wait(1)
bin = script.Parent
enabled = true
function onButton1Down(mouse)
if not enabled then return end
local player = game.Players.LocalPlayer
if player == nil then return end
enabled = false
local spark = bin.Spark:clone()
spark.Anchored = false
spark.Position = player.Character.Head.Position
local explosion = Instance.new("Explosion")
explosion.BlastRadius = 0
explosion.BlastPressure = 0
explosion.Position = player.Character.Head.Position
explosion.Parent = game.Workspace
for i=1,150 do
newspark = spark:clone()
newspark.Velocity = Vector3.new(math.random(-25,25), math.random(-25,25), math.random(-25,25))
newspark.BrickColor = BrickColor.random()
newspark.Parent = game.Workspace
end
wait(.25)
explosion:remove()
wait(2)
enabled = true
end
function onSelected(mouse)
mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end
bin.Selected:connect(onSelected)
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