tl;dr: when you put a script into a model, the script should effect ALL bricks in the model.
ok, lets say you've made a palace. you've put the bricks together and grouped them into a model.
explorer:
+workspace
|
\_+model
...|
...\_brick(X800, time saveing)
you want to make the palace bricks change colour every second. disco palace! >:P
but you want to save time! and with this idea you can!
explorer:
+workspace
|
\_+model
...|
...\_brick(X800, time saveing.)
......script
so that disco script affects all 800 bricks! |