You know how in some games, when the camera gets farther from an object's shadow, the shadow becomes more pixely or low quality? Maybe ROBLOX could add that to the shadow options ("Automatic," "All," "All(Low Quality)," "Character Only," "Off").
Also, the farther you are away from transparent objects, perhaps they could make the objects slowly turn opaque if there are a lot of transparent objects or the objects are small.
Support or not? |