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http://www.roblox.com/dynamic-lighting-effects-item?id=35644084
it will make you say OMG!!!
soon i'll be adding commands for changing the brightness and radius of the light!
when i make the commands you will have to say:
brightness:[number here]
for the brightness and say:
radius:[number]
for the radius. (measured in block parts not studs.)
ps: the brightness will be able to be a decimal but the radius won't.
i will also make a gui that tells you the current radius and brightness |
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This is cool. Do you plan to do shadows behind bricks? |
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i tryed doing shadows with raycasting and succeeded but it was way too laggy even with only 100 bricks. |
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A feeling of dissappoint. lol |
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deltavJoin Date: 2008-01-01 Post Count: 31893 |
Wow. That IS epic. I rolled the ball around, and it begins to change!
You sir, won 10 internets. |
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it will get better so I can win 100 internets. :3 |
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deltavJoin Date: 2008-01-01 Post Count: 31893 |
Yeah, the only con is that once the ball starts rolling, the colors get all screwy until the ball stops. |
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that's because it takes time for all the bricks to change color. maybe if I put less bricks... |
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deltavJoin Date: 2008-01-01 Post Count: 31893 |
Perhaps that, yes.
It's a pity that LWIM doesn't get many visits...more people should see this forum. |
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I'm pretty sure the bigger the radius the slower the lighting changes because there are more bricks to change in a bigger radius |
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now finished commands. play around with the radius and brightness. :3 now working on gui! |
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now with a new gui to show the current brightness and radius!
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BUMP BUMP BUMP. the map is now twice as big. (4638 bricks) :P |
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So bluey, how's the mining engine going? |
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