VitosJoin Date: 2009-06-17 Post Count: 291 |
I'm near completing a huge game, and I just have a couple more things to make.
One of the things on this to-do list if filling a relatively small cavern.
I want it to contain some kind of puzzle that the player must to solve in order to pass. I simply don't know what to make though.
If anyone has any good (small-ish scale) puzzle ideas, I'd love to hear them.
I'm an excellent scripter, so don't hesitate to post, even if your idea seems like it would be difficult to make. It doesn't *have* to require scripting though.
Hope to get a good idea,
--Vitos |
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chrislo27Join Date: 2009-06-13 Post Count: 1776 |
Maybe a BALL PUSHING PHYSICS!!!!! puzzle? |
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ZackZakJoin Date: 2009-07-26 Post Count: 2811 |
How about:
1) A sliding puzzle, like a 4x4 where you need to get the pieces into the right place and one spot is missing?
2) A turn all buttons green stlye puzzle, like the first one at my Test place? |
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You could try a Towers Of Hanoi puzzle. I wrote a little game to play it ages (ages) ago. It's on my showcase right now. Bear in mind the GUI is shaky because it is old and hence uses the old fashioned spawn-a-local-brick-infront-of-the-camera-with-a-decal-on approach to GUI development. |
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VitosJoin Date: 2009-06-17 Post Count: 291 |
Thanks guys, great ideas. I might use more than one of them, actually :) |
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miloguyJoin Date: 2009-12-19 Post Count: 7702 |
That one game where you have to push the blocks passed the other blocks to the exit by dragging them and theres a version where they're cars or whatever |
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chrislo27Join Date: 2009-06-13 Post Count: 1776 |
Rush hour? |
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Maybe a game of Connect Four with an AI? That would be more challenging.
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mattchewyJoin Date: 2008-02-19 Post Count: 7300 |
Scrabble :D |
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Chess.
Or Tic-Tac-Toe against a bot that plays perfect games.
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AnaminusTop 100 PosterJoin Date: 2006-11-29 Post Count: 5945 |
Every cavern needs a slidey ice puzzle. |
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bloccoJoin Date: 2008-08-14 Post Count: 29474 |
Make it in Latin and throw a J in there. |
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"Make it in Latin and throw a J in there."
>Using the letter j when speaking Latin
whywouldyoudothat.jpg |
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mattchewyJoin Date: 2008-02-19 Post Count: 7300 |
whywouldntyoudothat.gif |
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"whywouldntyoudothat.gif"
Because the Romans didn't use the letter J. In any case where it should be used, there is normally an I. Only after the decline of the use of Latin did people start to use the letter J in place of I for some words. |
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chrislo27Join Date: 2009-06-13 Post Count: 1776 |
Make them say terra firma or acta jacta est or vidi something vici. |
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LPGhatguyForum ModeratorJoin Date: 2008-06-27 Post Count: 4725 |
@"Every cavern needs a slidey ice puzzle."
Even the caverns in Pokemon have a slidy ice puzzle. |
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bloccoJoin Date: 2008-08-14 Post Count: 29474 |
It's veni vidi vici, and it means I came I saw I conquered. |
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AnaminusTop 100 PosterJoin Date: 2006-11-29 Post Count: 5945 |
@LPG, that's exactly what I thought of. Apparently, the official trope name (I'll spare you from the link) is "Frictionless Ice". |
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chrislo27Join Date: 2009-06-13 Post Count: 1776 |
terra firma is on dry land and alea jacta est is something about Ceasar and the Gauls. BOAR! |
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"Speak, friend and enter"
"Mellon"
*schreee...*
*clickclickclickclick...*
*thump*
*narrr...*
IM IN! |
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VitosJoin Date: 2009-06-17 Post Count: 291 |
@LPGhatGuy & Anaminus
Haha, that's actually what I was trying to model it after. The first thing I googled for the potential puzzle was that slidey thing in the Team Rocket Base in Blue, Red, and Yellow Vs. But alas, my cavern isn't quite big enough to fit any such layout that would be applicably difficult. You can tell the Pokemon slidey ice idea was originally what I was thinking about by te thread topic "Floor" puzzle :D |
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THATS NOT ICE >=U
Those are spin tiles,not ice patches.
Rageface.gif |
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What about the slidey ice puzzle in Ruby & Sapphire (and Emerald, I guess)? If you were able to replicate that, I'd be very impressed. |
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