AgentBloxxer
#697400Thursday, April 03, 2008 1:07 AM GMT

You need to group the whole place (everything in the Workspace) then insert this into it. model = script.Parent while true do wait(120) local b = model:clone() model:remove() b:clone().Parent = game.Workspace b:MakeJoints() end
ElemntalWarrior01
#697456Thursday, April 03, 2008 1:14 AM GMT

I need help with... Everytime I edit a script, by a little bit. Say I change the wait() thing. The script normally works, but when I change wait() or something, it doesn't notice the change at all. No, I don't quit then this happens. While I'm still in solo mode, working on the script. PLEASE HELP!
AgentBloxxer
#699046Thursday, April 03, 2008 11:35 AM GMT

That's your problem. Don't ever try to script in solo mode.
brOofrange
Top 100 Poster
#699106Thursday, April 03, 2008 12:02 PM GMT

Yeah. Dont script in Solo
Algoritmi
#699268Thursday, April 03, 2008 2:04 PM GMT

yo im having touble with making a script that will take a script and copy it then paste it in the torso of anyone who just entered my place then run it, can anyone help?
AgentBloxxer
#699275Thursday, April 03, 2008 2:09 PM GMT

Place this script in that script. function onPlayerEntered(newPlayer) local b = script.Parent:clone() b:clone().Parent = newPlayer.Character.Torso end game.Players.ChildAdded:connect(onPlayerEntered)
Algoritmi
#699278Thursday, April 03, 2008 2:11 PM GMT

thanks mate that was fast ;)
AgentBloxxer
#699286Thursday, April 03, 2008 2:13 PM GMT

Yes but now I can't reply till' 4:00 PM Eastern time. Cya!
AgentBloxxer
#701694Thursday, April 03, 2008 9:59 PM GMT

I'm back! Anyone need help?
greenjelly
#701732Thursday, April 03, 2008 10:05 PM GMT

here. this works but not twice. I need it to work more then one time. function onChatted(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if (msg == "water") then w = game.Debris.water:clone() w.Parent = game.Workspace w.Position = Vector3.new(0,0,0) end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered) ----------------------------------------------------------------------------------------
AgentBloxxer
#701915Thursday, April 03, 2008 10:31 PM GMT

I have no idea why it wouldn't work.
sorcereroflight
#702138Thursday, April 03, 2008 10:57 PM GMT

agent do u think u can find make or fix a jail script because i really want one of those and if u cant i understand
AgentBloxxer
#702146Thursday, April 03, 2008 10:58 PM GMT

I'm sorry I can't make a jail script.
Mustalid
#702582Thursday, April 03, 2008 11:41 PM GMT

I want to make something follow u around and kill u. I have had no success. I tried using other poeples, but that is'nt working either. I NEED HELP!!!!
pieguy1029
#703992Friday, April 04, 2008 2:14 AM GMT

I need a regenerate script for whole level for every 5 mins and a Click Displacer script or whatever its called that destroys the object the script is inserted into. If the second ones not possible dont worry about it. Thanks.
AgentBloxxer
#705138Friday, April 04, 2008 11:00 AM GMT

pieguy, look at the first post on this page. I have never tried to make a Click Detector so I don't know how.
brOofrange
Top 100 Poster
#705201Friday, April 04, 2008 11:29 AM GMT

Heres a test. See if you can fix it. ----------------- while true do if numPlayer >= 3 then g = Instance.new"Hint" g.Parent = game.Workspace g.Text = Starting New Game wait(3) f = game.Players:GetChildren() P = p[math.Random(1, #f)] wait(2) P.Character.Torso.Cframe = Cframe.new(0,5,0) if p[i].Name ~= P.Name then p[i].Torso.Cframe = Cframe.new(-50,5,-50) end end ----------------- Try it. I placed many errors in it on purpose.
Synthesis29
#705249Friday, April 04, 2008 11:41 AM GMT

Agent, would this work? while do true Door = game.Workspace.Door if (Door.Transparency = 1) then Door.Transparency = 0 end Anyone can answer.
John1626
#705679Friday, April 04, 2008 2:25 PM GMT

Specs: Armor that, when touched, will give you plus 10 Max Health, and adds a Brick to the front and to the back of Chest. But it also needs to go away after you equip a different one. Also, it needs to stay on if you die. Help please! Plz answer this time.
brOofrange
Top 100 Poster
#706061Friday, April 04, 2008 4:13 PM GMT

@ Nasa while true do wait(60) --Replace with amount of seconds Door = game.Workspace.Door if Door.Transparency == 1 then Door.Transparency = 0 end end
brOofrange
Top 100 Poster
#706066Friday, April 04, 2008 4:14 PM GMT

@ Green function onChatted(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if (msg == "water") then w = game.Debris.water w:clone().Parent = game.Workspace w.Position = Vector3.new(0,0,0) end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered)
dreaddraco2
#706096Friday, April 04, 2008 4:25 PM GMT

1) can you make me a speech shop script (you say "buy wepname" and u get the wep if u have enoguh money) 2) can you tell me a lua script for a delete tool (so i can make it so you hold a tool to delete so people can tell if your deleting)
Wirodeu
Top 100 Poster
#706157Friday, April 04, 2008 4:40 PM GMT

Take a look at my topic please.
Algoritmi
#706290Friday, April 04, 2008 5:13 PM GMT

thanks Broofrange you just saved me a load of time
Algoritmi
#706355Friday, April 04, 2008 5:33 PM GMT

really sorry for the double post nvm you did not solve my probleme but i know what will, its fairly easy i would amagine, a script in the *workspace* that makes it so that when you touch a brick named Part it becomes locked