cobalt10
#55724356Sunday, October 02, 2011 5:14 PM GMT

"Took this from half-life 2?" -- Half-Life 2 isn't the only game that has fall damage. In fact, every game since 1999 has had fall damage..
block1431
#55724499Sunday, October 02, 2011 5:16 PM GMT

You can make it yourself, although it'd cause more lag then if it was just implemented into the system...
cobalt10
#55724797Sunday, October 02, 2011 5:19 PM GMT

"You can make it yourself" -- I don't think it should be the player's responsibility to fix the glitches the administration is too lazy to do themselves. By the way, hello fellow brony.
SethiXzon
#55724864Sunday, October 02, 2011 5:20 PM GMT

"I don't think it should be the player's responsibility to fix the glitches the administration is too lazy to do themselves." How is not utilizing a potential feature that would be undesired in nearly every game on ROBLOX a glitch?
cobalt10
#55725003Sunday, October 02, 2011 5:22 PM GMT

"How is not utilizing a potential feature that would be undesired in nearly every game on ROBLOX a glitch?" -- I just woke up, could you do me a favor and dumb that down a bit? My mind still isn't working properly, and I'm having a heard time understanding what you just said..
SethiXzon
#55725253Sunday, October 02, 2011 5:26 PM GMT

""How is not utilizing a potential feature that would be undesired in nearly every game on ROBLOX a glitch?" -- I just woke up, could you do me a favor and dumb that down a bit? My mind still isn't working properly, and I'm having a heard time understanding what you just said.." How is a lack of a feature that few would find use for in their games a glitch?
ppb23
#55725359Sunday, October 02, 2011 5:27 PM GMT

Scriptable.
cobalt10
#55725479Sunday, October 02, 2011 5:29 PM GMT

I'm not talking specifically about fall damage, if that's what you're getting at. My main problem is that if you fall 20 feet, you get stuck in the ground. Fall 30 feet, you fall through it completely. I hardly consider that useful to anyone past ~37 people. And the needs of the many outweigh the needs of the few. Fall damage, fine. We can live without that. But I'd rather not have a glitch where I trip on a brick and then get flung into the air, then come back down, fall through the ground, and die. And I'm completely sure I'm not the only one who thinks the same way. That's the glitch I was referring to. The falling through the ground part.
IamEpic1234567
#55726742Sunday, October 02, 2011 5:47 PM GMT

The fall damage should vary,depending on how far you fell.From 1 to 30.And i support
IamEpic1234567
#55726981Sunday, October 02, 2011 5:51 PM GMT

@williamis3 Nice body.Are you supposed to be a cactus. @uberman Also with fall damage i thought you were talking about like jump off a cliff.Maybe with the fall thing your robloxian props him/herself on their arms and gets up like we do.(Actually scratch the jump off a cliff fall damage thing.That would really strike a blow to those fall a million miles places)
XxubermanxX
#55733049Sunday, October 02, 2011 7:15 PM GMT

Million miles places have parachutes. It shouldn't be a problem. Want a BANana, Parvorder Platyrrhini?
XOR55
#55733239Sunday, October 02, 2011 7:18 PM GMT

Full support. (If optional).
ledger
#55738435Sunday, October 02, 2011 8:31 PM GMT

Stair fall? Ruined.
SirMonkeybutt10
#55738600Sunday, October 02, 2011 8:32 PM GMT

You should have a wave effect when hit by ground and cars, and i think if i hit someone with a car/plane, they should be cleanly decapitated, or at least move 50 studs
XOR55
#55738675Sunday, October 02, 2011 8:33 PM GMT

@Ledger, they didn't seem to mind ruining user animations a while ago.
MintyOreos
#55738684Sunday, October 02, 2011 8:33 PM GMT

Didn't even need to read this to say... Support. :P
XxubermanxX
#55756119Monday, October 03, 2011 12:17 AM GMT

It's always nice to hear some good feedback. Want a BANana, Parvorder Platyrrhini?
DXPower
#55756471Monday, October 03, 2011 12:22 AM GMT

scriptable use an example the torso.BodyVelocity is moving at lets say 20 SPH (studs per hour) teh torso.BodyVeloctyDirection is lets say down have the script find out the speed and direction and the amount of time of free fall...if they stop free fall then the script calculates the damage ive played several games with that script
Sammybrotha
#55756589Monday, October 03, 2011 12:23 AM GMT

no support this will effect the wos and roblox isnt made to be realistic
XxubermanxX
#55756677Monday, October 03, 2011 12:24 AM GMT

@Sammybrotha Nobody can see your WOs, except for you. Want a BANana, Parvorder Platyrrhini?
XxubermanxX
#55759105Monday, October 03, 2011 12:52 AM GMT

Bump x 547. Want a BANana, Parvorder Platyrrhini?
ZizZazZuz
#55760426Monday, October 03, 2011 1:07 AM GMT

Don't support. Scriptable, pretty easy too.
Hi891
#55773030Monday, October 03, 2011 9:22 AM GMT

[ Content Deleted ]
Abnoxious
#55773137Monday, October 03, 2011 9:46 AM GMT

I support, it should also have that weird 'Oof" sound when your player dies, except it should also change the sound when you die as in just an Oof, cause it just sound weird.. I support.
liavt
#55774153Monday, October 03, 2011 11:34 AM GMT

support but there would be an option in configure place to activate and unactivate fall damage for the games your not supposed to die in.