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1: CameraIntake
This works like a decal but takes in a image (Like your camera, but on the face of a brick) and gives the image a name (of the players choice. EG: PlayersDecalCamera or PlayerFrontInput).
You can then send that image to a Decal/Image[Button/Label].
EG
CameraIntake.CameraId = "PlayersCamera"
ImageLabel.Image = "PlayersCamera"
2: CameraEffect
This distorts what the CameraIntake sees.
Possible effects:
Night Vision: Makes the sky green/bricks medium green/shadows dark green.
Heat Vision: Makes the coldest points (Ice bricks, Sky) Primary, going to the hottest points (Humanoids) Secondary, and [Third] in the middle.
HOTTEST
[Humanoids/Sun]
[Grass/Plastic/Wood/Concrete]
[Slate/Moon]
Metal
Ice
Sky
COLDEST
Outine: Outline Uses Primary for the sky, Secondary for the Outline and [Third] for the bricks
Static: Distorts the image with Horizontal lines where the image moves left or right
It also has 3 Color3 and 3 BrickColor values
COLOR3
PrimaryColor3
SecondaryColor3
[Third]Color3 (I dont know what comes next, so I left it as 'Third')
BRICKCOLOR
PrimaryColor
SecondaryColor
[Third]Color |
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malachi11Join Date: 2008-05-07 Post Count: 2420 |
I support 100%. |
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Have I found the forums when everyone sleeps, or everyone is outside? |
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Not sure if this is exactly possible... :/ |
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smilexJoin Date: 2008-09-23 Post Count: 21222 |
it would make more sense for heat vision to go from black (coldest) to purple (secdon coldest) to yellow (second hottest) to white (hottest) and the color scale inbetween. |
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@crazy: GMod did it. And I think they use Lua.
The admins could do it in C probably. |
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@smilex: No, I think it should go from Primart->Secondary->Tertary (Or whatever) to give users more control. |
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smilexJoin Date: 2008-09-23 Post Count: 21222 |
what would be the point in that? at the most this would just allow deception in games about heat. |
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Is GMod another game? 'Cause if so, then it's tough to compare it with Roblox, since we've probably got a worse rendering engine and such on this game. |
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Yes, it is.
Oysi made that camera thing in Lua, so we SURELY could have in it C. |
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Oysi made it with bricks, and his glitched if there were more than two parts in its view.
You're asking for something that can take the actual image that something is looking at, project it onto another brick at somewhere around 30 fps, and have colors and everything that you can change according to all sorts of stuff.
This probably ain't possible. |
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And if they get a better engine? |
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flumpJoin Date: 2008-07-30 Post Count: 1039 |
It could be done easly
roblox has created the game to reder the map for each player and show it on the screen so adding one more decal like this is like adding half of a player
(movements/physics not needed) so the lag wouldnt be over done
just simple tweeks can change the rander
roblox could probly change 1 number in the engine that could turn all bricks black so adding a simple function to turn the sky green and parts black and humanoid green would be simple |
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You know what I was thinking when I made this:
Spaceships
YOu could have 4 cameras, one for Front, on for Left, one for Right and one for Bottom |
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JamieBindJoin Date: 2008-10-18 Post Count: 4795 |
CameraIntake = At the moment, possible, but extremely laggy. |
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Possible? Even with Meshes and Decals? |
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rhyjJoin Date: 2009-06-25 Post Count: 691 |
what about shields? |
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deltavJoin Date: 2008-01-01 Post Count: 31893 |
Hm. I like this! |
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Sheilds have NOTHING to do with this idea. |
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