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BlueTaslem
#46552196Monday, May 02, 2011 9:16 PM GMT

At certain angles, textures and decals will not represent their actual depth, and they may appear 'through' bricks that should block them from view, or come in front of another decal / texture on a transparent brick, etc., etc. I strongly suggest you fix this so we can create more realistic looking game worlds... As well as textures and large decals 'tearing' into the brick they're on from different angles at some level of zoom.
Notunknown99
#46552279Monday, May 02, 2011 9:18 PM GMT

Do players have this problem?
BlueTaslem
#46552409Monday, May 02, 2011 9:20 PM GMT

Players....?
Notunknown99
#46552707Monday, May 02, 2011 9:27 PM GMT

Our characters. Are peoples TShirts visible through semi-transparent items? Because if not then decals should act like our TShirts do (Where they dont get placed on the brick but become the front face)
BlueTaslem
#46554167Monday, May 02, 2011 9:54 PM GMT

I'm not sure...? Generally it only happens with large objects, so I guess it wouldn't normally.

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