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Espithel
#49933907Tuesday, July 05, 2011 11:13 AM GMT

very simple concept really. hard to explain though. there will be two new properties in spawn locations: initial spawn (toggle) secondary spawn (toggle) if initial spawn is toggled, when a player enters a server they will spawn on that spawn. you can have more than one initial spawn; people will spawn randomly on one of them. if secondary spawn is toggled, when a player dies they may spawn in a secondary spawn. if inital isn't toggled, you can't spawn on it when starting a server. if BOTH are toggled, it's just a run of the mill spawn. if NONE are toggled, it's just a run of the mill brick that has no purpose as a spawn except to change teams... 0_0. this will help patch the problems that reseting has caused in some games.
Snej1
#49934089Tuesday, July 05, 2011 11:25 AM GMT

Scriptable but it should be easier for people who can't script.
Inside
#49934110Tuesday, July 05, 2011 11:27 AM GMT

Get away, We don't like you.
Espithel
#49934120Tuesday, July 05, 2011 11:27 AM GMT

looks like i still have so much to learn. but, hao?
XxXRollBoltXxX
#49934142Tuesday, July 05, 2011 11:28 AM GMT

@inside keep your junk thoughts outta here
Espithel
#49934158Tuesday, July 05, 2011 11:29 AM GMT

and a fourm paradox. @inside: correction: YOU don't like me. you don't know the minds of everyone else.
akatsuki12354
#49934237Tuesday, July 05, 2011 11:35 AM GMT

Inside is outside :|

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