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SaladDog
Top 100 Poster
#52736201Saturday, August 13, 2011 8:41 PM GMT

It's neither integers, nor radians nor degrees. It's entirely useless if it's just trail and error to get things to rotate exactly.
aboy5643a
#52736435Saturday, August 13, 2011 8:44 PM GMT

Checked the wiki about this??? ~Post here if you're Viet Namese, Canadian or Chinese. I'm from these 3 places. - Some confused kid from Language Center ~
SaladDog
Top 100 Poster
#52736522Saturday, August 13, 2011 8:45 PM GMT

Yes. Why would I not?
aboy5643a
#52736612Saturday, August 13, 2011 8:47 PM GMT

Lots of people don't :3 Lemme do some testing on it. I'm not familiar with it though. What results have you seen thus far? ~Post here if you're Viet Namese, Canadian or Chinese. I'm from these 3 places. - Some confused kid from Language Center ~
BlueTaslem
#52736869Saturday, August 13, 2011 8:50 PM GMT

Well... Probably something like studs/sec, although I'm not sure how that would work with spinning... Try timing a symmetric 1x1x1 brick with a velocity of 0,1,0, and see how long it takes to spin around. Might be two pi, or 1 or something.
Aaaboy97
#52736898Saturday, August 13, 2011 8:51 PM GMT

BodyAngularVelocity uses RotVelocity.
SaladDog
Top 100 Poster
#52736918Saturday, August 13, 2011 8:51 PM GMT

Some number like (0,1.41,0) on the angularvelocity will rotate a 20x20x20 brick floating by a BodyPosition with INF maxForce about 90 degrees. My assumption it's the square root of 2.
LPGhatguy
Forum Moderator
#52744167Saturday, August 13, 2011 10:35 PM GMT

"It's neither integers, nor radians nor degrees." None of those are units that BodyAngularVelocity could possibly use... How do you know it's not radians/sec or degrees/sec? The weight of the brick might slow it down.
SaladDog
Top 100 Poster
#52748054Saturday, August 13, 2011 11:30 PM GMT

the angular velocity of a BodyAngularVelocity can be expressed in digits, aka what integers, radians, and degrees are.
Fungalmungal
#52748817Saturday, August 13, 2011 11:42 PM GMT

Grams, dollars, and watts are also expressed with digits. None of them are valid units of angular velocity. It's probably measured in radians/second. Degrees/second seems too slow a unit to be useful, and revolutions/second seems too fast. If none of these three, the units will likely be completely arbitrary.
popinman322
#52758378Sunday, August 14, 2011 2:02 AM GMT

Maybe it multiplies the brick's pre-existing velocity?
LPGhatguy
Forum Moderator
#52776299Sunday, August 14, 2011 8:25 AM GMT

"the angular velocity of a BodyAngularVelocity can be expressed in digits, aka what integers, radians, and degrees are." An integer is a type of number. Radians and degrees are units.

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