1: name the brick slope (or change "slope" into the name of the brick in the script below)
2: stick this in the command bar
game.Workspace.slope.CFrame=CFrame.fromEulerAnglesXYZ(6,0,0)
then press enter, it should disapear, copy the brick then paste, you should now have a sloped brick!
note: change the six higher or lower to change how far it slants, if it doesnt slant how you want, try changing the other numbers! (the ones between the () ) |