cheesetoon
#40915172Saturday, January 15, 2011 3:33 AM GMT

We now need lights so things can be more bright! It can even give cool effects when your like camping. Its boring to use transparent spheres. Also, could you also make animations smooth and fix the brick into wall glitch? This will probably be the first physic game ever without object through object glitch in physics. Many more great ideas from me soon! Sincerely, -cheesetoon
Bunnywing
#40918261Saturday, January 15, 2011 4:15 AM GMT

Decent! DEE-SINT!
micah12365
#40922356Saturday, January 15, 2011 5:29 AM GMT

i cant get it to work why?
drgn42
#40923436Saturday, January 15, 2011 5:52 AM GMT

ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh 50 50
X2an
#40926775Saturday, January 15, 2011 7:36 AM GMT

Ithink they are great. But as I heard them at the first time, it was in a vehicle, driving fast. Might you change that? It's a bit disturbing. But anyways, keep up the good work! I lke this that you'll make lots of improvements to the physics!
JUSTINBG
#40926904Saturday, January 15, 2011 7:44 AM GMT

I think it should be kept for vehicles,it adds some reallism. I did say SOME.
PyromaniacBuilder
#40927352Saturday, January 15, 2011 8:08 AM GMT

IT BROKE PHYISICS! I can't make giant hammers anymore!
alg123
#40927645Saturday, January 15, 2011 8:21 AM GMT

sweet... roblox when you add the long range noise try to make it quieter the further away I also agree with the guy aabove me ADD SHADOWS
JUSTINBG
#40927804Saturday, January 15, 2011 8:28 AM GMT

THERE ALREADY ARE SHADOWS. CHECK YOUR ROBLOX GRAPHICS SETTINGS.
Jokie155
#40928451Saturday, January 15, 2011 9:09 AM GMT

I seriously haven't heard them, and my speakers are at maximum. I'm sure I was trying it just a few hours after the post came.
askic
#40928914Saturday, January 15, 2011 9:45 AM GMT

I don't know if any of you have noticed, but we do have shadows.
joey8828
#40930434Saturday, January 15, 2011 11:56 AM GMT

yes they already doi do on my brand new laptop but on my old comp they caused lag..alot of lag...it all depends on the pc ur useing
killer555393
#40931520Saturday, January 15, 2011 12:59 PM GMT

[ Content Deleted ]
ZizZazZuz
#40936735Saturday, January 15, 2011 3:19 PM GMT

Went to crossroads. Didn't hear them.
xxDARKSTERxx
#40936921Saturday, January 15, 2011 3:23 PM GMT

They're at gametest ._.
couldnotfindaname
#40936989Saturday, January 15, 2011 3:24 PM GMT

cant really notice any difference but ill try it on cross roads
Androx2000
#40937113Saturday, January 15, 2011 3:26 PM GMT

Haven't seen them yet :P
TheNickmaster21
#40937780Saturday, January 15, 2011 3:38 PM GMT

Not very noticable...
dued18
#40941408Saturday, January 15, 2011 4:38 PM GMT

I don't hear them...
yugidal
#40945356Saturday, January 15, 2011 5:37 PM GMT

Doesnt work, Played crossroads and it failed. horribly.
tycoonownerz2000
#40946785Saturday, January 15, 2011 6:05 PM GMT

They have shadows, they've been here.. =.= Your comp. may not support them depending on it. And I heard nothing new.
deuce2000
#40949258Saturday, January 15, 2011 6:49 PM GMT

Perfect! just could use some more radius.
PRG
#40964541Saturday, January 15, 2011 10:41 PM GMT

When I enable them through Roblox studio, they only work when I have that Roblox studio open. I can't try them on multiplayer or without having studio open. But, I guess the sounds are alright. Maybe make them create different sounds for each material. Like, make the plastic sound more like a plastic building block hitting the floor. I love that sound when I do that with a bunch of plastic building blocks. Metallic for metal-type materials Rubble for stone-type materials and so on and so on
1121123
#40971655Sunday, January 16, 2011 12:06 AM GMT

Uh, the collisions really don't sound realistic at all. Every type of brick has the same sound. the bigger the objects are, the deeper the sound they should make, and there should be a different sound for each material so that it doesn't all sound dull. I also think that the sounds sound like popcorn popping, and everything has the same sound, which makes it really weird when you are driving a vehicle. It also sounds kind of like meat frying on a frying pan, lol, not realistic, there should certainly be a different sound for each type of material; ice, plastic, diamond plate, etc. There should be different sounds depending on the volume of the objects size, mass, etc, there should be a rolling sound so that when objects like a sphere roll around while connected to a car there should be a rolling sound like in real life. THIS seriously needs some improvement. I know it's just the beginning, of course, lol. :D
1121123
#40972052Sunday, January 16, 2011 12:10 AM GMT

They don't cause any noticable problems, accept the fact that they are very unrealistic, and they kind of sound like a pan of meat frying when there are tons of collisions at once, lol, and, sometimes sound like popcorn popping.. Also, every object has the same sound, so it is kind of boring when you listen to them. Things like object mass, brick material, volume, amount of impact, etc should be put into consideration when bricks collide. Of course, I do understand that this is still a very new update and there will be things to improve on of course