Setting: Planet Berk: Year 2037
Plot: You are a wizard, battling gremlins, obtaining spells, trading cards, owning mythical pets. Once you turn 12, you are able to pick two schools: one primary and one secondary. The school choices are: Fire, Ice, Myth, Celestial, Storm, Life, Death, Balance. You may be Level 1-60.
The twist is that each person gets their own 'mystery gift'. You can choose from two spells or a pet. If you choose two spells, they must not be too powerful; and pertaining to what school you have. (I will approve all spells) If you choose a pet, it has to be a mythical creature. The creature can come with ONE spell; and pertaining to whichever school you have. (I will approve pets)
Clubs: You can choose two from these seven:
1) Warrior Club: The best of the best wizards join this club.
2) Magyk Club: Learn new spells, get new wands, and discuss magic.
3) Photography Club: Take photos for your school's yearbook.
4) Drama Club: Perform plays in the Berk Theatre.
5) Art Club: Make art; paint, draw, and do anything artistic.
6) Music Club: Sing solos, in a choir, or in a band.
7) Strings Club: Play the violin, viola, cello, or bass and perform in Berk theatre.
Character Sheet:
Name:
A.ge:
Gender:
School:
Level:
Clubs:
Mystery Gift:
Appearance:
Personality:
Bio:
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