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Oysi
#51564292Friday, July 29, 2011 4:26 AM GMT

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Sharksie
#51564416Friday, July 29, 2011 4:29 AM GMT

"if Player.Character and Player.Character:FindFirstChild("Torso") and Player.Character.Torso.Position.y < 100" RBX.Lua doesn't work like that. If Character or Torso don't exist your script breaks. if workspace:FindFirstChild"adsf" and Workspace.asdf.Name == "asdf" then print"asdf" end breaks.
Aaaboy97
#51564583Friday, July 29, 2011 4:33 AM GMT

@Arceus Don't you know how Lua if-statements work? if and ... then If condition1 is false/nil, it does not evaluate condition2, so therefore it will work.
Sharksie
#51564602Friday, July 29, 2011 4:33 AM GMT

It breaks for me.
Aaaboy97
#51564852Friday, July 29, 2011 4:39 AM GMT

Workspace.asdf.Name == "asdf" I lol'd.
Aaaboy97
#51564908Friday, July 29, 2011 4:41 AM GMT

@Arceus Also, it's a typo that breaks your script. if workspace:FindFirstChild"adsf" and Workspace.asdf.Name == "asdf" then print"asdf" end -------------------------------^adsf------------------^asdf
Oysi
#51565456Friday, July 29, 2011 4:52 AM GMT

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