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JMan42064
#47167279Monday, May 16, 2011 11:14 PM GMT

A new Instance called BrickAmbient that makes a brick give off an ambient that can be different from the ambient in Lighting. Here are some of the Properties that this new instance could have: AmbientColor: Changes the color of the ambient AmbientRadius: Size of the ambient (in studs) Ambient FormFactor: Shape of the ambient, similar to brick FormFactor Ambient VisibilityDistance: Like, for example, if you wanted to make fog. You could change the distance in studs that the camera can see around the character when you go inside the ambient area Ambient RotVelocity: Similar to RotVelocity for bricks, but the ambient will rotate at the given velocity, you will not rotate around the ambient like you do with bricks AmbientFade: Check box. When you check it, the ambient will fade in when you walk closer to the center of the brick (if you are inside the ambient's radius) AmbientThickness: How thick do you want the ambient to be? A higher level will make the VisibilityDistance less no matter what you set it to, and it determines how easy it is for you to see anything around you while in the area (makes a good alternative to those noobish blank messages that pop up on ur screen when someone tries to make fog, it would be less laggy too) AmbientIsBrickShape: The ambient takes the shape of the brick (this overrides the AmbientFormFactor property, it can be enabled or disabled at will) Some things you could make with this new feature: Lights for cars that actually look good Alarm system lights for clan bases Fire that actually looks good Lights for inside buildings and variating brightness levels, making for a very realistic game I hope you take my idea into consideration and i would like to see this sometime in the near future. But i am patient and am willing to wait longer if needed to. Thanks, JMan42064, RAT Supervisor
vastremebermeplz
#47167534Monday, May 16, 2011 11:18 PM GMT

Support.
JMan42064
#47167628Monday, May 16, 2011 11:19 PM GMT

Thx
ebn7031
#47167662Monday, May 16, 2011 11:20 PM GMT

Support even though this is like dynamic lightning so if this happens that should happen to!
ProfessorStone
#47167673Monday, May 16, 2011 11:20 PM GMT

Sure why not?
JMan42064
#47167694Monday, May 16, 2011 11:21 PM GMT

Oh did you know that on the roblox suggestion site the votes symbol looks like the Microsoft Points symbol??? :O!
JMan42064
#47167851Monday, May 16, 2011 11:23 PM GMT

well, ok, its the "Average Votes" symbol, but oh well. SAME THING!!! More support would be nice. This is a very important feature i think ROBLOX should have. Anyone agree?
Robloxian1997
#47168140Monday, May 16, 2011 11:28 PM GMT

Sounds great, thumbs up.
JMan42064
#47168568Monday, May 16, 2011 11:35 PM GMT

Also, Tsukistar came up with a really good idea he said that there should be a property like AmbientFlickerRate that makes the ambient flicker so you could have stuff like realistic candles power outages etc.
JMan42064
#47168652Monday, May 16, 2011 11:36 PM GMT

Thumbs up to that idea "Adds to OP"
JMan42064
#47169351Monday, May 16, 2011 11:49 PM GMT

Bump?
ServerLabs
#47170743Tuesday, May 17, 2011 12:13 AM GMT

SUPPORT!
JMan42064
#47171090Tuesday, May 17, 2011 12:18 AM GMT

ON THE SUGGESTIONS SITE REESE SAID THIS IDEA WAS A DUPLICATE AND REROUTED MY IDEA TO A WORTHLESS THREAD THAT SAID "bricks that glow in gmae" THATS ALL THE FRIKIN THING SAID!!! NOT EVEN A WORD OF EXPLANATION!!! AND HE PICKS THAT IDEA OVER MINE? WHEN MINE HAS AN IN DEPTH EXPLANATION OF WHAT IM ACTUALLY TALKING ABOUT??? Wow. This thread i saw earlier in S&I really IS true. roblox DOES need to get its priorities in order...
JMan42064
#47172364Tuesday, May 17, 2011 12:42 AM GMT

Bump Of Suggestion
ParabolicFunction
#47172758Tuesday, May 17, 2011 12:49 AM GMT

O_O omf. Support!
JMan42064
#47172854Tuesday, May 17, 2011 12:50 AM GMT

Thx vury much
snognome
#47870063Wednesday, June 01, 2011 12:02 AM GMT

Support!

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