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Touching Event ( Instnce Part)
Description: Fired when another part comes in contact and stays in contact with this object.
Example:
function whileTouching()
print("This part is being touched")
end
script.Parent.Touching:connect()
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While the Part is being touched by a player, it will continually print an output. This could be used for many other things, such as setting a player's WalkSpeed to a lower number while on a treadmill, to simulate an actual treadmill. These are just examples, I'm sure you can think of other way this could be used.
Now, I know this can already be done, but this would be much easier and more practical.
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