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CoffeeLord
#522217Sunday, February 24, 2008 2:24 AM GMT

I need a script that gives whatever my torso touches velocity and makes it go flying in the direction I'm facing. (Lookvector could probably help with making it fly in the direction I'm facing).
TravisDeP
#522235Sunday, February 24, 2008 2:32 AM GMT

function onT(hit) while true do wait() hit.Parent.Velocity = hit.Parent.CFrame.lookVector*30 end end script.Parent.Touched:connect(onTouch) hoe thats what u wanted
Anaminus
Top 100 Poster
#522255Sunday, February 24, 2008 2:39 AM GMT

speed = 16 function run(torso) torso.Velocity = torso.CFrame.lookVector * speed end function onRespawn(player) player.Character.Humanoid.Running:connect(function() run(player.Character.Torso) end) end function onEntered(player) player.Changed:connect(function(property) if property == "Character" then onRespawn(player) end end) end game.Players.PlayerAdded:connect(onEntered) ------------------------------------------------------------ ?-Anaminus-?
TravisDeP
#522264Sunday, February 24, 2008 2:43 AM GMT

....... didn't think about that. (not that i could XD)
CoffeeLord
#523654Sunday, February 24, 2008 5:59 PM GMT

Thanks for the help!
CoffeeLord
#523876Sunday, February 24, 2008 7:21 PM GMT

I've tride both scripts but they don't work. =( But thanks alot anyway.

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