Some guy said to move a GUI to a position of your mouse would it be
gui.Position=UDim2.new(0,mouse.x,0,mouse.y
I thought it's supposed to be
gui.AbsolutePosition=UDim2.new(0,mouse.x,0,mouse.y
you cant access the mouse from GUI objects...
use the MouseMoved event instead:
script.Parent.MouseMoved:connect(function(x,y)
guiobject.Position = UDim2.new(0,x,0,y)
end)