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blueymaddog
#40603931Sunday, January 09, 2011 7:03 AM GMT

http://www.roblox.com/dynamic-lighting-effects-item?id=35644084 it will make you say OMG!!! soon i'll be adding commands for changing the brightness and radius of the light! when i make the commands you will have to say: brightness:[number here] for the brightness and say: radius:[number] for the radius. (measured in block parts not studs.) ps: the brightness will be able to be a decimal but the radius won't. i will also make a gui that tells you the current radius and brightness
Kingdaro557
#40604122Sunday, January 09, 2011 7:10 AM GMT

This is cool. Do you plan to do shadows behind bricks?
blueymaddog
#40604371Sunday, January 09, 2011 7:19 AM GMT

i tryed doing shadows with raycasting and succeeded but it was way too laggy even with only 100 bricks.
Kingdaro557
#40604798Sunday, January 09, 2011 7:34 AM GMT

Baw.
blueymaddog
#40605074Sunday, January 09, 2011 7:45 AM GMT

what does Baw mean?
Kingdaro557
#40606684Sunday, January 09, 2011 9:01 AM GMT

A feeling of dissappoint. lol
blueymaddog
#40607214Sunday, January 09, 2011 9:30 AM GMT

lol :P
deltav
#40607898Sunday, January 09, 2011 10:13 AM GMT

Wow. That IS epic. I rolled the ball around, and it begins to change! You sir, won 10 internets.
blueymaddog
#40608211Sunday, January 09, 2011 10:35 AM GMT

it will get better so I can win 100 internets. :3
deltav
#40608407Sunday, January 09, 2011 10:49 AM GMT

Yeah, the only con is that once the ball starts rolling, the colors get all screwy until the ball stops.
blueymaddog
#40608612Sunday, January 09, 2011 11:04 AM GMT

that's because it takes time for all the bricks to change color. maybe if I put less bricks...
blueymaddog
#40609267Sunday, January 09, 2011 11:52 AM GMT

Or maybe the radius. O.o
deltav
#40609297Sunday, January 09, 2011 11:55 AM GMT

Perhaps that, yes. It's a pity that LWIM doesn't get many visits...more people should see this forum.
blueymaddog
#40609620Sunday, January 09, 2011 12:15 PM GMT

I'm pretty sure the bigger the radius the slower the lighting changes because there are more bricks to change in a bigger radius
blueymaddog
#40713807Tuesday, January 11, 2011 3:02 AM GMT

bump
blueymaddog
#40717162Tuesday, January 11, 2011 4:09 AM GMT

now finished commands. play around with the radius and brightness. :3 now working on gui!
blueymaddog
#40721908Tuesday, January 11, 2011 9:12 AM GMT

now with a new gui to show the current brightness and radius!
blueymaddog
#40747511Tuesday, January 11, 2011 11:24 PM GMT

bump!!!
blueymaddog
#40761668Wednesday, January 12, 2011 2:24 AM GMT

BUMP BUMP BUMP. the map is now twice as big. (4638 bricks) :P
blueymaddog
#40768114Wednesday, January 12, 2011 4:00 AM GMT

bump
blueymaddog
#40814110Thursday, January 13, 2011 1:30 AM GMT

bump
MistressVTG
#40887251Friday, January 14, 2011 8:29 PM GMT

This is ONE SWEET place!
blueymaddog
#40894562Friday, January 14, 2011 10:30 PM GMT

bump
blueymaddog
#40915981Saturday, January 15, 2011 3:43 AM GMT

bump
Kingdaro557
#40920215Saturday, January 15, 2011 4:48 AM GMT

So bluey, how's the mining engine going?

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