Corngamer
#51099821Friday, July 22, 2011 6:01 PM GMT

What?
SlashXI
#51100008Friday, July 22, 2011 6:04 PM GMT

Support.
TheNegitivitron
#51752320Sunday, July 31, 2011 8:29 PM GMT

Bump.
spon103
#51752456Sunday, July 31, 2011 8:31 PM GMT

No-support.
TheNegitivitron
#52033763Thursday, August 04, 2011 12:29 PM GMT

@spon103 Please provide an explanation why. Bump.
Cobalt59
#52033854Thursday, August 04, 2011 12:31 PM GMT

I understand you, and therefore support.
TheNegitivitron
#52218931Saturday, August 06, 2011 9:31 PM GMT

2 days later....
RightyRight
#52219069Saturday, August 06, 2011 9:33 PM GMT

He means locked, as in you cannot delete them when your in-game. Most hats ARE locked, but there a quite a few that aren't.
RightyRight
#52219171Saturday, August 06, 2011 9:34 PM GMT

And I do support big time, even though I don't play games much.
bombpaw
#52219689Saturday, August 06, 2011 9:42 PM GMT

Yes, I had to switch hats before going into a building game because if someone spammed my hat, everyone would blame me >_<
TheNegitivitron
#52290665Sunday, August 07, 2011 10:04 PM GMT

Bump.
ClassyMark
#52291212Sunday, August 07, 2011 10:13 PM GMT

@mrose Ur dunce and this is a good idea for people luv deleting joo when you in a building game
TheNegitivitron
#52340246Monday, August 08, 2011 3:29 PM GMT

....Okay then. Bump.
Espithel
#52340489Monday, August 08, 2011 3:34 PM GMT

if you can figure out this idea, i'll give you a cookie. *gives cookie to me, negitivitron and yugioh* support. ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬ DANG THIS COMMENT IS FANCY! ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
TheNegitivitron
#52411530Tuesday, August 09, 2011 2:08 PM GMT

Cookies....are.....good. Bump. -[What your eyes see are a lie ; What you do is the truth]-
TheNegitivitron
#52418979Tuesday, August 09, 2011 4:34 PM GMT

Bump again. -[What your eyes see are a lie ; What you do is the truth]-
TheNegitivitron
#52458625Wednesday, August 10, 2011 1:32 AM GMT

Y U NU REPLY?! Please, its not very long.
salem9
#52458733Wednesday, August 10, 2011 1:33 AM GMT

Lock, as in lock the bricks via the Properties tab, or lock as in locking the Parent property so it can't be deleted.
TheNegitivitron
#52513142Wednesday, August 10, 2011 8:57 PM GMT

@salem9 p.Locked = true. Yes, I do mean the Parent property. Bump.
TheNegitivitron
#52559953Thursday, August 11, 2011 1:55 PM GMT

Bump again.
KiLl3rElItE62
#52560231Thursday, August 11, 2011 2:01 PM GMT

My fedora is not locked. Support.
TheNegitivitron
#52861470Monday, August 15, 2011 3:51 PM GMT

Bump.
TheNegitivitron
#52905791Tuesday, August 16, 2011 1:58 AM GMT

Bump again.
hotrod200
#52906039Tuesday, August 16, 2011 2:02 AM GMT

I still dont understand what he is saying so no support. explain what your idea is clearly or get off the forums
TheNegitivitron
#52929449Tuesday, August 16, 2011 1:50 PM GMT

@hotrod200 p.Locked = true. "P" means "Parent". This "P" reacts to the avatar's mesh. In order for the mesh to be locked, it must end in a "true" function. That means the lock is enabled. What i'm trying to do here is to make sure the mesh is locked so people won't start moving it, or copying it, or even deleting it. Currently not all of the hat mesh's are locked. Instead they don't show or they are replaced with a "false" function, which disables the lock. If you STILL don't understand this, then I can't explain it any further.