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(You don't need to know what D&D is to play)
Welcome to Karsha, the broken land of wars and intrigue. You are an adventurer, and whilst in the tavern a Bard sings of a dungeon of Great perils, but great rewards. You prepare for a long journy to... The Goblin Pit!
Charicter Sheet:
Name:
Level: 1
Race:
Class:
Weapon(s):
Armour:
Equipment: (Be VERY specific. Includes how much food you have, what KIND of food you have, how bg your backpack is, and anything else you want to have.)
Stats: (Below)
STR: 12
CON: 12
DEX: 12
INT: 12
WIS: 12
CHA: 12
Races:
Each race has a stat that goes up by two, and one that goes down by two. Humans are the exception, as they have no such adjestment.
Elf: +2 DEX, -2 CON
Dwarf: +2 Con, -2 CHA
Gnome: +2 Con, -2 STR
Halfling (Hobbit): +2 Dex, -2 STR
Orc: +2 Str, -2 Int
Class:
Each class can do somthing slightly different/
Fighter: Can use any type of weapon and armour very well.
Barbarian: Uses axes and clubs, hide armour, can go into a rage to get +4 STR and +2 Con once per day, but afterwards very tired.
Paladin: Uses any type of weapon and armour, can heal themselves or others for two HP per level.
Cleric: Uses maces and any armour. Can heal themselves or others for 8 HP per level.
Wizard: Uses daggers and staves. Can deal 8 magic or elemental damage per level.
Sorcerer: Uses daggers and staves. Can deal 12 magic or elemental damage per level, but no more than 3+Level damage at a time. (So a level three sorcerer can deal six damage at a time, and a level one sorcerer can deal four at a time.)
Rouge: Uses daggers and crossbows, and leather armour.. If an enemy doesent know your there, you can sneak attack them for double damage.
Monk: Fights with fists.
Ranger: Uses swords and bows and leather armour. Can either use two swords at a time or be very good with a bow.
Stats:
All your stats start at 12, but you can take points from one stat and put them in another. No stat can be higher than 20 or lower than 3.
STR: How strong you are. Affects damage with weapons.
CON: How tough you are. Affects hit points.
DEX: How fast you are. Affects who goes first.
INT: How smart you are. Affects how much DAMAGE you can cast per level as a wizard or sorcerer.
WIS: How wise you are. Affects how much HEALING you can cast per level as a cleric or palladin.
CHA: How much people like you. |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
Name: Zog
Level: 1
Race: Orc
Class: Barbarian
Weapon(s): Wooden club with small metal spikes lining each side.
Armour: Zog is guarded by a steel cha/in-ma/il 'skirt' of sorts, covering leather greaves. His stomach is covered by an iron gut-plate, which is connected by a firm leather strap to a pair of spiked iron shoulder pauldrons. These shoulder pauldrons are connected to the upper half of a bear hide.
Zog's head is covered a leather cap. His hands are covered by leather gauntlets.
Equipment: 5 things of hardtack, canteen of water, large backpack, map that he carries for the team.
Stats:
STR: 18 +2
CON: 12
DEX: 8
INT: 6 -2
WIS: 14
CHA: 14
(Basically, he's a slow id/iot who people like and who knows about the environment better than how to count to 6.) |
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Accepted, you have 13 hit points. I didn't want to confuse people with the formula for hit points so I decided I would just announce them to the world. *smiles* |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(Heh. Zog is the team's mule. Give something to him if you want it carried.) |
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((Like a torch bearer except he can dish out damage.)() |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(A lot of damage.) |
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((Indeed, now we just need some other party members so you won't die in a dungeon designed for 3-6 people.)) |
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(This looks nice!)
(So I should join.)
(Yeah.) |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(Yeah.
Zog agrees.) |
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(This is nice.)
(You should join.)
(Yeah.) |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(Yeah.) |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(By the way, the 'Yeah' thing (For me, anyway) is just us poking at you in a good-natured manner :). ) |
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(I poke at anyone in a good-natured manner. Whether or not I'll do it un-good-naturedly depends on who they are, but I have no qualm with thee. Whence doth I startedeth speakingeth ineth aeth wierdeth accenteth?... eth) |
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Name: Yonkou Lacoste (Do not confuse 'Lacoste' as his last name. It is his clan title. Let's say Wood Elves are born into clans. Yes, my character is a Wood Elf. Would that be allowed?)
Level: 1
Race: Elf
Class: Wizard
Weapon(s): Dark wooden stave, made from the wood of the Alvera tree: The tree that Clan Lacoste is situated around.
Armour: Long cloth robes, with various patterns. It's rather dull.
Equipment: A small pewter tankard, two loaves of bread, a pound of venison. The satchel is rather large.
Stats:
STR: 12
CON: 10 (-2)
DEX: 14 (+2)
INT: 12
WIS: 12
CHA: 12 |
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((To say you cannot be a wood elf would be the same to say you can be human, but not specificially caucasion, however you spell that.)) |
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((In other words, accepted. Forgot to post that on my last post that was posted.)) |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(Zog's appearance, based upon his stats stats:
A massive, brutish Orc with a constant glaze in his eyes and with deep green skin. Stands tall and strong. Moves sluggishly. Has a slightly more tolerable (As in, handsomer) face than most Orcs, and some Humans.) |
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((*Caucasian. And I didn't know, as you didn't mention sub-races. Anyway, I guess I'm accepted?)) |
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((Oh yeah, I forgot to put appearaance.)) |
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((Hrm? Oh yes, you're accepted.)) |
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((Appearance: Yonkou is rather tall, standing at 5'17". A fair height for most Wood Elves. His eyes are a dark shade of blue, and his skin is pale and smooth. His jet black hair, runs to his neck, and slightly covering his forehead. Yonkou has an average build. His face is dotted lightly with freckles.)) |
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SigurdcrozovTop 25 PosterJoin Date: 2008-12-06 Post Count: 42613 |
(5'17? You mean 6'5?) |
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((Ooh. Sorry. Typo. 5'7".)) |
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