AfraidAnna
#51615274Friday, July 29, 2011 10:13 PM GMT

DUDE more thrn 10 units would make spam and as well as i know.SPAM=LAG
brightstorm603
#51632207Saturday, July 30, 2011 2:13 AM GMT

BOMBER PLANES!!!
liam2664
#51730486Sunday, July 31, 2011 2:30 PM GMT

there should be "speacial maps with AI oponents already building forces the AI wont be a human army though they will be aliens or zombies mabe even demons or even boss levels with a powerfil thing in the center field new buildings satalight sends a emp stoping movement of anything mechanical for 5 min ajustable times with what you think is good HP 200 cost 155- considered building reload time 20 mins pillbox has 2 guns sticing out or a small hole in the ground with a roof attack 10 considered a turret 40 hp cost 50 this is a very cheap but ok turrett reload time 10secs only hits land units satalight lazer sends a lazer beam on a single spot radius of 10 studs kills anything in that spot not harmfull to buildings exept turretsincrease range and power in LAB hp0 cost 1,000 1 use- considered i would say artillary but its not a groop its a vehickle
tannered
#51997997Wednesday, August 03, 2011 10:24 PM GMT

a nuke. like 5 grand i dunno just blows up like 30 perimiter would be kinda cool. diffrent kinds of plants like water plant. oil drills ect troop transports on ground. 2 hour time limit ---- seperate game bigger maps
pilgrim214
#52283719Sunday, August 07, 2011 8:27 PM GMT

You need to put in a minimum distance that prevents people from building turrets and other buildings too close to other teams
zman3599
#52299365Sunday, August 07, 2011 11:59 PM GMT

but machine guns are almost always good agest anything with armorer so only men would be really hurt
crazyboymanguy
#52303544Monday, August 08, 2011 12:58 AM GMT

make them have faces!
Sasuke5846
#52308097Monday, August 08, 2011 1:56 AM GMT

I am the king of little men if my BFFL Naruto5746 is there and we are allies. If he's not here i am just pro XD.
snow9450
#52460066Wednesday, August 10, 2011 1:51 AM GMT

You should make it that you cant see your enemys units or buildings until you move over to them and find them with your units (would make more use of the scout)...and only you and your ally can see each others units and buildings (ifyoucan i think this would be quite hard) and for this i think this unit would be good Name:UAV Class:Air Weapons:None Health:Low can be killed in 1 or 2 shots depending on whats shooting it Speed:Medium Abilties:Where ever it flys over it would reveal enemy troops or buildings
Supermickey24
#52934211Tuesday, August 16, 2011 3:21 PM GMT

There should be a machiene gun soldier
FXAndFire
#53021841Wednesday, August 17, 2011 5:32 PM GMT

The Little Men is a great game, but some things need to be done. -The Doctrine is broken; I can't have 15 soldiers. -Steam Plants can't be upgraded. That's about it. Otherwise, great game earth100!
astral8
#53086262Thursday, August 18, 2011 2:25 PM GMT

CAN YOU TEACH ME HOW TO MAKE THAT GAME CAUSE IM GONNA BUILD ONE LIKE YOURS BUT ITS GONNA BE DIFFERENT
goldengreen1
#53157625Friday, August 19, 2011 1:09 PM GMT

Fast cars. :3 Also I would like soldiers and tanks inside a transporter to shoot aircraft.
toezie98
#53530071Wednesday, August 24, 2011 5:29 PM GMT

New Unit Type: Air Unit Sub-Type: Bomber Pro's: most effective vs Ground units and buildings; low damage against ground units Con's: Weak against air units and Tiger Sams; high damage From AA turents (Anti-Aircraft); Can't attack Air Units
yoshifan211
#53567713Thursday, August 25, 2011 2:50 AM GMT

i have an idea: you should put train track to certan places (or just have a track making mode) and make a train shed and u can make trains and cars. (You should look on pictures of trains and try to make models)
yoshifan211
#53587335Thursday, August 25, 2011 2:49 PM GMT

oh and i forgot in my last post this: Transport Box Car: Amour/heath: 100 Attack power:N/A Amount of units that it can hold: 10 or 8 F.C.W.G. (Flat Car With Gun): Amour/heath:150 Attack power:23 per shot Special: double barreled Reload time: 1.1 sec Range: 100 studs
yoshifan211
#53653354Friday, August 26, 2011 3:22 PM GMT

i have an ideas for a map: moon landing: bases will be in craters and plenty of steam plants and a really big map and mabye make it a little round neighborhood: bases r in houses :D because this is the little men's neighborhood the little men r all neighbors really and trully steam plant craters were suposeivly built by the little men for this pupose
mistermistersprint
#53778979Sunday, August 28, 2011 4:10 AM GMT

i have an idea for a map.......WASTELAND!!!!!!
Cheeseguy505
#53801368Sunday, August 28, 2011 4:26 PM GMT

Nice building.
Supercooldude13
#54018569Thursday, September 01, 2011 2:00 AM GMT

i suggest you make a nuke that takes 5 minutes to reload and it costs 2000 and it does alot of damage but not enough to kill a command center
AbstractAlex
#54051133Thursday, September 01, 2011 8:52 PM GMT

I like the idea of having a limited viewing range, that way you don't know the plan. Here, just have this occur every time a player is added, with the playeradded event. (localscript) char = --set char here size = 4 for i = 1,10 do local p = Instance.new("Part",game.Workspace.CurrentCamera) p.Shape = "Ball" p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.BrickColor = BrickColor.new"Really black" p.Size = Vector3.new(size,size,size) p.CanCollide = false p.Transparency = 0.4 size = size + 1 local w = Instance.new("Weld") w.Parent = char.Torso w.Part0 = w.Parent w.Part1 = p end That creates multiple spheres around a character, and it will limit their viewing range. Simple stuff. That's all for now, Ill PM later earth.
v8gt
#54063386Thursday, September 01, 2011 11:42 PM GMT

You should put in Naval Units and Subs and water maps used for boats.And it would be EPIC if there was an Island map!
WICKEDDUDE665
#54168469Saturday, September 03, 2011 5:53 PM GMT

Humvee Health: Medium Weapons: MG on the top Speed: Fastest fast can be Role: Transport troops very quickly, and can hold 4 troops max Destroyer Health: High Speed: Slow Weapons: Cannon, cruise missle +AA gun Role: Escort ship that can transport a single helicopter (Described below) DON'T EVEN THINK ABOUT SENDING ONE OUT ALONE! Cruiser Health: High Speed: Slow Weapons: 2 cannons and cruise missle + AA gun Role: More powerful destroyer, can travel alone but dangerous to do so. Can carry helicopters Carrier Health: Insane (REALLY high) Speed: Very slow Weapons: 2 AA guns Role: Can generate aircraft and helicopters, should have destroyer/cruiser escort for Ship 2 Ship combat. Helicopter Speed: Fast Health: Medium Weapons: Torpedo Role: Attack destroyers and carry up to 6 troops. Can be carried on all mentioned ships and generated from carriers. Aircraft Speed: Insane Health: Medium Weapons: AAM (Air to air missle) and MG Role: Can attack anything and pretty effective. Can be carried on carriers. Costs are up to you. By the way, we should make cities to generate income, in addition to the mining thingys so people can work at the plants.
erre4567
#54251327Sunday, September 04, 2011 9:03 PM GMT

how do u allie poeple i read the discriptoin and everying and i still dont know how?
seths432
#54321041Monday, September 05, 2011 8:31 PM GMT

name: carrier unit. i was thinking of like a transport vehicle that can hold up to 5 soldier and has 2 machine guns on the side that each do as much damage as a soldier defence:not so good i mean its alot less then the stalker tank. speed:fairly well, about the speed of a scout. Made in a tank factory