -- todo: make tag expire local tag = bolt:findFirstChild("creator") if tag ~= nil then local new_tag = tag:clone() new_tag.Parent = humanoid debris:AddItem(new_tag,1) end end connection = bolt.Touched:connect(onTouched) for i=1,100 do wait(.1 * i) if (bolt:FindFirstChild("BodyGyro") ~= nil) then bolt.BodyGyro.cframe = CFrame.new(Vector3.new(0,0,0), -bolt.Velocity.unit) end end I know it's something to do with, OnTouch and Create Instance New "Fire"

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