Gotterdamerung
#38586361Sunday, December 12, 2010 7:29 PM GMT

The scouts report back to the raiders. There are livestock north of the raiders town. There is a village south of the town. There is a supply of gems northeast of the town. Fort: 3 turns/posts left Mine x2: 2 turns/posts left Lodge x10: 10 turns/posts left.
CastIron
#38586672Sunday, December 12, 2010 7:32 PM GMT

(Gotter, You can't make mines or forts yet)
Gotterdamerung
#38587081Sunday, December 12, 2010 7:37 PM GMT

The fort and mines crash down... and the raiders look for somethings else to work on...like researching... Lodges x9: 9 Turns/Posts left
Superfastalt
#38587283Sunday, December 12, 2010 7:40 PM GMT

The plants are finished. We mix the meat with Bannas, and find it quite good.
slinke
#38587673Sunday, December 12, 2010 7:44 PM GMT

Tribe Name: Askenitacorveno Leader: Nedo Cahi Starting Area:Island Favorite Weapons (Choose two of these: Swords, Axes, Spears, Or Ranged):Spear and Ranged Bio/History (Opitional): N/a Character Sheet: Name: Nedoka Cahi Tribe: Askenitacorveno Place in Tribe: Leader's son/hunter/farmer Weapons (Optional):Bow,Small blade Bio/History (Opitional): Son of Nedo. Not much more to say. (This is my sheet from the last one..)
CastIron
#38587752Sunday, December 12, 2010 7:45 PM GMT

The elders finsh studying the large Rodent. It's skin is Durable, and flexible. It's flesh tastes Grainy, but still good. They wright down It's specs: Animal : Guno Which Starter Area : Mountain Mainly Used For (Eating, Clothing etc) : Eating, Clothing, making hut Insulation. Other Info : About a meter tall at the shoulder, Very lean meat. The Elders would like to have a live sample of the Guno creature, and this is the beginings of Domestication! Domestication: 1/5
CastIron
#38587793Sunday, December 12, 2010 7:45 PM GMT

(Accepted)
slinke
#38587898Sunday, December 12, 2010 7:47 PM GMT

I hunt in the woods of the island.
Superfastalt
#38587922Sunday, December 12, 2010 7:47 PM GMT

We send some people to find a sample of a Socrum. We had seen their eggs, but never tasted em. Domestication is on the rise. 5 turns till Domestication is complete!
viva12
#38592979Sunday, December 12, 2010 8:49 PM GMT

We come up with a design for a mining tool 3 more turns untill mining it finished.
Gotterdamerung
#38595637Sunday, December 12, 2010 9:25 PM GMT

Us Raiders find out how to make swords and blowpipes to easily hunt down enemies. 2 more turns untill we finish the designs. Lodges x3: 3 Turns/posts left.
CastIron
#38595894Sunday, December 12, 2010 9:29 PM GMT

(Gotter, you all ready have those weapons) (And noone have discouvered metals yet)
Gotterdamerung
#38599409Sunday, December 12, 2010 10:13 PM GMT

Finally the scouts return...but something is amiss...We sent 2 scouts...only one returned... Clearly there is evidence that another civilization is on this god forsaken rock... We have to make a barracks... Barracks: 5 turns/posts left Lodge x1: 1 turn/post left
viva12
#38611307Monday, December 13, 2010 12:51 AM GMT

(oh god, overdramaticisim.) A name is come up with, the "pick-axe" two turns untill mining is completed.
Gotterdamerung
#38612149Monday, December 13, 2010 1:02 AM GMT

Yay my hunters got fresh meat! Barracks: 4 turns/posts left
CastIron
#38612685Monday, December 13, 2010 1:09 AM GMT

The Hunters capture two Gunos and bring them back to the village. Domestication: 2/5
viva12
#38615444Monday, December 13, 2010 1:46 AM GMT

They test the pickaxe out on the moutain, it digs into it. mining 1 turn left.
CastIron
#38652837Monday, December 13, 2010 9:49 PM GMT

Hunters prepare to Capture a few Gunos, while the Builders prepare a rudimentary Corral and stable. Domesticaton 3/5 The elder also start Desining a tool to dig into the mountains to obtain new minerals Mining 1/4
Superfastalt
#38661283Monday, December 13, 2010 11:21 PM GMT

The Halgi's start building a artifical nest next to the Food Hut. Domesticastion will take 3 turns to finish. Also, the Halgis send a scout to follow the way the unknown raiders went.
Gotterdamerung
#38662669Monday, December 13, 2010 11:37 PM GMT

Barracks completed...trained some troops...LETS TEST THEM OUT ON THE ENEMIES!!! (Psst where are you Superfastalt?)
Superfastalt
#38691238Tuesday, December 14, 2010 10:53 AM GMT

(In the middle of the mild) The scout reaches the other nation. "Hello freinds, why do you have those troops? We're peacefull!" The Halgis finish the huts. They start work on a barracks. For defense. Domestication 3/5 Barracks 1/5
viva12
#38723996Wednesday, December 15, 2010 12:01 AM GMT

We Mine out a Tunnel and find a shiny thing, which we call "Rubys" Mining complete. We now Work on The domestication of animals.
Gotterdamerung
#38731903Wednesday, December 15, 2010 1:38 AM GMT

My army encounters the peace loving tribe that claims it is innocent for the loss of our scouts. 'You think you can get away with killing my forces by claiming you're innocent? We don't trust you.' My general says. Meanwhile back at the town, we perfect a design that can mine that we call the Mattock, a hammer with a pick on one end.
viva12
#38732817Wednesday, December 15, 2010 1:47 AM GMT

Animal name: Joark Which Starter Area:Mountains Mainly Used For:Clothing, Crafting, and food, since it has bones, feathers and meat, if you know how to use all of it, then all three above. Other Info: Is basically a Tall Blue bird that flys in the mountains.
Gotterdamerung
#38733461Wednesday, December 15, 2010 1:53 AM GMT

I train a elite team of blowpipe snipers and position them in range and far away from sight