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MujahidArno
#53934386Tuesday, August 30, 2011 7:31 PM GMT

Well here is my script. function onHit(hit) game.Lighting.Brightness=0 game.Lighting.Ambient=(0; 255; 0) game.Lighting.ColorSift_Bottom=(0; 255; 0) game.Lighting.ColorShift_Top=(0; 255; 0) game.Lighting.ShadowColor=(0; 0; 0) script.Parent. hit:BreakJoints() end script.Parent.Touched:connect(onHit) The problem is The Numbers. How can i fix this?
bloob827
#53934717Tuesday, August 30, 2011 7:37 PM GMT

lol@1373 posts function onHit(hit) game.Lighting.Brightness=0 game.Lighting.Ambient=Color3.new(0; 255; 0) game.Lighting.ColorSift_Bottom=Color3.new(0; 255; 0) game.Lighting.ColorShift_Top=Color3.new(0; 255; 0) game.Lighting.ShadowColor=Color3.new(0; 0; 0) pcall(function() hit:BreakJoints() end)-- just in case it breaks end script.Parent.Touched:connect(onHit)
miz656
#53938598Tuesday, August 30, 2011 8:39 PM GMT

For ambient, colorshift_bottom,ColorShhift_Top,Shadow color YOu need color3 for thoughs.

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