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I was thinking about Air Density so you can just shoot a plane at high speeds and move the flaps and/or ailerons to fly it, and you could have an actual propellor plane that can actually move the object, or use the rocket propulstion feature. Also, for cars so you can have drag and judge if cars are aerodynamically good, or downforce so you can have more grip on those tricky tracks. This would help with making cars more realistic by putting a use the the front/rear spoiler wing and make it harder for cars to reach their top speed. Also, this could help judge if planes that look cool can actually fly well.
The only bad thing is that the lag it might make and/or how complicated it might be.
You would be able to turn off this feature and it would show if the feature would be turned off.
You could also adjust the air density in a whole place or just in parts of a place.
Tell me what you think and how this might be bad or good or how I can add on to this.
(P.S this may or may not be scriptable depending on how you stretch it.) |
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So, you're basicly saying an invisible force (sort of like gravity) that can allow propulsion and reaction; force of power. I support 100%! |
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DqbertTop 100 PosterJoin Date: 2008-08-14 Post Count: 18589 |
yes, and also this and gravity should be directly editable |
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MICKFOLEYJoin Date: 2008-04-11 Post Count: 2633 |
Scientifically Supported! |
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Adding to this:
How about a screen like in a wind tunnel that would judge how the car is areodynamically
(Might be scriptable) |
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@Hint
That is easily scriptable and I will tell you how: Instance a bunch of bricks in random positions infront of a "fan." Inside those bricks instance a "bodyVelocity." Make the bricks hit the car and bounce off then delete themselves. This shows where the car is areodynamic. Now, this doesn't matter unless we have air/wind. |
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Bu..Bu..Bu....
BUMP!
Bump this |
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randallemJoin Date: 2010-07-24 Post Count: 228 |
This is a cool idea. However, Roblox would have to spend more money to make this happen. They would have to give more money to the graphic designers. Although this is a neat idea, if Roblox keeps on going through updates like this it will become more like real life and less like Roblox. I joined Roblox for the building aspect of it not neccesarily the graphics. Realistic updates may be cool but they are unnecessary. |
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@Rand
No no no. Nothing to do with graphics. All it needs is a physics update. |
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moolegoJoin Date: 2009-09-13 Post Count: 5442 |
Too...much... SCIENCE!! Lol i agree though :3 |
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Bump
I wanna see other people's opinions. |
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If the administrators are making some big update, then add this first so that we know they are doing/making cool stuff.
Support² |
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MorpheelJoin Date: 2009-02-22 Post Count: 70 |
This is 100% scriptable. |
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MorpheelJoin Date: 2009-02-22 Post Count: 70 |
randallem, Roblox dosen't work like that. Infact, no company I know works like that. Graphics Designers who work for roblox are paid weekly/monthly to do their job. If Roblox needs new graphics, its their job to build it, so they dont get extra money for doing their job. |
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carstormJoin Date: 2008-03-29 Post Count: 2266 |
I support this idea 99999999999999999999999999999999999999999999999999% |
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Support, this would be way better. |
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It sounds like you are basically suggesting dynamic lighting for gravity >_< |
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flamer954Join Date: 2008-09-02 Post Count: 1624 |
Lots of physics involved,but I support. |
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cobalt10Join Date: 2008-07-21 Post Count: 7371 |
I support this. And gravity =3 |
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CVWJoin Date: 2010-02-25 Post Count: 7780 |
Sup *BANG* Support |
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carstormJoin Date: 2008-03-29 Post Count: 2266 |
Support (again hidden bump) |
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