GuruNinJoin Date: 2007-12-07 Post Count: 113 |
Figured i might as well post a thread for ideas to improve RS, considering the fact that i didn't see any already posted. If you have an idea for RS that you wish you could tell the admins in a pm (which obviously you cant), then simply post it here, and let your voice be heard! Just to kick it off, i guess ill start:
Dont you think it would be helpful if you could resize objects under the 0,0,0 mark? Its tiring trying to build the underground portion of a map above and then move each piece under it, or its also not very fun moving the whole map up.
Your turn :3 |
|
deltavJoin Date: 2008-01-01 Post Count: 31893 |
Negative bricks glitch the whole system up. It looks good, but the hitboxes will freak out. Or nothing happens anyway. |
|
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
I see what you mean, didnt look at it from that viewpoint. Better go back and bring my maps up -.- Anyway, enough critiqueing my ideas, anyone have some others? |
|
|
A better rotating tool... And maybe it should be possible moving bricks in each other by giving the location in it.. It's impossible now.. |
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
@rendzer111 Good idea for the rotating tool, however the the second idea is already possible via cframe. Not gonna do this for every post, just thought id mention that :) |
|
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
:) |
|
deltavJoin Date: 2008-01-01 Post Count: 31893 |
@rendzer
Cframe does that. It's a handy tool. |
|
ZenanJoin Date: 2009-02-16 Post Count: 1974 |
Ehem... I'm not the best at math, but I know that this would screw up alot of things.. |
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
Another thing thaqt would be good is a cframe tool that you can use in RS, just like the one that you can use in-game. Its much more practical than making a bunch of scripts for it. |
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
Nobody ever thinks of ways to improve roblox studio? Dang, what a fail -.- |
|
dribsonJoin Date: 2010-01-30 Post Count: 13635 |
Find what you Click on the Explorer
This can also be used in Play Solo.
I just don't like having to either:
~Manually find a brick
~Find the "Find Object" Icon.
Why can't we just instantly have our camera go to whatever we click on in the Explorer? |
|
GuruNinJoin Date: 2007-12-07 Post Count: 113 |
@dribson Good idea i find it helplessly annoying having to locate those little scoundrels that seem to be hiding in the most impossible spots. |
|