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SouthPark16
#49745059Saturday, July 02, 2011 2:12 PM GMT

if i try to delete these anti-lag scripts more apear! after i highlight them to delete them!!!!! WHERE ARE THEY COMMING FROM BECAUSE THEY MAKE MORE LAG!?!?!?!!? roblox delete the setting to add them!!!
owenowenowen
#49746035Saturday, July 02, 2011 2:34 PM GMT

http://www.roblox.com/Anti-Virus-Script-Version-2-0-RELEAED-item?id=35486332 Use that and they will all go to Lighting and not spread. If you want to delete them entirely delete them from Lighting in a Model.
SouthPark16
#49750617Saturday, July 02, 2011 4:11 PM GMT

O_O when i first entered it all i heard was a bomb noise! freeky XD
owenowenowen
#49751380Saturday, July 02, 2011 4:25 PM GMT

It does that from time to time or you have an explosion virus too.
SouthPark16
#49762710Saturday, July 02, 2011 7:40 PM GMT

...it apeared again
CoolJohnnyboy
#49763511Saturday, July 02, 2011 7:53 PM GMT

Build your place in ROBLOX studio. You can delet ALL viruses there, and they don't keep reproducing. but ROBLOX studio ALSO has an issue....
madattak
#49763656Saturday, July 02, 2011 7:55 PM GMT

Congrats! You discovered why only noobs use free models, there all infected with virus scripts like the ones you got!
SouthPark16
#49810516Sunday, July 03, 2011 3:23 PM GMT

No! i built a admin room and they still apear! so im not a noob
theblock98
#49810618Sunday, July 03, 2011 3:26 PM GMT

most likely it is just a virus named anti lag. in front of the name is there a small bluish box?
madattak
#49813092Sunday, July 03, 2011 4:15 PM GMT

@south what does building as admin room have to do with anything?
SouthPark16
#50223380Saturday, July 09, 2011 4:21 PM GMT

FIXED :D and i do not use free models!
madattak
#50272077Sunday, July 10, 2011 8:27 AM GMT

For some reason I dont belive you.
SouthPark16
#51289106Monday, July 25, 2011 12:54 PM GMT

Check all my models, and the free ones i took, are not in my place.
SouthPark16
#51289161Monday, July 25, 2011 12:55 PM GMT

@Theblock no, its just a script that says anti-lag
kyleman1990
#51290354Monday, July 25, 2011 1:21 PM GMT

Even if you don't USE free models, just importing one and then deleting it can infect your entire place. The reason 40% of free models have viruses is because the creators got infected, and without knowing so, passed the virus on by uploading their infected models. Recently roblox has been trying to track down these models with the UnTrusted Feature, but there are many ways to hide and create new spam-scripts. Simply protect your place with an anti-virus script ans set up a sign at your spawn that says: "Protected with -InsertAntiVirusNameHere-" It will give players a feeling that you're trying to improve gameplay for them by reducing these laggy viruses.
Zephyrical
#51298035Monday, July 25, 2011 3:50 PM GMT

If you do anything in build mode, fire, anti lag scripts (more known as lag scripts), and virus appear. Simple fix, don't use free models and build in edit mode.
pwnedu46
#51299995Monday, July 25, 2011 4:20 PM GMT

^correct. What's the name of the so-called "anti lag script" ______________________________________ ~pwnedu46~ -I lost the game.-
pwnedu46
#51302604Monday, July 25, 2011 5:00 PM GMT

Depending on how many parts are in your place, this could do anything from delete the scripts to crash roblox because it's a brute-force scan for the malicious script. Post back if it does crash roblox so I can fix it. THIS SCRIPT MUST BE PUT IN THE WORKSPACE OR IT WILL NOT WORK!!!! (sorry for yelling, but if you don't, this won't work) scanFor = "EvilScript" -- change this to the name of the script. --Leave the quotes. if _G.clones == nil then _G.clones = {} end function getResultCount() local exist = game.Workspace:findFirstChild("num_of_viruses") if not exist then exist = Instance.new("NumberValue", game.Workspace) exist.Name = "num_of_viruses" end return exist end function clone(destination) local clone = script:Clone() clone.Name = name clone.archivable = false clone.Parent = destination or nil table.insert(_G.clones, clone) end function main() wait(1) if (#script.Parent:GetChildren()-1) > 0 then -- minus one so it doesn't count this script for _, v in pairs(script.Parent:getChildren()) do if v:IsA("Script") and string.lower(v.name) == string.lower(scanFor) and v ~= script then v:Remove() -- delete the malicious script getResultCount().Value = getResultCount().Value + 1 end if v ~= script then clone(v) end end end if script.Parent ~= game.Workspace then script:Remove() -- cloned script deletes itself so it doesn't become a virus itself end end main() if script.Parent == game.Workspace then repeat wait() until #_G.clones == 0 print("Number of malicious scripts removed from your place: "..getResultCount().Value) _G.clones = nil -- delete _G.clones script:Remove() -- delete the original script. end ______________________________________ ~pwnedu46~ -I lost the game.-
colonelcollin
#51304105Monday, July 25, 2011 5:22 PM GMT

They are coming from a model.
SouthPark16
#52453411Wednesday, August 10, 2011 12:11 AM GMT

o.o well those models SUCK! XD

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