....Last mistake post >.>
mapas = {"lol","lol2","lol3"}
function pega_mapa()
random_n = math.floor(math.random(1,3) + .5)
map = game.Lighting:findFirstChild(mapas[random_n]):Clone()
criar_mapa.Parent = game.Workspace
end
while true do
pega_mapa()
wait(0)
end
Workspace.Part.Script:26: attempt to index global '_maps' (a nil value)
Workspace.Part.Script, line 26 - global pega_mapa Workspace.Part.Script, line 30 stack end |