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jacob2233
#42822486Monday, February 21, 2011 12:04 AM GMT

UV mapping is common among 3D programs and software, such as Blender or 3Ds Max, but what about ROBLOX? People who make Texture art shouldn't have to make more than one texture to fit just one model or brick. But what if we could use one texture and wrap that around or on a brick or model in game? One texture that would go along all sides of a brick or model or mesh. For those of you that don’t know what UV mapping is, I'll give a verbal example. Let's say you have a model of a barrel. To texturize that barrel to look like a barrel, you have to fit 4 decals around the circumference of the barrel, then two on the top and bottom of it. But with UV mapping you can use one texture to fit the entire barrel. It's basically making a 2D image represent a 3D models edges or qualities.
koala0226
#42822602Monday, February 21, 2011 12:06 AM GMT

Good idea I guess but that why we have textures for meshes.
solder77
#42822816Monday, February 21, 2011 12:09 AM GMT

I dont see the harm in it..support!
jacob2233
#42823145Monday, February 21, 2011 12:14 AM GMT

I'm sure we could all use it at some point. How you use it wouldn't matter, but I for one could use it now for a project I'm working on.
Emphazed
#42823620Monday, February 21, 2011 12:22 AM GMT

O_e kinda useless... it would make too much lags for nothing, they will have to pay a team to create tousen of stuffs and they will have to pay an other team to check every.... what ever you call that :P No support. Sorry. Alex
jacob2233
#42824035Monday, February 21, 2011 12:29 AM GMT

You don't need a team to creath thousands of things. The players would make the textures, which would be regular decals. Plus if anything it would make less lag, cause you have less images per brick.
jacob2233
#42841234Monday, February 21, 2011 5:23 AM GMT

Anyone else?
apolloeagle3
#42841306Monday, February 21, 2011 5:25 AM GMT

Support
jacob2233
#42876131Monday, February 21, 2011 9:30 PM GMT

Are there more that want to support?
cobalt10
#42876188Monday, February 21, 2011 9:32 PM GMT

Support =D
trappingnoobs
#42884162Monday, February 21, 2011 11:17 PM GMT

Support. First post in a few weeks I've supported. +10 internets to you.
LeGoBlOx360
#42884723Monday, February 21, 2011 11:24 PM GMT

Why would anyone think this would lag? In fact, 6 textures would lag more than 1 texture around the whole brick. Yes it is annoying having to put 6 textures on the brick.
jacob2233
#42943656Wednesday, February 23, 2011 1:14 AM GMT

Anyone else? Just want people who havn't seen this to see it.

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