... Thats so easy, Im bored so I'll help
Insert this into the button brick
function onTouched(hit)
if hit.Parent.Humanoid ~= nil
then door.Transparency = 1
door.CanCollide = false
wait(3)
door.Transparency = 0
door.CanCollide = true
end
end
script.Parent.Touched:connect(onTouched)
Also make your doors name door. This should work |