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Robloxian1997
#47545599Wednesday, May 25, 2011 9:49 PM GMT

What would be neat is if instead of CanCollide=true/false, there can be something like CanCollide=0.5, and anything that goes over 0.5 (Density) will fall in, but anything under 0.5 will stay up, or float. I have been thinking about this for a long time, and it would be a great idea for Roblox, so there is no need for scripted water. Anyone in support?
TheFadedGuardian
#47545746Wednesday, May 25, 2011 9:52 PM GMT

I support.
RealisticLimitations
#47545841Wednesday, May 25, 2011 9:54 PM GMT

i dont get the idea so idk support or not singned (where is the deviled eggs)
cherry4536
#47546083Wednesday, May 25, 2011 9:59 PM GMT

@Hido You know transparency and reflectence? And when you set it, its on a scale of .1-1? Well, the OP is saying that a brick with .5 density will allow bricks to float on them, and bricks with density under .5 will, will make bricks that land on them sink. Hmmmm, I guess its a good idea.
Powerhalo
#47546306Wednesday, May 25, 2011 10:03 PM GMT

EPICNESS Support :3 It would be easier to do boats that float and water that is water :3
nitro1028
#47546563Wednesday, May 25, 2011 10:07 PM GMT

Support these are the suggestions I like to see on the S&I! :D
Virtualdarks
#47546714Wednesday, May 25, 2011 10:10 PM GMT

This is one of the few good ideas I seen. Good job! The players would have to be under 0.5 density or else we can't swim. :D -Virtualdarks
heyyouoverthere
#47546757Wednesday, May 25, 2011 10:10 PM GMT

SUPPORT ~PWNT~
Robloxian1997
#47546799Wednesday, May 25, 2011 10:11 PM GMT

I really hope that this becomes an official feature, I hate having scripts in a game just so I can float. Thanks for the feedback guys
Robloxian1997
#47546886Wednesday, May 25, 2011 10:13 PM GMT

BTW, this will finally make the Density value have a purpose >_<
SCARFACIAL
#47546926Wednesday, May 25, 2011 10:13 PM GMT

Not terribly hard to script, but I do think it would be a neat idea :P Support.
Virtualdarks
#47546968Wednesday, May 25, 2011 10:14 PM GMT

Fire was scriptable, and they still made it. So why not this? -Virtualdarks
KTeddy13
#47547134Wednesday, May 25, 2011 10:17 PM GMT

This might improve some of Roblox's physics, nice idea!
Cutemooshi
#47547589Wednesday, May 25, 2011 10:25 PM GMT

I support.
Robloxian1997
#47548124Wednesday, May 25, 2011 10:34 PM GMT

Anyone else? (SUPER-BUMP TO THE RESCUE)
Pilot232
#47548378Wednesday, May 25, 2011 10:38 PM GMT

75% Support. 25% Non-support. Were are they going to put the density thing How are kids going to find out how to use it Overall, this is an EXELLENT idea.
Cutemooshi
#47548444Wednesday, May 25, 2011 10:40 PM GMT

@Pilot Everyone will get how to use it. Because the ones who don't, don't even know how to open properties.
Virtualdarks
#47548577Wednesday, May 25, 2011 10:42 PM GMT

We need this! ROBLOX with liquids would open a door that has been closed for who-knows-how-many years! The door could lead to MANY possibilities! It would be like a less blocky Mine craft. :D -Virtualdarks
Robloxian1997
#47548669Wednesday, May 25, 2011 10:43 PM GMT

Just saying, this wouldn't be EXACTLY water, just something more along the lines of Jello. Jello keeps its shape, but things can go in it. It wouldn't flow, but would sit there, not moving.
Robloxian1997
#47548831Wednesday, May 25, 2011 10:46 PM GMT

Correction - Adjustable jello that can become rocks? O.o
Virtualdarks
#47549067Wednesday, May 25, 2011 10:50 PM GMT

I guess jello? Perfer water. :P -Virtualdarks
Robloxian1997
#47549203Wednesday, May 25, 2011 10:52 PM GMT

I know, just was hoping to implement a first form of "Passive/Resistant" objects, then Mine craft - like water. This would be the first step torwards that, because real water would need a rework of the physics engine.
Virtualdarks
#47549350Wednesday, May 25, 2011 10:55 PM GMT

@Robloxian1997 100% agreed. I love the screen-bobbing in Mine craft though. :3 And the water effect makes it fun to make rivers. -Virtualdarks
explosion90
#47549370Wednesday, May 25, 2011 10:55 PM GMT

YESSSSSSSS!
Robloxian1997
#47549431Wednesday, May 25, 2011 10:56 PM GMT

@Virtualdarks Agreed.

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