anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
Title. You don't get tickets for an inactive place, but you can still have people teleport into it. |
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RaheemJoin Date: 2008-02-11 Post Count: 8200 |
This makes very little sense.
Just make the inactive places active? |
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anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
You need BC for that, you only get 1 active place without it and that is very limiting. |
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RaheemJoin Date: 2008-02-11 Post Count: 8200 |
So this would give all NBC access to unlimited places? I may be wrong, but that sounds incredibly stupid.
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DadoMahhoJoin Date: 2008-04-04 Post Count: 4466 |
[ Content Deleted ] |
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alexmach1Join Date: 2008-05-02 Post Count: 1977 |
do what i did in my place and make it a collection XD |
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Defeats the purpose of it being "inactive" |
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anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
Ok, I see your point, BUT if you tele to an inactive place the owner DOESN'T get tickets, so the only reason you tele there is to add extra room to your game. |
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5555GuestJoin Date: 2011-04-04 Post Count: 944 |
No. |
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RoyacemaxJoin Date: 2008-08-01 Post Count: 1025 |
This would be a nice touch, like in that "game where you control some sack" and you go through "a hatch with a zip on it", it brings you to a level that can't be accessed through normal means.
Example:
In a team obby, instead of adding teams to courses, one can use D.P as well as inactive places to create a functioning course for them to take. This is useful during very big places, where adding the course itself would make more lag appear.
So, I support, but only if the teleporter in the place would only work if the teleporter leads to a inactive place made by it's creator. |
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RoyacemaxJoin Date: 2008-08-01 Post Count: 1025 |
(cont.)
@5555Guest
One word posts are spam, unless you explain why. Just that you said "no" doesn't mean we instantly know why you are saying so. |
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5555GuestJoin Date: 2011-04-04 Post Count: 944 |
I am not the only one who answering that.
I am not the first one who says it. |
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surge4Join Date: 2011-07-18 Post Count: 9 |
Sorry, what? Excuse me I'm just doing my work here and I saw this, why would you teleport to an inactive place? Just active it. No support.
~An eye for an eye a noob for a noob~ |
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Inactive places are made that way because the user does not have any use for that place,why would you want to go to an inactive place anyway?This suggest basiclly defeats the purpose of inactive places. |
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anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
NBC'ers have only 1 active place, so instead of making 100,000,000,000 alts we could just use a few inactive places to make our place bigger and cause less lag. |
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anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
Inactive places don't mean you have no purpose for them, it means you don't have enough room for it. |
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anakinJCLJoin Date: 2010-03-07 Post Count: 2323 |
Most of you are BC'ers, so when you need a new place you make one, we NBC'ers need to be able to tele to inactive places to add more to our game, without lagging it up with 20,000 bricks |
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But the whole point of bc is to have more what your suggesting will mean almost no point of having bc |
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It's a cool idea, very good if you want a secret hideout, that's actually secret. Support. |
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RoyacemaxJoin Date: 2008-08-01 Post Count: 1025 |
Reposting my last sugguestion, and bump!
This would be a nice touch, like in that "game where you control some sack" and you go through "a hatch with a zip on it", it brings you to a level that can't be accessed through normal means.
Example:
In a team obby, instead of adding teams to courses, one can use D.P as well as sub places to create a functioning course for them to take. This is useful during very big places, where adding the course itself would make more lag appear.
In this case, we would need three categories, Active Place, Inactive Place, and the one i'm sugguesting, Sub Place
Active Places can be played at any time, and grant tickets to the creator when
visited.
Inactive Places can only be visited by it's creator in Build Mode (or edit mode),
and DO NOT grant tickets when visited.
Sub Places are a mixture of both; They can only be visited VIA usage of Teleporters, do not grant tickets when visited, and also, can only be visited when the creator links their place to a sub place that they made, then a user enters it.
So, I support. I also found it a bit hard to think of what Sub Places can do. |
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RoyacemaxJoin Date: 2008-08-01 Post Count: 1025 |
bump |
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VidaFrezzJoin Date: 2008-07-29 Post Count: 5979 |
If this happens,
Inactive places isn't called "inactive" anymore. |
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alexmach1Join Date: 2008-05-02 Post Count: 1977 |
just do what i did in my place. it adds visits, and needs no additional places. |
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this could be useful because it could add room to a game, or maybe you could just have one game full of teleports to other places. since tix is gone, this is a great opportunity to make a cool game without Builder's club, though you cant make badges or anything. Me? I'M planning to make a halo on Roblox. the main place could have the teleporters to a multiplayer area and a campaign place (ridiculous, but i want to, don't tell me what to do :) ) |
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