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surviverbunny
#44912036Friday, April 01, 2011 3:49 AM GMT

whats wrong with this? lol i kinda fail while true do if script.Parent.Parent.Owner.Value == 1 then wait(2) script.Parent.Value = script.Parent.Value +1 elseif script.Parent.Parent.Owner.Value == 2 then end elseif script.Parent.Parent.Owner.Value == 3 then end end i also did this: while true do if script.Parent.Parent.Owner.Value == 1 then wait(2) script.Parent.Value = script.Parent.Value +1 end end but when i did that if the value was anything besides 1 it froze so i jsut need it so that even if the value isnt 1 it wont freeze
Greendolph
#44912440Friday, April 01, 2011 4:00 AM GMT

elseif doesnt need an end else if would.
Greendolph
#44912531Friday, April 01, 2011 4:03 AM GMT

Oh and make sure you never have any loop with out a wait somewhere that it HAS to run. In this case, if the value DOESNT = 1 then you will run the loop so many times so quickly your computer will pertty much work itself to death.
surviverbunny
#44912604Friday, April 01, 2011 4:06 AM GMT

so can someone jsut paste an edited version that would work?
Greendolph
#44912659Friday, April 01, 2011 4:07 AM GMT

I give scripting, not scripts. Just add a wait right before the last end in the loop in the second script so that your computer doesnt freeze.
surviverbunny
#44912777Friday, April 01, 2011 4:11 AM GMT

ok actually nevermind i fixed on my own lol
soccaboy17
#44915645Friday, April 01, 2011 6:34 AM GMT

I like to insert bricks with a loop that has no wait, into insert places, troloolol

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