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xSTAFFGUYx
#36533026Friday, November 05, 2010 4:21 PM GMT

Why cant you just use h = Instance.new("HopperBin") h.Parent = game.Players.LocalPlayer.Backpack h.BinType = 1
xSTAFFGUYx
#36533113Friday, November 05, 2010 4:25 PM GMT

Also you might want to use this in your script.. moving = false obj = nil function onButton1Down(mouse) if mouse.Target ~= nil and mouse.Target.Name ~= "Workspace" and mouse.Target.Locked ~= true then moving = true obj = mouse.Target end end function onButton1Up() moving = false obj = nil end function onMove(mouse) while moving do obj.Parent:MoveTo(mouse.Hit.p) wait() end end or something like that because with your script, it would never let go of the part its moving.
wazup07
#36537351Friday, November 05, 2010 6:57 PM GMT

okay maybe i didn't make things very clear. With my script you click on a gui button and it runs the function that i posted. i cant use the hopperbin tool because that works when you click on a model thats already in the workspace. my model is in the lighting and when you click the gui the model goes into the current camera and the function runs so you can move the model, you dont have to click the model to start moving it. the only problem i am having is making it stop. I can make it stop, just i want it to stop only when its touching a certain brick
wazup07
#36559732Saturday, November 06, 2010 12:58 AM GMT

BUMP Can anyone help me? how do i use draggers? ive seen them used before with the sorta thing.
wazup07
#36634604Sunday, November 07, 2010 3:00 AM GMT

BUMP Anyone?
wazup07
#36661073Sunday, November 07, 2010 5:03 PM GMT

BUMP
wazup07
#36666808Sunday, November 07, 2010 6:28 PM GMT

BUUMMMPPPPP Does anybody know how to help me on this issue? It would be greatly appreciated if i could get some help.

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